Entrepreneurship resources
Table of Contents
- Introduction
- Generic resources
- Topics
- Acquisition
- Attention to details
- Attitude
- B2B
- CEO
- Communication
- Compensation
- Competition
- Data (analytics)
- Decision-making
- Design
- Culture
- Ethics
- Execution
- Experimentation
- Financing
- Focus
- Founders
- Finding an idea
- Funding
- Growth
- Hiring
- Investor relations
- IP (Intellectual Property) and patents
- Learning
- Marketing
- Mental models
- Meta: advice about advice
- Metrics
- Minimum Viable Product (MVP)
- Mindset
- Pitch decks
- Pivoting
- Predicting the future
- Pricing
- Prioritization
- Processes
- Product management
- Product-market fit
- Prototyping
- Rituals
- Sales
- Scaling the business
- Scaling the team (org & management)
- Slack & comms
- Security
- Stories of startups
- Strategy
- Teams
- Toolkits
- UX
- Wireframing
- Writing
- Other lists
- My other lists
Introduction
This repository offers a list of resources (books, articles, videos, etc.) related to entrepreneurship.
Items:
š§° : list of resources- š : book
š : video/movie extract/movie/talkš : slides/presentationāļø : must-read
Generic resources
Books and playbooks
- The Startup Playbook, Sam Altman (President of Y Combinator)
- Summary: How to Start a Startup (YC)
- Founder Books: a compilation of books recommended by 100+ entrepreneurs.
- YC Startup Library
Articles
- 12 Things I Learned from Chris Dixon about Startups
- The 10 most common entrepreneurial mistakes Iāve seen students make
- Not really getting what a startup is
- Focusing on a junk market
- Why arenāt you starting TODAY?
- Pirates are in rare supply these days
- You have to put in more intensity
- Alter Ego vs. Alter Zero
- True fans vs. Too good friends
- Good money vs. bad donations
- Do you really want to be mentored? Incubated!?
- Is a startup really what you want right now?
- Product lessons from Dan Robinson (ex-CTO of Heap)
- You need to determine whether the pizza is burnt (e.g. did you execute poorly) or if the pizza was a bad idea.
- You should only do two things at your startup: āwrite code [and] talk to users.ā
- The best way to build a useless product for months is by letting your excitement influence the conversations you have with users.
Topics
Acquisition
- The red flags and magic numbers that investors look for in your startupās metrics ā 80 slide deck included!, Andrew Chen
Attention to details
Make every detail perfect and limit the number of details to perfect.
Jack Dorsey, Twitter co-founder
Attitude
B2B
- The āOne Big Customerā Trap
- Donāt target large customers first
- Avoid scope of work (SoW)
- Donāt be āopen for businessā until you have multiple customers
- Spread revenue across customers
- Donāt eat your seed corn
- How to test a B2B startup idea
CEO
See also the section about founders
- The role of the CEO
- YCombinator, Whatās the Second Job of a Startup CEO?
- Mindsets and practices of the best CEOs, McKinsey
- An Exact Breakdown of How One CEO Spent His First Two Years of Company-Building
- Unblocking others is your top priority
- Ditch your to-do list
- Donāt let recency determine priority
- The only way to learn who your customers are and deeply understand what problems you can solve for them is to hear their stories first-hand.
Communication
Compensation
- Executive Compensation, Andreessen Horowitz
Competition
The competitor to be feared is one who never bothers about you at all, but goes on making his own business better all the time.
Henry Ford
Data (analytics)
- Analytics Academy, Segment. Contains lots of processes and ideas about how to be data-driven.
- Building a data team at a mid-stage startup: a short story
Decision-making
Design
- 10 Small Design Mistakes We Still Make
- 7 tips to design faster
- Principles For Designing Better Products
- How to simplify your design
- Checklist Design: a collection of the best UX and UI practices.
