Status
"It's dead, Jim".png
This project has been inactive since 2017-10-20.
If you are interested in hassle-free cross compilation from any OS to Linux I would suggest looking into the Linux/MUSL targets:
$ cargo new --bin hello && cd hello
$ rustup target add x86_64-unknown-linux-musl
$ cargo rustc --target x86_64-unknown-linux-musl -- -C linker=rust-lld
$ file target/x86_64-unknown-linux-musl/debug/hello
hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, with debug_info, not stripped
If you are interested in a Rust standard library free of C dependencies for Linux then I would suggest registering your interested in rust-lang/rfcs#2610
If you are interested in taking over the development of this project send me an e-mail (see my GH profile) and I'll transfer it and its dependencies to you.
-- @japaric, 2018-12-09
steed
[WIP] Rust's standard library, free of C dependencies, for Linux systems
It's very early days. Very little functionality has been ported over.
Goals
The ultimate goal is achieve truly hassle free cross compilation from any system (macOS, Windows, *BSD, etc.) to any Linux system, be it x86 or ARM hardware. That is:
$ cargo build --target aarch64-unknown-linux-steed
Should work without having to install a C toolchain or cross compiled C libraries, and without having to run the command inside a Docker container / VM.
By removing all the C dependencies, steed
solves half of the problem. The
other half will be solved by embedding lld, LLVM's multi-arch linker, into
rustc
.
The short term goal is to provide the exact same functionality and API as the
std
crate. Hopefully, by the time that's complete, PAL and std-aware Cargo
will be around and we'll be able to plug a pal_steed
crate into the normal
std
to get C free Rust programs.
Although, IMO, it would make more sense (*) and it would be more ergonomic to
land chunks of steed
in rust-lang/rust and add a new set of built-in target,
e.g. aarch64-linux
. That way, compiling C free Rust programs would be as
simple as e.g. cargo build --target aarch64-linux
.
(*) Because linking requires different linker arguments and programs are always statically linked.
Non-goals
- Supporting other unix like systems, like the *BSD ones. Mainly because we have
no (easy) way to test them inside Travis and also to reduce the amount of work
required. After we are done with the C free port of
std
for Linux then we can start thinking about supporting other OSes.
Features
-
Zero C code. Zero C dependencies. Not even startup objects are required to link a
steed
binary.steed
programs should still be able to interoperate with or link to C code though (This last part is currently untested). -
Small, statically linked binaries:
// examples/hello.rs
use std::{io, process};
use std::io::Write;
fn main() {
if io::stdout().write_all(b"Hello, world!\n").is_err() {
process::exit(1)
}
}
# xargo rustc --target x86_64-unknown-linux-steed --release --example hello -- -C lto
$ ./hello
Hello, world!
$ strip -s hello
$ file hello
hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, stripped, with debug_info
$ size hello
text data bss dec hex filename
173 0 0 173 ad hello
$ ls -l hello
-rwxr-xr-x 2 japaric japaric 4712 Apr 11 00:00 hello
Disclaimer The binary size will inevitably go up after we add missing startup/runtime features like stack overflow protection and unwinding.
Supported architectures
Turns out that writing architecture specific code is tricky! We were trying to
provide "if it compiles, it works" level of support for every architecture that
std
supports but that stalled development as it's hard to get some features
working on a bunch of different architectures.
So, we have adopted Rust's tier system to unstuck development. Our platform support is split in two tiers:
Tier 1
"If it compiles, it works" level of support. PRs won't land if CI tests don't pass on these platforms:
-
aarch64-unknown-linux-steed
-
arm-unknown-linux-steedeabi
-
armv7-unknown-linux-steedeabihf
-
i686-unknown-linux-steed
-
x86_64-unknown-linux-steed
Tier 2
"Best effort" level of support. Using some features that require architecture
specific code, like threads, may panic at runtime if the work to support that
feature has not been done yet (i.e. unimplemented!()
). We don't block PRs if
CI tests don't pass on these platforms:
mips-unknown-linux-steed
-
mipsel-unknown-linux-steed
-
powerpc-unknown-linux-steed
-
powerpc64-unknown-linux-steed
We eventually hope to move all targets into the tier 1 but we'll need help from
people more familiar with the non-x86 architectures. If you'd like to help,
feel free to contact us on IRC (#rust-steed @ irc.mozilla.org) or via the issue
tracker, or directly tackle the architecture specific issues, issue tagged with
e.g. A-powerpc
, listed on the issue tracker.
Usage
To compile your library / application against steed
, follow these steps:
DISCLAIMER
steed
has not achieved feature parity withstd
yet, so it's likely that your crate won't compile againststeed
. However, if your crate compiles againststeed
and then crashes or doesn't behave as expected at runtime, that's a bug and we would appreciate a bug report.
cross
Using To easiest way to use steed
is to use the cross
tool:
NOTE
cross
depends on Docker and only works on x86_64 Linux
# Always use the latest version
$ cargo install cross
# instead of this step, just go to the crate you want to build
$ cargo new --bin hello && cd $_
# Xargo magic to replace `std` with `steed`
# (if you want to run tests, fetch `Xargo.test.toml` instead of `Xargo.std.toml`)
$ curl -L https://raw.githubusercontent.com/japaric/steed/master/Xargo.std.toml > Xargo.toml
# NOTE `steed` uses its own set of targets; these have `steed` instead of `gnu`
# in their triples
$ cross run --target x86_64-unknown-linux-steed
Hello, world!
$ file target/x86_64-unknown-linux-steed/debug/hello
hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV),statically linked, not stripped, with debug_info
You can use cross
to cross compile your crate to other architectures as well.
