Dino Rush
Blog: http://jxv.github.io/blog/2018-02-28-A-Game-in-Haskell.html
Discussion: https://www.reddit.com/r/haskell/comments/813yik/a_game_in_haskell_dino_rush/
OSX build
brew install sdl2
brew install sdl2_ttf
brew install sdl2_image
brew install libmikmod
brew install sdl2_mixer
stack build
sdl2_mixer must be complied with libmikmod
Ubuntu build
sudo apt install libsdl2-dev libsdl2-ttf-dev libsdl2-image-dev libmikmod-dev libsdl2-mixer-dev
stack build
Windows build
stack exec -- pacman -S mingw64/mingw-w64-x86_64-pkg-config mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_ttf mingw64/mingw-w64-x86_64-SDL2_image mingw64/mingw-w64-x86_64-SDL2_mixer mingw64/mingw-w64-x86_64-libmikmod
stack build
Run
stack exec dino-rush
Assets
-
Music
- Goodie (Crack Intro) by Quartex (Oberheim)
-
Sound effects were generated by bfxr
-
Fonts
- Computer Speak by Shaan Sawrup
-
Sprites
- Dinosaur by ScissorMarks
- Water, ground, and rocks by Ivan VOIROL
- Lava by William Thompson
- Trees by KnoblePersona
- Raven by Revangle