WebGL Basic Water Tutorial
If you have any questions or run into any stumbling blocks please feel free to open an issue!
# You can use any static file server that properly sets the
# `application/wasm` mime type
cargo install https
git clone https://github.com/chinedufn/webgl-water-tutorial
cd webgl-water-tutorial
# A version of Rust that can compile wasm-bindgen-cli version 0.2.29
cargo install -f wasm-bindgen-cli --version 0.2.29 # Or download a release binary
# Build
./build.sh
## Opens your browser to http://localhost:8000 where the demo will be running
http -m wasm:application/wasm
See Also
- ThinMatrix's OpenGL Water Tutorial - Heavily inspired this WebGL implementation
- Landon - Used for exporting meshes and armatures from Blender
- Binaryen - WASM compiler and toolchain infrastructure library