- 7 simple & effective methods to get better at Visual/UI Design
- Get familiar with design patterns
- Train your eye for good design * Learn by copying top designers
- Nodesign.dev: a collection of tools for developers who have little to no artistic talent
- Product design & UX design resources
- The Self-taught UI/UX Designer Roadmap in 2021
Tools and resources:
- LisaDziuba/Awesome-Design-Tools
- Interface In Game: a collection of video games UI, very useful for inspiration
Patterns:
- Never Use a Warning When you Mean Undo, A List Apart
- 16 little UI design rules that make a big impact
Culture
- Inside PayPal, Vincent Chan
Ethics
Being good is an adventure far more violent and daring than sailing round the world
G. K. Chesterton
Execution
- Building Faster
- Force Clear Priorities
- Focus on what will and won't change
- Don't think too far ahead
- Try Order of Magnitude Timeboxing
- Debug The Never-ending Tasks
- Clear Goals for Code Review
- Notice when you're talking past each other
- Pick the right tools
Experimentation
- Experiments at Airbnb: a classic article about A/B testing
- The outside world often has a much larger effect on metrics than product changes do.
- How long do you need to run an experiment?
Financing
- The 40% Rule, AVC: "your annual revenue growth rate + your operating margin should equal 40%"
Focus
- Why Evernote Failed to Realize Its Potential
- In 2011, Evernote started dispersing itself with irrelevant products (e.g., Evernote Food, Moleskine partnership).
- In contrast, the main app was plagued with bugs.
Founders
See also the section about CEO
- What We Look for in Founders, Paul Graham
- Determination
- Flexibility
- Imagination
- Naughtiness
- Friendship
- What we learned in studying the most effective founders, Google
- Treat people like volunteers
- Protect the team from distractions
- Minimize unnecessary micromanagement
- Invite disagreement
- Preserve interpersonal equity
- Keep pace with expertise
- Overcome discouragement
- Climbing the wrong hill, Chris Dixon
Finding an idea
- How To Decide What To Build, Daniel Gross (partner at Y Combinator).
- Are you put off building something because it already exists?: a great discussion on HackerNews. * "Next time you come up with that great idea, donāt Google it for a week. Let your mind fester on the idea, allow it to grow like many branches from a trunk."
- Startup idea checklist
- First Principles: The Building Blocks of True Knowledge
- Socratic questioning can be used to establish first principles through stringent analysis.
- A common way that people limit whatās possible is to tell themselves that all the good ideas are taken. Yet, people have been saying this for hundreds of years ā literally ā and companies keep starting and competing with different ideas, variations, and strategies.
- The iPhone wasnāt first, it was better. Microsoft wasnāt the first to sell operating systems; it just had a better business model.
- Reasoning from first principles allows us to step outside of history and conventional wisdom and see what is possible. * Many people mistakenly believe that creativity is something that only some of us are born with, and either we have it or we donāt. Fortunately, there seems to be ample evidence that this isnāt true.
- Donāt think to write, write to think
- Know Your Customersā āJobs to Be Doneā, HBR, Clayton M. Christensen
As to methods, there may be a million and then some, but principles are few. The man who grasps principles can successfully select his own methods. The man who tries methods, ignoring principles, is sure to have trouble. ā Harrington Emerson
You canāt connect the dots looking forward; you can only connect them looking backwards. So you have to trust that the dots will somehow connect in your future. You have to trust in something ā your gut, destiny, life, karma, whatever. This approach has never let me down, and it has made all the difference in my life. ā Steve Jobs
Funding
Money is like gasoline on a road trip. You don't want to run out of gas on your trip, but youāre not doing a tour of gas stations.
Tim OāReilly, OāReilly Media founder, and CEO
Growth
- UX Case Studies: a list of growth and UI case studies. The comics format is very engaging.
- Ask HN: Where and how do you find your early adopters?
- 10 lessons on using the flywheel effect to grow your business
Hiring
Checkout the hiring section on my charlax/engineering-management.
- Good Job Descriptions: good job descriptions from the most loved companies
Investor relations
- What I Learned Reading 1,000 Investor Reports provides a simple & effective investor report.
IP (Intellectual Property) and patents
- How to Change the World: Defensibility, Guy Kawasaki
- Counterpoint: Patents and Defensibility, Guy Kawasaki
Learning
It is important to view knowledge as sort of a semantic tree ā make sure you understand the fundamental principles, i.e., the trunk and big branches, before you get into the leaves/details or there is nothing for them to hang on to.
ā Elon Musk
Marketing
Check out the Sales section as well.
