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D3d12info
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12ShaderCrashingAssert
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.WinFontRender
Small single-header C++ library that renders Windows fonts in graphics applicationsRegEngine
Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.str_view
Null-termination-aware string-view class for C++MISC
Miscellaneous small code snippets.MinScriptLang
A minimalistic scripting language with parser and interpreter in a single C++ header fileVkExtensionsFeaturesHelp
Small header-only C++ library that helps to initialize Vulkan instance and device objectCommonLib
An extensive library with utilities of all kinds for C++ that I use in all my projects for many years.D3D12DescriptorHelpers
Simple helper classes for Direct3D 12 that accompany an article on my blogRegScript2
A C++ framework for storing, accessing, editing and serializing data structures with parameters of various types.GLOV
Graphics Library over VulkanFxBatchCompiler
This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.SimplySaveAs
Work in progress...GGJ2016
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