UnityRO
Ragnarok Online was released in 2002, thus its engine is severely outdated. This project aims to port some of its functionalities to a modern engine, Unity.
Join discussions at our Discord.
Motivation
Why this instead of contributing to roBrowser or any other?
We at UnityRO recognize the power WebGL has over a "Jack of all trades" solution like Unity. However, it is a stable multi-platform solution with lots of plug and play features, specially physics (not that RO has much), which makes things much easier to handle, maintain and future-proof.
How to contribute?
See Contributing
Getting Started
We're creating a few pieces of documentation, feel free to check them at Wiki.
Current Features
Check this video to see a current state.
Client specific features
- Connection with rAthena (Hercules should also work fine)
- Chat system
- Combat-ish System
- Inventory System*
- Headgears
- Skills
- NPC conversation
- STR based effects rendering
- Primitive based effects rendering
Unity features
- Runtime threaded GRF loading
- Realtime lighting and shadows
- Baked lightmaps
- Model animations
- Texture transparency
- Sky backdrops
- 3D SFX
How to use
Download executable or Unity package here. Edit config.txt to point to your GRF file.
License
This project is licensed under the GNU Affero General Public License v3.0 - see the LICENSE file for details.