- The Best Elevator Pitch Examples, Templates, and Tactics, Kurian Tharakan
- Writing copy for landing pages, Stripe Atlas
- The man who produced Steve Jobsā keynotes for 20 years
- goabstract/Marketing-for-Engineers
- How the biggest consumer apps got their first 1,000 users
- The Pitch Deck
- Avatar Marketing: Sell to Carol, Jason Cohen
Resources:
Mental models
Meta: advice about advice
- Most startup theory is ex-post, therefore bs
- Do you think Musk copied that strategy from the business school he never went to? Do you think Brian Chesky of Airbnb heard that strategy from a friend?
- The most satisfying thing about being an entrepreneur is that you can do what you think makes sense. That doesnāt mean donāt get advice. But get advice from people who know you, who you know, and most importantly, learn how to apply that advice.
@awilkinson: "Here's the number I used to win the lottery" ā Entrepreneurs giving advice
Metrics
- Success & Velocity
- You need two kinds of metrics in your business: success and velocity.
- Success metrics tell you whether you hit your goals
- Velocity metrics tell you how likely you are to hit future goals
Minimum Viable Product (MVP)
- Considering App vs. Website? Build a Website.
- Avoiding The Wrong MVP Approach
- Signs You Aren't Really Building a Minimum Viable Product
- A MVP is not a minimal product, it is a strategy and process directed toward making and selling a product to customers.
- You should start with the riskiest assumptions that you can test and try to make them fail.
- A Smart Bear, I hate MVPs. So do your customers. Make it SLC instead.
- MVPs are too M and almost never V.
- An experiment should be Simple, Lovable and Complete.
- "Sony was founded in 1946. Its first product was an electric rice cooker. Here are some early products from 11 other well known companies."
The lesson of the MVP is that any additional work beyond what was required to start learning is waste, no matter how important it might have seemed at the time.
-- Eric Ries, Lean Startup
MVP, despite the name, is not about creating minimal products. If your goal is simply to scratch a clear itch or build something for a quick flip, you really donāt need the MVP. In fact, MVP is quite annoying, because it imposes extra overhead. We have to manage to learn something from our first product iteration. In a lot of cases, this requires a lot of energy invested in talking to customers or metrics and analytics.
-- Eric Ries, Lean Startup
Mindset
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat.
Theodore Roosevelt
Pitch decks
- Funded pitch decks
- 30 Legendary Startup Pitch Decks And What You Can Learn From Them
- The Only 10 Slides You Need in Your Pitch, Guy Kawasaki
- Start House
- On the Road to Failure: presentations and pitch decks by the largest business failures and corporate frauds
Pivoting
- Knowing When to Pivot, Stanford eCorner
Predicting the future
- Navigating the unpredictability of everything, Jason Cohen
- A strategy is required, even when itās wrong
- The customer (behavior) is always (directionally) right
- Build a moat
- Have more than one way to succeed
- Bet on what will not change
- Decide quickly ā get customer reactions quickly ā learn quickly ā make new decisions quickly.
Pricing
- Pricing model at GitLab
- š Startup Pricing 101: Growth, Marketing, Monetization, Y Combinator
- Itās Price Before Product. Period.
- Have the Willingness-to-Pay talk early.
- Curb your instincts to please customers by giving away too much value unless people will pay for it.
- Slapping on a price just before going to market is a recipe for failure.
- Investigate how you charge as much as what you charge
- Donāt try to serve every segment
- Nine Rules from Monetizing Innovation
- Pricing Your Product, Sequoia
- Pricing determines your business model, Jason Cohen
Prioritization
See also the Prioritization section on my engineering-management list
- RICE: Simple prioritization for product managers
- My Billion Dollar Mistake: why having a prioritisation process is key to keeping your edge.
- Prioritization as a Superpower
Processes
- Startup bibles: curation of internal processes and resources that successful companies have publicly shared, including pitch deck.
Product management
- Free Resources for Product Management
- Donāt trust agile alone to build successful products, UI patterns.
- Too much focus on what and when to build without asking why, creates tunnel vision.
- Shape Up: free book about product management from Basecamp.
- Building Products
- A product succeeds because it solves a problem for people. This sounds very basic, but it is the single most important thing to understand about building good products.
