.NET wrapper around the LibSass library with the ability to support a virtual file system.
This library can be installed through NuGet. LibSassHost package does not contain the native implementations of the LibSass. Therefore, you need to choose and install the most appropriate package(s) for your platform. The following packages are available:
- LibSassHost.Native.win-x86 contains the native assembly for Windows (x86).
- LibSassHost.Native.win-x64 contains the native assembly for Windows (x64).
- LibSassHost.Native.linux-x64 contains the native assembly for Linux (x64). Only compatible with .NET Core.
- LibSassHost.Native.osx-x64 contains the native assembly for OS X (x64). Only compatible with .NET Core.
If you need support for other operating systems, then you should read the “Building LibSass” section.
LibSassHost.Native.linux-x64 and LibSassHost.Native.osx-x64 packages do not support installation under Mono, but you can to install the native assemblies manually.
First you need to get the libsass.so
assembly file. You have 3 ways to do this:
- Download a assembly file from the LibSass Host's project repository.
- Extract a assembly file from the LibSassHost.Native.linux-x64 package. The
libsass.so
file is located in theruntimes/linux-x64/native/
directory of NuGet package. - Build a assembly file from the source code.
Afterwards open a terminal window and change directory to the directory where the libsass.so
file is located. Next, enter the following command:
sudo cp libsass.so /usr/local/lib/
sudo ldconfig
First you need to get the libsass.dylib
assembly file. You have 3 ways to do this:
- Download a assembly file from the LibSass Host's project repository.
- Extract a assembly file from the LibSassHost.Native.osx-x64 package. The
libsass.dylib
file is located in theruntimes/osx-x64/native/
directory of NuGet package. - Build a assembly file from the source code.
Afterwards open a terminal window and change directory to the directory where the libsass.dylib
file is located. Next, enter the following command:
mkdir -p /usr/local/lib/ && cp libsass.dylib "$_"
The main difference between this library from other .NET wrappers around the LibSass (e.g. libsassnet, SharpScss, NSass, Sass.Net) is ability to support a virtual file system. You can set the file manager by using FileManager
property of the SassCompiler
class:
SassCompiler.FileManager = CustomFileManager();
Any class, that implements an IFileManager
interface, can be used as a file manager.
By default, file manager is not specified, and for access to the file system are used built-in tools of the LibSass library.
The main advantage of using built-in tools is the low memory consumption.
But there is a disadvantage: there is no ability to process files in UTF-16 encoding.
To resolve this disadvantage you need to use the FileManager
class:
SassCompiler.FileManager = FileManager.Instance;
But in this case, will increase memory consumption (approximately 3 times).
A good example of implementing a custom file manager, which provides access to the virtual file system, is the VirtualFileManager
class from the BundleTransformer.SassAndScss package.
It should also be noted, that this library does not write the result of compilation to disk. Compile
and CompileFile
methods of the SassCompiler
class return the result of compilation in the form of an instance of the CompilationResult
class. Consider in detail properties of the CompilationResult
class:
Property name | Data type | Description |
---|---|---|
CompiledContent |
String |
CSS code. |
IncludedFilePaths |
IList<string> |
List of included files. |
SourceMap |
String |
Source map. |
Consider a simple example of usage of the Compile
method:
using System;
using LibSassHost;
using LibSassHost.Helpers;
namespace LibSassHost.Example.ConsoleApplication
{
class Program
{
static void Main(string[] args)
{
const string inputContent = @"$font-stack: Helvetica, sans-serif;
$primary-color: #333;
body {
font: 100% $font-stack;
color: $primary-color;
}";
try
{
var options = new CompilationOptions { SourceMap = true };
CompilationResult result = SassCompiler.Compile(inputContent, "input.scss", "output.css",
"output.css.map", options);
Console.WriteLine("Compiled content:{1}{1}{0}{1}", result.CompiledContent,
Environment.NewLine);
Console.WriteLine("Source map:{1}{1}{0}{1}", result.SourceMap, Environment.NewLine);
Console.WriteLine("Included file paths: {0}",
string.Join(", ", result.IncludedFilePaths));
}
catch (SassCompilationException e)
{
Console.WriteLine("During compilation of SCSS code an error occurred. See details:");
Console.WriteLine();
Console.WriteLine(SassErrorHelpers.GenerateErrorDetails(e));
}
}
}
}
First we call the Compile
method of SassCompiler
class with the following parameters:
content
- text content written on Sass/SCSS.inputPath
- path to input Sass/SCSS file. Needed for generation of source map.outputPath
(optional) - path to output CSS file. Needed for generation of source map. If path to output file is not specified, but specified a path to input file, then value of this parameter is obtained by replacing extension in the input file path by.css
extension.sourceMapPath
(optional) - path to source map file. If path to source map file is not specified, but specified a path to output file, then value of this parameter is obtained by replacing extension in the output file path by.css.map
extension.options
(optional) - compilation options (instance of theCompilationOptions
class)
Then output result of compilation to the console. In addition, we provide handling of the SassCompilationException
exception.