# continuation from the previous example
$ cross build --target aarch64-unknown-linux-steed
$ file target/aarch64-unknown-linux-steed/debug/hello
hello: ELF 64-bit LSB executable, ARM aarch64, version 1 (SYSV), statically linked, not stripped, with debug_info
cross
can even transparently execute those cross compiled binaries using QEMU.
QEMU doesn't need to be installed on the host system.
$ cross run --target aarch64-unknown-linux-steed -v
Fresh hello v0.1.0 (file:///project)
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
Running `/target/aarch64-unknown-linux-steed/debug/hello`
Hello, world!
NOTE
cross test
works as well but you have to use the other Xargo.toml
lld
Using If you are not running x86_64 Linux or don't want to install / use Docker. You
can compile steed
programs using xargo
and lld
.
# This is for Ubuntu, adjust as necessary
$ sudo apt-get install lld-4.0
# Xargo v0.3.4 or newer is required
$ cargo install xargo
# OMITTED: fetching Xargo.toml
# Fetch the target definition
$ curl -LO https://raw.githubusercontent.com/japaric/steed/master/docker/x86_64-unknown-linux-steed.json
$ xargo run --target x86_64-unknown-linux-steed
Hello, world!
Cross compilation works out of the box; there's no need to install a cross C toolchain:
# fetch another target definition
$ curl -LO https://raw.githubusercontent.com/japaric/steed/master/docker/aarch64-unknown-linux-steed.json
$ xargo build --target aarch64-unknown-linux-steed
$ file target/aarch64-unknown-linux-steed/debug/examples/hello
hello: ELF 64-bit LSB executable, ARM aarch64, version 1 (SYSV), statically linked, not stripped, with debug_info
To execute foreign binaries you can use QEMU:
# This is for Ubuntu, adjust as necessary
$ sudo apt-get install qemu-user
$ qemu-aarch64 target/aarch64-unknown-linux-steed/debug/examples/hello
Hello, world!
gcc
Using If you don't want to install lld
, you can link steed
programs using gcc
,
which you probably already have installed.
$ xargo rustc --target x86_64-unknown-linux-steed -- -C linker=gcc -Z linker-flavor=gcc
$ file target/x86_64-unknown-linux-steed/debug/hello
hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, BuildID[sha1]=ac4fce139edd9741b818cd73123be6c934718f78, not stripped, with debug_info
Current functionality
Check the API docs, but to summarize the functionality that interfaces with the Linux kernel:
-
Standard I/O (stdin, stdout, stderr)
-
File I/O
-
Filesystem operations (
std::fs
) -
std::net
: TCP, UDP.lookup_host
is missing. -
Dynamic memory allocation (thanks to ralloc!)
-
std::time
-
Minimal thread support.
Yup, that's all! I did say it was very early days, didn't I?
Contributing
There's plenty of work to do (spoilers most of it is copy pasting code from
the rust-lang/rust repo) and you can help! Check out
the issue tracker. We have tagged the issues according to their
difficulty from D-easy
to D-hard
. Each issue description has instructions on
how to proceed but keep these general guidelines in mind:
-
We have an IRC channel on Mozilla network, #rust-steed, if you have any question!
-
We can't depend on the
libc
crate because that will make all our programs link tolibc
,libm
, etc. -
We still don't support the
#[test]
attribute so, if you add new functionality, please add a smoke test in the form of an example that exercises the new functionality to theexamples
directory and to the list inci/script.sh
. -
Some functionality, like
std::Path
, is architecture independent. Re-implementing that functionality insteed
is as simple as copy pastingstd
's code. When that happens, make sure to copy from a stable Rust release, e.g. 1.14.0, and to also add a comment indicates from which Rust version the code came from. -
Try to mimic the layout of rust-lang/rust's src/libstd directory as much as possible. I expect that, except for the
sys
andlinux
modules, everything else will be very similar in layout and contents to the rust-lang/rust repo.
-
Keep all the code that directly interfaces with the Linux kernel in the private
linux
module. -
Some code will involve constants / flags like
EBADF
orO_CLOEXEC
. Get the values of those constants from the Linux kernel source code. Be careful with architecture dependent values! Look forO_CLOEXEC
inside thelinux
module to see how those are handled.
# cargo install ripgrep
$ rg 'define[ \t]+\bO_CLOEXEC[ \t]+'
tools/perf/builtin-trace.c
51:# define O_CLOEXEC 02000000
include/uapi/asm-generic/fcntl.h
62:#define O_CLOEXEC 02000000 /* set close_on_exec */
arch/sparc/include/uapi/asm/fcntl.h
20:#define O_CLOEXEC 0x400000
arch/parisc/include/uapi/asm/fcntl.h
16:#define O_CLOEXEC 010000000 /* set close_on_exec */
arch/alpha/include/uapi/asm/fcntl.h
17:#define O_CLOEXEC 010000000 /* set close_on_exec */
- Some code will require doing system calls. Instead of directly using the
syscall!
macro, create a wrapper function to add type checking. As for the signature of the wrapper function, base it on the signature used in the Linux kernel:
$ rg '\bSYSCALL_DEFINE.\(open,'
fs/open.c
1066:SYSCALL_DEFINE3(open, const char __user *, filename, int, flags, umode_t, mode)
Would become:
// fs/open.c
#[inline(always)]
pub unsafe fn open(filename: *const c_char, flags: c_int, mode: umode_t) { .. }
- Some of those signatures will involve type aliases like
umode_t
. Get those from the Linux kernel source as well and add the type aliases to thelinux
module.
$ rg 'typedef.+umode_t'
include/linux/types.h
18:typedef unsigned short umode_t;
man 2
is your friend. Most system calls are documented in there. For example,man 2 write
, documents the write system call.
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.