- Scaling Product Delivery: The "Dirty" Secret of High Performing Product Teams
- My favorite product management templates
- Effective Product Management
- Top 10 Reasons for Slow Velocity, Silicon Valley Product Group
- Lack of strong product owners
- Lack of strong project management
- Not including lead engineers during product discovery
- Lack of product vision and focus
- Inflexible product architecture / technical debt
- 50 Short Product Lessons
- Simple Product Management Tricks
- Perform an effort/impact analysis
- Timebox hard-to-estimate work
- Write playbooks before automation
- Product-Driven versus Customer-Driven
- How to develop product sense
- Observe people interacting with products
- Deconstruct everyday products
- Learn from great product thinkers
- Be curious about changes in technology and your domain
- Product development guiding principle: Use quality to generate speed
Product managers:
- A Letter To A New Product Manager, The Coinbase Blog
- Forget the MBA. Hereās the fastest way to become a product manager
- What distinguishes the Top 1% of product managers from the Top 10%? (Quora)
- How to Hire a Product Manager, Ken Norton (and its 10th birthday look back)
- Startups donāt need product managers who are visionaries
- Pixarās Rules of Storytelling Applied to Product Managers & UX Designers
- Decoding Product Management ā A skill matrix to grow, coach, assess, and hire world-class PMs
- Good Product Manager/Bad Product Manager, Ben Horowitz.
- PM Starter Pack: how to get started in product management
- A pause to revisit: Whatās the Product Managerās role?
- The Product Managerās ultimate responsibility is to create a solution that is valuable, viable, feasible, and usable.
- The Product Managerās role is to understand customer problems very well, rally the team to build the winning product, and then iterate until it gets it right.
Product-market fit
š How to Find Product Market Fit, Peter Reinhardt, co-founder and CEO of Segment.- The First 100 Course: a very complete handbook about getting to 100 customers.
- I'm Walking Away From the Product I Spent a Year Building: failing to find a product-marking fit.
- Excuse me, is there a problem?, Jason Cohen, A Smart Bear. Offers a scoring method to validate a problem:
- Plausible: Do 10M people or 100k companies have the problem?
- Self-Aware: Do they know & care they have the problem?
- Lucrative: Do they have substantial budget to solve this problem?
- Liquid: Are they willing and able to buy right now?
- Eager: Do they want to buy from you, specifically?
- Enduring: Will they still be paying (or paying-it-forward) a year from now?
If a person does not already believe they have a problem, they will not be surfing the Internet looking for a solution, and even if they happen upon your website somehow, you cannot get them to spend money to solve a problem they don't think they have.
ā Jason Cohen
Prototyping
- The joy of sketch(ing)
- Sketching stops you wasting your effort
- Sketching encourages you to focus on the steak, not just the sizzle
- Sketching opens up design to everyone
- Includes practical tips.
š Sketching User Experiences: Getting the Design Right and the Right Design, Bill Buxton- Sketching: the Visual Thinking Power Tool, A List Apart * Includes practical tips and references.
- Prototyping, Usability.gov
- High-Fidelity and Low-Fidelity Prototyping
- Creating Paper Prototypes
Rituals
Sales
- The Greatest Sales Deck Iāve Ever Seen
- Three Sales Mistakes Software Engineers Make
- How Jeff Johnson sold Nike's first shoes
- Every time Johnson sold a pair of shoes heād create an index card for that customer. Heād jot down all manner of minutiae details: shoe size, shoe preference, favourite distance, etcā¦
- Johnson used this handcrafted database to keep in touch with customers. Heād send birthday cards, training tips, notes of encouragement before big races.
- 23 rules to run a software startup with minimum hassle
- Recurring revenue is the way to go
- Stick everybody on a month-by-month plan
- Donāt do freemium
- Donāt apply for grants
- No patents
- Donāt do trade shows/conferences
- A Simple Sales Methodology for B2B SaaS Startups
- Five ways to build a $100 million business, The Angel VC
- Growth Handbook: How startups run B2B sales
š Enterprise Sales Basics, Y Combinator- š B2B Sales Q&A: B2B, B2B Sales, Y Combinator
- Why Big Deals Are Bad for Startups, Y Combinator
- š Enterprise Sales Basics, Y Combinator
- How to sell a B2B product
Check out those list of resources:
Scaling the business
- Scaling to $100 Million
- ARR is the North Star
- Win by Wide Margins
- Know Your Worth
- Plot Your Way to the Next Milestone
- Run the Public Playbook
Scaling the team (org & management)
Slack & comms
Security
Stories of startups
- From Show HN to Series D
- What I Learned Co-Founding Dribbble
- Choose your partner wisely
- Start with a t-shirt
- Your first 100 members are critical
- Pave the cowpaths
- Persistent iteration over flashy launches
- Grow thick skin. Quickly.