And now let's consider in detail properties of the CompilationOptions
class:
Property name | Data type | Default value | Description |
---|---|---|---|
AdditionalImportExtensions |
IList<string> |
.css |
List of additional @import file extensions. |
IncludePaths |
IList<string> |
Empty list | List of include paths. |
IndentType |
IndentType enumeration |
Space |
Indent type. Can take the following values:
|
IndentWidth |
Int32 |
2 |
Number of spaces or tabs to be used for indentation. |
InlineSourceMap |
Boolean |
false |
Flag for whether to embed sourceMappingUrl as data uri. |
LineFeedType |
LineFeedType enumeration |
Lf |
Line feed type. Can take the following values:
|
OmitSourceMapUrl |
Boolean |
false |
Flag for whether to disable sourceMappingUrl in css output. |
OutputStyle |
OutputStyle enumeration |
Nested |
Output style for the generated css code. Can take the following values:
|
Precision |
Int32 |
5 |
Precision for fractional numbers. |
SourceComments |
Boolean |
false |
Flag for whether to emit comments in the generated CSS indicating the corresponding source line. |
SourceMap |
Boolean |
false |
Flag for whether to enable source map generation. |
SourceMapFileUrls |
Boolean |
false |
Flag for whether to create file urls for sources. |
SourceMapIncludeContents |
Boolean |
false |
Flag for whether to include contents in maps. |
SourceMapRootPath |
String |
Empty string | Value will be emitted as sourceRoot in the source map information. |
Using of the CompileFile
method quite a bit different from using of the Compile
method:
using System;
using System.IO;
using LibSassHost;
using LibSassHost.Helpers;
namespace LibSassHost.Example.ConsoleApplication
{
class Program
{
static void Main(string[] args)
{
const string basePath = "/Projects/TestSass";
string inputFilePath = Path.Combine(basePath, "style.scss");
string outputFilePath = Path.Combine(basePath, "style.css");
string sourceMapFilePath = Path.Combine(basePath, "style.css.map");
try
{
var options = new CompilationOptions { SourceMap = true };
CompilationResult result = SassCompiler.CompileFile(inputFilePath, outputFilePath,
sourceMapFilePath, options);
Console.WriteLine("Compiled content:{1}{1}{0}{1}", result.CompiledContent,
Environment.NewLine);
Console.WriteLine("Source map:{1}{1}{0}{1}", result.SourceMap, Environment.NewLine);
Console.WriteLine("Included file paths: {0}",
string.Join(", ", result.IncludedFilePaths));
}
catch (SassCompilationException e)
{
Console.WriteLine("During compilation of SCSS file an error occurred. See details:");
Console.WriteLine();
Console.WriteLine(SassErrorHelpers.GenerateErrorDetails(e));
}
}
}
}
In this case, the inputPath
parameter is used instead of the content
parameter. Moreover, value of the inputPath
parameter now should contain the path to real file.
LibSassHost uses a modified version of the LibSass library.
In most cases, you do not need to build the LibSass from source code, because the native assemblies is published as LibSassHost.Native.*
NuGet packages.
The only exception is the case, when you want to build library for a specific Linux distro.
To build a modified version of the LibSass you must first clone the LibSassHost repository:
mkdir Github && cd Github
git clone https://github.com/Taritsyn/LibSassHost.git
Further actions depend on your operating system.
In your system must be installed Visual Studio 2013, 2015, 2017, 2019 or 2022 with C++ support.
To build the LibSass on Windows:
- Open
libsass.sln
in Visual Studio. - Select the Configuration and target Platform, and build the solution.
- Build output will be under
src\libsass\bin\[Debug|Release]\[Win32|x64]
.
Alternatively, you can use the build script.
Open a Visual Studio developer command prompt and run the build-libsass.cmd
script from your LibSassHost
project directory:
C:\Users\username\Github\LibSassHost> build-libsass
Build script can also take a options, information about which can be obtained by using the following command:
build-libsass /?
In your system must be installed GCC (GNU Compiler Collection). In every Linux distro installation of GCC is made in different ways. For example, in Ubuntu 16.04 this is done as follows:
sudo apt-get update
sudo apt-get install build-essential
To build the LibSass on Linux open a terminal window and run the build-libsass.sh
script from your LibSassHost
project directory:
username@ubuntu-16:~/Github/LibSassHost$ ./build-libsass.sh
Build output will be under src/libsass/bin/[Debug|Release]/Linux
.
Build script can also take a options, information about which can be obtained by using the following command:
./build-libsass.sh --help
In your system must be installed Xcode Command Line Tools. To install Xcode Command Line Tools, in your terminal simply run:
xcode-select --install
To build the LibSass on OS X open a terminal window and run the build-libsass.sh
script from your LibSassHost
project directory:
My-Mac:LibSassHost username$ ./build-libsass.sh
Build output will be under src/libsass/bin/[Debug|Release]/OSX
.
Build script can also take a options, information about which can be obtained by using the following command:
./build-libsass.sh --help
If you use the LibSass Host for .NET in some project, please send me a message so I can include it in this list:
- Abstractions.Sass.CrossPlatformLibSass
- Core Sass Compiler by Ben Mills
- CssBuilder
- JacobDixon.AspNetCore.LiveSassCompile by Jacob Dixon
- Karambolo.AspNetCore.Bundling by Adam Simon
- LibSassBuilder by Johan van Rensburg
- MustardBlack-Core.Assets.Css.Sass by Andrew Bullock
- Profound.Kentico.SassPlugin by Arindam Debnath
- Sass.AspNetCore by Aleksandr Ovchinnikov
- VirtoCommerce Storefront for ASP.NET Core by Virto Solutions LTD