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NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6HDRP-Custom-Passes
A bunch of custom passes made for HDRPMixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimelibft-unit-test
Procedural-Worlds-Editor
Procedural World Editor is a node based procedural terrain generatorHDRP-UI-Camera-Stacking
Optimized implementation of camera stacking for UI only in HDRP.MasterUnityHandles
Unity custom handles examplesSOIL2
ProceduralTerrainGPU
shaderRender
PolygonBurst
VoxelEngine
Vulkan engine in c++ exploiting the compute shaders to generate voxel terrainShaderSourceExtractor
Unity shader source extractorMixAndGameJam_2019
Mix and Game jam 2019PostEffects
Small unity post processing effects missing from the post processing stackTHE_FUTURE
program used to render shaders on multiple imacs during the artistik rezo partyUnityGraphSerialization
Unity graph serialization tests42sh
42shLightweightGraphicCore
Lightweight Graphic Vulkan wrapper to manage windows, allocations, shader compilation, GUI and moreDistanceFieldGraph
GGJ2019
ProceduralTextureExporter
Mixture-dev
DistributionVisualization
Coders-of-the-caribbean
Unity visualizer for CondiinGame challenge: Coders of the CaribbeanLudum-Dare-43
Touhou-jam
2D-JamStartupKit
A Unity kit of assets and scripts for game jamsUnity-analytics-test
JamKit
A bunch of useful scripts for jam gamesBinary-Security
Open-Game-Jam-1
AudioFractal
Little Audio fractal visualizer using KlakLaspmalloc
HDRP-Mobile
Unlock HDRP to build on mobile devicesLove Open Source and this site? Check out how you can help us