Pinax Badges
Table of Contents
- About Pinax
- Important Links
- Overview
- Documentation
- Change Log
- History
- Contribute
- Code of Conduct
- Connect with Pinax
- License
About Pinax
Pinax is an open-source platform built on the Django Web Framework. It is an ecosystem of reusable Django apps, themes, and starter project templates. This collection can be found at http://pinaxproject.com.
Important Links
Where you can find what you need:
- Releases: published to PyPI or tagged in app repos in the Pinax GitHub organization
- Global documentation: Pinax documentation website
- App specific documentation: app repos in the Pinax GitHub organization
- Support information: SUPPORT.md file in the Pinax default community health file repo
- Contributing information: CONTRIBUTING.md file in the Pinax default community health file repo
- Current and historical release docs: Pinax Wiki
pinax-badges
Overview
As a reusable Django app, pinax-badges
provides the ecosystem with
a well tested, documented, and proven badges application for awarding badges
to users in Django.
It provides simple abstractions over awarding users badges for completing tasks, including multi-level badges, and repeatable badges, making it super simple to add badges to a Django project.
Supported Django and Python Versions
Django / Python | 3.6 | 3.7 | 3.8 |
---|---|---|---|
2.2 | * | * | * |
3.0 | * | * | * |
Documentation
Installation
To install pinax-badges:
$ pip install pinax-badges
Add pinax.badges
to your INSTALLED_APPS
setting:
INSTALLED_APPS = [
# other apps
"pinax.badges",
]
Add pinax.badges.urls
to your project urlpatterns:
urlpatterns = [
# other urls
url(r"^badges/", include("pinax.badges.urls", namespace="pinax_badges")),
]
Usage
pinax.badges.base.Badge
Pinax Badges works by allowing you to define your badges as subclasses of a
common Badge
class and registering them with pinax-badges
. For example if
your site gave users points, and you wanted to award three ranks of badges
based on how many points a user had your badge might look like this:
from pinax.badges.base import Badge, BadgeAwarded
from pinax.badges.registry import badges
class PointsBadge(Badge):
slug = "points"
levels = [
"Bronze",
"Silver",
"Gold",
]
events = [
"points_awarded",
]
multiple = False
def award(self, **state):
user = state["user"]
points = user.get_profile().points
if points > 10000:
return BadgeAwarded(level=3)
elif points > 7500:
return BadgeAwarded(level=2)
elif points > 5000:
return BadgeAwarded(level=1)
badges.register(PointsBadge)
There are a few relevant attributes and methods here.
slug
The unique identifier for this Badge
, it should never change.
levels
A list of the levels available for this badge (if this badge doesn't have
levels it should just be a list with one item). It can either be a list of
strings, which are the names of the levels, or a list of
pinax.badges.base.BadgeDetail
which have both names and description.
events
A list of events that can possibly trigger this badge to be awarded. How events are triggered is described in further detail below.
multiple
A boolean specifying whether or not this badge can be awarded to the same
user multiple times, currently if this badge has multiple levels this must
be False
.
award(self, **state)
This method returns whether or not a user should be awarded this badge.
state
is guaranteed to have a "user"
key, as well as any other
custom data you provide. It should return either a BadgeAwarded
instance, or None
. If this Badge
doesn't have multiple levels
BadgeAwarded
doesn't need to be provided an explicit level.
Note: BadgeAwarded.level
is 1-indexed.
Now that you have your PointsBadge
class you need to be able to tell
Pinax Badges when to try to give it to a user. To do this, any time a user
might have received a badge just call badges.possibly_award_badge
with
the name of the event, and whatever state these events might need and
Pinax Badges will handle the details of seeing what badges need to be awarded
to the user:
from pinax.badges.registry import badges
def my_view(request):
if request.method == "POST":
# do some things
request.user.profile.award_points(15)
badges.possibly_award_badge("points_awarded", user=request.user)
# more view
By default badges will be awarded at the current time, if you need to override
the award time of the badge you can pass a force_timestamp
keyword argument
to possibly_award_badge()
.
Asynchronous Badges
Important To use asynchronous badges you must have celery installed and configured.
