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Lua-Benchmarks
Compare the performance of different Lua implementationsFastLua
Lua trace JIT compiler using LLVM-CLua-Low-Level
Per function, Lua JIT using LLVM C++ toolchainVoxel-Ambient-Occlusion
Voxel based ambient occlusion using OGL4nonodo
Development Node for Cartesi Rolupsfahrenheit
Intermediate representation and backend for JIT compilersMonga-Language
C subset compiler using Flex, Yacc and LLVM-CBump-Mapping-Demo
OpenGL 4 Bump Mapping Algorithm Demorollmelette
Cartesi Rollups High-Level Framework for Golangeggroll
A high-level framework for Cartesi Rollups in Gorollmelette-template
Template for Rollmelette projectsDeferred-Shading-Demo
Deferred Shading Algorithm in OpenGL4Scene-Graph
Simple scene graph implementation for OGL 3+Love Open Source and this site? Check out how you can help us