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jigsaw-puzzle
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.fsm-generic
This tutorial implements a generic Finite State Machine using C#. We then illustrate the concept by applying the implemented Finite State Machine using Unity in a few scenarios.tutorial-pathfinding
In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.tutorial-maze
This repository comprises the source codes for the tutorial to implement mazes in Unity2D by applying the backtracking algorithm with an explicit stack.fsm-cpp
This repository implements a reusable Finite State Machine using C++. It also illustrates the concept by applying the implemented Finite State Machine in a few example use cases.bezier-curve
In this tutorial, we will learn how to implement the Bezier curve using C# in Unity. We will then create a sample application that displays the Bezier curve.tutorial-factory-design-pattern
In this tutorial, you will learn the factory design pattern and implement a factory design pattern using C# to create objects of similar types dynamically.drag-and-drop
Drag and drop item functionality in Unity. A tutorial to show how we can implement the dragging of a UI item and dropping it to instantiate a prefab on a 3D scene.split-image
This project allows creating Jigsaw tiles from an image using Bezier curves. I have implemented this project using Unity and C#.gamdev-unity
A collection of tutorials for learning game development using Unity8puzzle
In this tutorial, we will solve the 8 puzzle problem using a variety of algorithms, from breadth-first search to depth-first search and from greedy best-first search to A* search. We will then implement these algorithms in C++ and C#, test out the results and finally implement the A* search algorithm in Unity as a game.unity-vuforia-fire-effect
In this tutorial, I will show you how to create an augmented reality – fire effect using Vuforia and Unity. This tutorial covers the configuration and setup of Vuforia in Unity, the creation of an image target database and adding image targets, creating a fire particle effect, adding the fire effect to the image target, and finally exporting the application to an Android phone.unity-pathfinding
Pathfinding using Astar, Dijkstra and Greedy Best-first using C# in Unity8puzzle-unity
8 Puzzle Game using Unity and Astar Pathfinding.unity-thirdperson-camera-control
maze-generation
How to Generate Mazes Using Depth-First Algorithmar-vuforia-demo
An augmented reality demonstration using Vuforia with Unitycpf-sim
This is a CPF Simulator that simulates the CPF accounts based on publicly available information. You can use this simulator to optimize your CPF account outputs by comparing and contrasting across multiple simulation runs.ar-arfoundation-basic
In this tutorial, we will do the setup for our development environment and create an AR app using AR Foundation in Unity 2020.3.0f1. This tutorial will guide you on setting up the development environment required to create an AR app using AR Foundation in Unity for Android. After that, we will make our first augmented reality app using Unity to ensure that our setup is correct. Read the complete tutorial in the link provided.camera-manipulator-2d
In this tutorial, we will learn to implement camera pan and zoom controls in Unity2D.Love Open Source and this site? Check out how you can help us