- Trends come and go and come back again
- People and relationships are whatās most important
- Stay sharp with side projects
- Identify when youāre being stubborn
- Write, teach, and share what youāre learning
- Donāt take funding
- Take care of yourself first
- Knowing when to let go
- Lessons for early stage founders by Calvin French-Owen
- Stripe: Thinking Like a Civilization
- The Airbnbs: a great story about perseverance.
- I just shut down my first startup. Hereās my retro
- Start by getting obsessed with the problem space, not the end vision
- Start asking customers to pay something, anything, upfront
- Stop trying to convince investors to have conviction
Strategy
- A New License to Future Proof the Commoditization of Data Integration lays out the rationale behind Airbyte's business model and open sourcing strategy.
- If it helps individual contributors or small teams, then it should be free and open source; if it serves an organizationās needs, then it should be monetized.
- They use the Elastic License v2 (ELv2) to prevent "some huge companies [from taking] the Airbyte project and start offering a clone of Airbyte Cloud".
- Value disciplines explained with examples: pick one of customer intimacy, operational excellence, product leadership
- Kung Fu, Jason Cohen
- I donāt like freemium; I want to learn from people who care enough to pay, not from the 20x more who donāt.
- āMVPsā are too M to be V. Theyāre a selfish ploy, tricking people who thought they were customers into being alpha testers
- A startup has to be so excellent at one or two key things, that they can screw up everything else up and not die.
- If you have more than three priorities, you have none.
- Your values are tested only when the decisions are tough
- Pricing determines everything else
- Price so that 100-200 [clients] is enough for all the founders to work full-time.
- Early on, your job is to validate that thereās a business, not to validate that your idea is good or that a pain exists
- People donāt value their time. They will do crazy things to save $2
- If you canāt double your prices, youāre in a weak market position
- A good strategy is to be the System of Record for something
- Itās more powerful to be 10x better at one thing, then to shore up ten weaknesses.
- Design is important, yet many of the $1B+ SaaS public companies have poor design. So, other things are more important.
- The only cause of Writerās Block is high standards. Type garbage. Editing is 10x easier than writing.
- āEveryone thinks of changing the world. No one thinks of changing themselves.ā āLeo Tolstoy.
- The three kinds of leverage that anchor effective strategies, Jason Cohen
- Reversing weakness is hard, painful, likely to result in something merely neutral, not great, and is at high risk of failing completely
- Leveraging differentiated strengths
- Leveraging durable differentiated strengths
Teams
- Small teams: a list of small teams that achieves large things
Toolkits
UX
UX Design
See also the relevant section on my professional-programming list
- Top 10 Application-Design Mistakes, Nielsen Norman Group
- A comprehensive (and honest) list of UX clichƩs
- Why Everyone Should Read Customer Support Emails
- 4 Rules for Intuitive UX
- Obey the Law of Locality
- ABD: Anything But Dropdowns
- Pass the Squint Test
- Teach by example
- 10 Usability Heuristics Every Designer Should Know
- š Selected Books on Design, User eXperience, Mobile, Accessibility & more, StĆ©phanie Walter. Includes books about UX research, UX design, psychology, information architecture, content strategy, web design, typography, methods, collaboration, mobile, accessibility...
- BATUX - Using a UX process to redesign Batmanās classic outfit: a very engaging way to learn about the UX process.
- Sketching: the Visual Thinking Power Tool
Resources:
- UX Frameworks: A resource to find and share frameworks for design research, synthesis, and ideation.
UX Research
Wireframing
- š Wireframing for UX: What it is and how to get better at it
- š Wireframing for Newbies (with Balsamiq)
- Wireframes are becoming less relevantāāāand thatās a good thing
- Validate product design ideas with wireframes
- Low-fidelity wireframes can confirm the validity of your product ideas
- Give it the Craigslist test Erica Heinz
Writing
See also my other lists.
Other lists
- Road to Scale: a curated knowledge library for every stage of your startup journey.
- Mochary Method Curriculum