If your Badge.award()
method takes a long time to compute it may be
prohibitively expensive to call during the request/response cycle. To solve
this problem Pinax Badges provides an async_
option to Badges
. If this
is True
Pinax Badges will defer calling your award()
method, using
celery
, and it will be called at a later time, by another process (read the
celery docs for more information on how
celery
works).
Because award()
won't be called until later you can define a freeze()
method which allows you to provide and additional state that you'll need to
compute award()
correctly. This may be necessary because your Badge
requires some mutable state.
class AddictBadge(Badge):
# stuff
async_ = True
def freeze(self, **state):
state["current_day"] = datetime.today()
return state
In this example badge the user will be awarded the AddictBadge
when they've
visited the site every day for a month, this is expensive to calculate so it
will be done outside the request/response cycle. However, what happens if they
visit the site right before midnight, and then the award()
method isn't
actually called until the next day? Using the freeze method you can provide
additional state to the award()
method.
Models
pinax.badges.models
Module: BadgeAward
user
- The user who was awarded this badge.awarded_at
- Thedatetime
that this badge was awarded at.slug
- The slug for theBadge
that this refers to.name
- The name for theBadge
this refers to, for the appropriate level.description
- The description for theBadge
this refers to, for the appropriate level.
Signals
pinax.badges.signals
Module: pinax-badges
makes one signal available to developers.
badge_awarded
This signal is sent whenever a badge is awarded to a user. It provides a
single argument, badge
, which is an instance of pinax.badges.models.BadgeAward
.
Template Tags
pinax.badges.templatetags.pinax_badges_tags
Module: pinax-badges
offers a number of template tags for your convenience, which are
available in the pinax_badges_tags
library.
badge_count
This tag returns the number of badges that have been awarded to this user, it can either set a value in context, or simple display the count. To display the count its syntax is:
{% badge_count user %}
To get the count as a template variable:
{% badge_count user as badges %}
badges_for_user
This tag provides a QuerySet
of all of a user's badges, ordered by when
they were awarded, descending, and makes them available as a template variable.
The QuerySet
is composed of pinax.badges.models.BadgeAward
instances.
{% badges_for_user user as badges %}
Templates
Templates are supplied by the user, in a pinax/badges/
subfolder in your project template search path.
badges.html
Lists all badges.
Context data: A sorted iterable of badge dictionaries keyed by badge slug:
"badges":
[
"<badge slug>": {
"level": val, # badge level
"name": val, # badge level name
"description": val, # badge level description
"count": val, # badge count
"user_has": val, # name and level of badges of this type earned by user
},
]
badge_detail.html
Context data:
"badge": badge, # badge to be displayed
"badge_count": badge_count, # number of times it has been awarded
"latest_awards": latest_awards, # most recent awards of badge
Change Log
3.0.0
- Drop Django 1.11, 2.0, and 2.1, and Python 2,7, 3.4, and 3.5 support
- Add Django 2.2 and 3.0, and Python 3.6, 3.7, and 3.8 support
- Update packaging configs
- Direct users to community resources
2.0.3
- Add Python 3.7 to the support versions matrix due to change made in v2.0.1
- Change
detox
totox --parallel
2.0.2
- Don't fail when importing pinax.badges.tasks if celery is not installed.
2.0.1
- Change Badge.async attribute to Badge.async_ since async is now a keyword in Python 3.7. This was implemented in a backwards compatible way so Badge.async is still valid in older Python versions.
2.0.0
- Add Django 2.0 compatibility testing
- Drop Django 1.8, 1.9, 1.10, and Python 3.3 support
- Add application URL namespacing
- Move documentation into README and standardize layout
- Convert CI and coverage to CircleCi and CodeCov
- Add PyPi-compatible long description
History
It was built by Eldarion as brabeion
for use in Typewar and donated to Pinax in August 2017.
Contribute
Contributing information can be found in the Pinax community health file repo.
Code of Conduct
In order to foster a kind, inclusive, and harassment-free community, the Pinax Project has a Code of Conduct. We ask you to treat everyone as a smart human programmer that shares an interest in Python, Django, and Pinax with you.
Connect with Pinax
For updates and news regarding the Pinax Project, please follow us on Twitter @pinaxproject and check out our Pinax Project blog.
License
Copyright (c) 2012-present James Tauber and contributors under the MIT license.