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Inanis
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.Oddity
.NET wrapper for unofficial SpaceX API v4 (with full support for all endpoints and query subsystem), providing information about everything related to the company.Cosette
UCI chess engine written in C# for .NET platform.Real-Ship-Physics
The prototype of the real ship physics in Unity based on the voxel system.InElonWeTrust
SpaceX Discord bot - launches, notifications and other commands related to SpaceX and Elon Musk.Bitboard-Viewer
Bitboard viewer for chess developers.Sea-Battles
A prototype of the game about sea battles.Neural-Rocket
Neural network learning how to launch rocket into space. Based on Unity and ML-Agents.DotNet6502
MOS 6502 emulator written for .NET Core platform.Discord-Bot-Panel
Simple web panel for Discord bots. Written in ASP.NET Core and Angular 6.Neko
Voxel map generator in Unity engine.Proxima-b
Chess engine based on min-max algorithm, iterative deepening and transposition tables.NET-Launch-Dashboard
.NET wrapper for Launch Dashboard API.Proxima-b-2.0
Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.FAT12-Viewer
Simple FAT12 filesystem viewer.Neural-Snake
Simple experiment on neural networks playing Snake game based on evolutionary algorithms.Capybara
Cross-platform 2D engine written in Rust, using OpenGL/WebGL as graphics backend. Focused on development speed and ease of use, which makes it suitable for game jams with strict time constraints.STM32-Weather-Station
Weather station based on STM32 NUCLEO-F303RE, collecting data about temperature, pressure, humidity, insolation, etc.ASP.NET-Core-Template
Template for ASP.NET Core sites (with frontend based on Vue.js).tearth.github.io
Personal website.Fast-Magic-Bitboards
Implementation of magic bitboards to use in chess engines (with optimized functions for MSVC).Falcon
WebSocket server library for .NETPGN2ABK
Fast generator of chess openings book with support for Arena's book format (ABK).Lemao
Game engine written in Rust, without any dependencies except the most necessary ones (WinAPI, OpenGL, OpenAL, and bindgen to generate bindings).Love Open Source and this site? Check out how you can help us