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  • Created about 4 years ago
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Repository Details

Generate Solidity interface from ABI JSON

abi-to-sol

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Input an ABI JSON and get a Solidity interface compatible with whatever pragma solidity <version-range> you need.

abi-to-sol evaluates your input ABI and finds all the external functions, events, structs, and user-defined value types in order to produce a source file that's suitable for copying and pasting into your project. Import your external contract's interface and interact with it, almost as if you had copied the whole other project's sourcecode into a "vendor" directory (but without the potential Solidity version mismatch!)

It doesn't matter what version of Solidity generated the ABI in the first place (or if the contract wasn't even written in Solidity), abi-to-sol will give you *.sol output that's compatible with your existing project! (Some rare caveats may apply, see below.)

Try online!

Skip the terminal and just use the hosted Web UI.

CLI instructions

Install globally via:

$ npm install -g abi-to-sol

Installing locally should work fine as well, but you may have to jump through hoops to get the abi-to-sol script available on your PATH.

Usage

Pipe ABI JSON to stdin, get Solidity on stdout.

abi-to-sol [--solidity-version=<solidityVersion>] [--license=<license>] [--validate] [<name>]
abi-to-sol -h | --help
abi-to-sol --version

Options:

<name>
  Name of generated interface. Default: MyInterface

--validate
  Validate JSON before starting

-V --solidity-version
  Version of Solidity (for pragma). Default: >=0.7.0 <0.9.0

-L --license
  SPDX license identifier. default: UNLICENSED

-h --help     Show this screen.
--version     Show version.

Example

Run the following command:

$ echo '[{"constant":true,"inputs":[{"name":"node","type":"bytes32"}],"name":"resolver","outputs":[{"name":"","type":"address"}],"payable":false,"type":"function"},{"constant":true,"inputs":[{"name":"node","type":"bytes32"}],"name":"owner","outputs":[{"name":"","type":"address"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"node","type":"bytes32"},{"name":"label","type":"bytes32"},{"name":"owner","type":"address"}],"name":"setSubnodeOwner","outputs":[],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"node","type":"bytes32"},{"name":"ttl","type":"uint64"}],"name":"setTTL","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[{"name":"node","type":"bytes32"}],"name":"ttl","outputs":[{"name":"","type":"uint64"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"node","type":"bytes32"},{"name":"resolver","type":"address"}],"name":"setResolver","outputs":[],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"node","type":"bytes32"},{"name":"owner","type":"address"}],"name":"setOwner","outputs":[],"payable":false,"type":"function"},{"anonymous":false,"inputs":[{"indexed":true,"name":"node","type":"bytes32"},{"indexed":false,"name":"owner","type":"address"}],"name":"Transfer","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"node","type":"bytes32"},{"indexed":true,"name":"label","type":"bytes32"},{"indexed":false,"name":"owner","type":"address"}],"name":"NewOwner","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"node","type":"bytes32"},{"indexed":false,"name":"resolver","type":"address"}],"name":"NewResolver","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"node","type":"bytes32"},{"indexed":false,"name":"ttl","type":"uint64"}],"name":"NewTTL","type":"event"}]' \
  | npx abi-to-sol ENS

Get this output:

// SPDX-License-Identifier: UNLICENSED
// !! THIS FILE WAS AUTOGENERATED BY abi-to-sol. SEE BELOW FOR SOURCE. !!
pragma solidity ^0.7.0;
pragma experimental ABIEncoderV2;

interface ENS {
  function resolver(bytes32 node) external view returns (address);

  function owner(bytes32 node) external view returns (address);

  function setSubnodeOwner(
    bytes32 node,
    bytes32 label,
    address owner
  ) external;

  function setTTL(bytes32 node, uint64 ttl) external;

  function ttl(bytes32 node) external view returns (uint64);

  function setResolver(bytes32 node, address resolver) external;

  function setOwner(bytes32 node, address owner) external;

  event Transfer(bytes32 indexed node, address owner);
  event NewOwner(bytes32 indexed node, bytes32 indexed label, address owner);
  event NewResolver(bytes32 indexed node, address resolver);
  event NewTTL(bytes32 indexed node, uint64 ttl);
}

// THIS FILE WAS AUTOGENERATED FROM THE FOLLOWING ABI JSON:
/* ... */

Caveats

  • This tool works best with ABIs from contracts written in Solidity, thanks to the useful internalType hints that Solidity provides. This is non-standard, so abi-to-sol still works without those. You should be able to use this tool to import someone else's Vyper contract interface into your Solidity project.

  • User-defined value types are supported, but if these UDVTs require special constructors, abi-to-sol won't give you any implementations. Take extra care to make sure you know how to interact with an external contract that has UDVTs as part of its interface.

  • You might run into problems if you need this tool to output interfaces that are compatible with sufficiently old versions of Solidity (<0.5.0), due to certain missing features (structs/arrays couldn't be external function parameters back then).

    ... but probably you should definitely just don't use solc that old.

  • Similarly, there might be problems if you need this tool to output interfaces that are compatible with a particularly large range of solc versions (e.g. ^0.6.0 || ^0.7.0). This is because the data location changed across versions (from address[] calldata to address[] memory, e.g.), and there's no single syntax that abi-to-sol can output that would satisfy everything. (This only matters for input ABIs where it's relevant, so you may still be alright.)

  • This project does not output Vyper code... but you don't need a project like this one for Vyper because Vyper already lets you import *.abi.json files directly! Maybe this isn't a caveat.

Is this project useful to you?

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