There are no reviews yet. Be the first to send feedback to the community and the maintainers!
pigeon
Pigeon allows easily and safely manage posting messages in Defolddefarc
DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games! Underneath it is a JSON parser and helper module for branching, interactive or linear conversation or any data you can create in Arcweave for Defold game engine (Lua).defork
Asset for Defold to easily create awesome, interactive, nonlinear stories, conversations and dialogs basing on Twine format json dialog data.defragments
"Defragments" is a library of simple examples with fragment programs from Shadertoy adopted to work in Defold.defold-platformer-tutorial
Repository following the Platformer Tutorial for Defold game engine explained in details in the video series on my Unfolding Gamedev channel.defold-polyglot
unfolding_simple_lighting
Simplest Lighting rendering example in Defold based on post-processing Screen Space Light Mapsspace_shooter_unfolding_defold
Project for my tutorial series on making a Space Shooter game in Defold.roller_blind
CORE2 powered roller blind mechanism controlled via web browserdefluid
Create 2D fluid simulations based on metaballs - example of fluid simulation in Defoldhorror_3d_game_mwdj_2023
Horror (Slender-inspired) 3D game for Made With Defold Jam 2023. Theme: Infinite Gameplay.water-sources
Water sources is a Unofficial Defold Game Jam#2 submission based on Defluid - my fluid simulation library.door_lock
defold_imnodes
This project is additional example for Dear ImGUI utilizing ImNodes to show how to create Node/Flow Graphs in Defold.ball-game
A simple yet challenging puzzle platformer with a ball and full physics. Made for Github GameOff Jam 2021 and Yandex Defold Game Jam.sms_secret_moon_station
A short platformer game with web monetization made for Web Monetization Challenge and Github Game Off 2020deRalph
normal-map-lighting-2d-sprites-defold
Normal map lighting example rendering pipeling for 2D Pixel Art sprites in Defold Game Engine using OpenGL fragment program for sprites to achive lit sprite in one draw call.tick-tock-toe
Tic Tac Toe game with undo mechanics featuring immutable tables as game states and kind of a Flow-Based Programming architecture.lua-immutable
Runtime immutable Lua table implementationLove Open Source and this site? Check out how you can help us