PAPreferences
An easy way to store user preferences using NSUserDefaults.
PAPreferences maps dynamic
properties onto NSUserDefaults getters and setters so that you can access defaults as if they were regular properties on an object. That object is normally a singleton since you typically want a single set of preferences for the entire app.
Works with iOS and OSX.
Adding PAPreferences to your project
The simplest way to add PAPreferences to your project is to use CocoaPods. Add the following line to your Podfile:
pod 'PAPreferences'
If you'd prefer to manually integrate it, just copy PAPreferences/*.{m,h}
into your project.
Creating a Preferences Singleton
First, create a subclass of PAPreferences with properties for your settings (note that all properties should have an assign
storage specifier):
#import "PAPreferences.h"
@interface MyPreferences : PAPreferences
@property (nonatomic, assign) NSString *theme;
@property (nonatomic, assign) NSArray *favorites;
@property (nonatomic, assign) BOOL hasSeenIntro;
@end
In the implementation file, mark each property as dynamic:
#import "MyPreferences.h"
@implementation MyPreferences
@dynamic theme;
@dynamic favorites;
@dynamic hasSeenIntro;
@end
Accessing the Preferences
The sharedInstance
class method can be used to access the singleton:
if (![MyPreferences sharedInstance].hasSeenIntro) {
// ...
[MyPreferences sharedInstance].hasSeenIntro = YES;
}
Supported Property Types
PAPreferences supports the following property types:
- NSInteger
- NSString
- NSArray
- NSDictionary
- NSURL
- NSData
- NSDate
- NSNumber
- BOOL
- float
- double
- Classes conforming to the NSCoding protocol (including NSSecureCoding).
While you can set mutable values for the properties, you will currently get immutable copies back. Just like when using NSUserDefaults directly.
Updating UI when Preferences change
Whenever a change is made to a property, a PAPreferencesDidChangeNotification
notification is posted (with its object set to the PAPreferences subclass).
The class is Key-Value-Coding compliant, so you can register as an observer for an individual property, and be notified when it changes using the standard KVO mechanism.
How It Works
When a property is first accessed, that selector is mapped to a method that interacts with the NSUserDefaults class. For example, this line:
hasSeenIntro = YES;
expands to a call to a method that behaves like this:
- (void)setHasSeenIntro:(BOOL)value {
[[NSUserDefaults standardUserDefaults] setBool:value forKey:@"hasSeenIntro"];
[[NSNotificationCenter defaultCenter] postNotificationName:PAPreferencesDidChangeNotification object:self];
}
Setting Defaults
I prefer to set defaults in code, rather than using the traditional NSUserDefaults method. This is also a useful mechanism to set the first and last version installed for your app. Having these values lets you easily migrate existing users as you add new preferences. Here's an example from my Focus Time app:
- (id)init {
if (self = [super init]) {
NSString *version = [NSBundle mainBundle].infoDictionary[@"CFBundleShortVersionString"];
if (self.firstVersionInstalled == nil) {
self.firstVersionInstalled = version;
// Set defaults for new users
self.pomodoroLength = 1500;
self.workStartSound = @"alert_gentle_jingle";
self.workEndSound = @"alert_ring";
// . . .
}
self.lastVersionInstalled = version;
}
return self;
}
Working with iOS Extensions
To share settings between your host app and extension on iOS, you have to use an instance of NSUserDefaults created with initWithSuiteName:
rather than standardUserDefaults
. To support this, a subclass of PAPreferences can provide a userDefaults
implementation of override the default. This is also a good way of caching the instance. Here's a sample implementation:
- (NSUserDefaults *)userDefaults {
static NSUserDefaults *_cachedDefaults;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
_cachedDefaults = [[NSUserDefaults alloc] initWithSuiteName:@"group.com.peerassembly.myapp"];
});
return _cachedDefaults;
}
Samples
The best examples of how to use the library are in the unit tests - PAPreferencesTests.m
. However, there's a simple example preferences file also included in the iOS sample.
Troubleshooting
If you define a property but then forget to add the @dynamic
line to its implementation file, then everything will appear to work but in reality the compiler is creating an in-memory storage for the property (as if you'd used a @synthesize
line. These properties won't get saved to NSUserDefaults. To protect against this, it's good practice to wrap your class declaration with:
#pragma clang diagnostic push
#pragma clang diagnostic error "-Wobjc-missing-property-synthesis"
and
#pragma clang diagnostic pop
Changelog
0.5
- Add the defaults keys to a userInfo dictionary that is passed to NSNotification when a property changes (thanks Jacob Rhoda)
- Fix obscure crash in optimized code build (thanks YuanMing.Zhang)
- When Code Generation Optimization Level is set in the Xcode project and the user also defines a custom getter selector name for the PAPreferences subclass's property, it will crash!!! This is because when the getter name is assigned a new value, the name will release immediately due to the code optimization.
Thanks to @zyuanming and @jadar for pull requests.
0.4
- Add ability to specify an instance of NSUserDefaults other than the standard one. This is important if you're sharing settings with an Extension on iOS
- Fix iOS sample so that unit tests could run on both iOS and OSX (previously, the tests failed on iOS because the initial view controller accessed the singleton before the test ran).
0.3
- Added automatic synchronize call each time a property is updated (along with a flag to turn it off)
- Add support for NSDate and NSCoding
- Refactor getter & setter helper functions
Thanks to @Janx2 and @creatd for pull requests.
0.2
- Remove bogus warning for unsupported types
0.1
- Initial release
Contact
To hear about updates to this and other libraries follow me on Twitter (@denishennessy) or App.net (@denishennessy).
If you encounter a bug or just thought of a terrific new feature, then opening a github issue is probably the best way to share it. Actually, the best way is to send me a pull request...
For anything else, email always works: [email protected]
License
Copyright (c) 2014, Denis Hennessy (Peer Assembly - http://peerassembly.com)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Peer Assembly, Denis Hennessy nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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