YgoMaster
Offline Yu-Gi-Oh! Master Duel (PC)
Online (PvP) functionality is not implemented. Progress is not shared with the live game.
Features
- Create decks
- Open packs
- Solo content
- Custom duels
- YDK / YDKe support
- Card collection stats / deck editor sub menu improvements
Some features can be modded into the live game (at your own risk).
Requirements
- .NET Framework 4.0 (or above).
- The game fully downloaded via Steam (~5GB).
You must complete the tutorial on Steam to fully download the game.
YgoMaster is portable. It can be used on any machine without Steam installed (after being fully downloaded).
Usage
- Download the latest release from https://github.com/pixeltris/YgoMaster/releases
- Copy the
YgoMaster
folder (the folder, not the contents of the folder) into the game folder. - Run
YgoMasterClient.exe
(this should also auto runYgoMaster.exe
, if it doesn't manually run it).
Additionally...
- If you see errors, infinite loading screens, corrupt screens, etc follow these instructions.
- It's recommended that you tailor the server settings to your preferences.
- Download VG.TCG.Decks.7z for ~6000 decks from the YGO video games.
- The custom duel starter UI can be accessed via the DUEL button on the home screen.
- When updating copy your
/YgoMaster/Data/Player.json
and/YgoMaster/Data/Decks/
.
Compiling from source
- Install Visual Studio with C++ compilers.
- Run
Build.bat
. - Copy the
YgoMaster
folder into the game folder as mentioned above.
Running Build.bat
is the equivilant of:
- Compiling
YgoMaster.sln
with Visual Studio. - Compiling
YgoMasterLoader.cpp
withcl
.
Related
- https://www.nexusmods.com/yugiohmasterduel/mods - community mods
- https://www.nexusmods.com/yugiohmasterduel/articles/3 - modding guide
- https://github.com/SethPDA/MasterDuel-Modding/wiki - modding guide
- https://github.com/crazydoomy/MD-Replay-Editor - save / load replays