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String-Obfuscator-In-Compile-Time
C++ Header only string obfuscator library using metaprogramming. Affine Cipher technique is used for encryption and decryption.Procedural-Terrain-Estimator
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGLvk_voxel_cone_tracing
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and ClipmapVRoom
Virtual conference platform for Desktop & VRthree.rs
Rust-based three.js implementation using wasm + webgpuDeformable-Snow-Simulation
Deformable snow simulation using opengl. motivated by red-dead-redemption2.IndieRenderer
Indie Rendering Engine using Modern OpenGL and C++ToonEngine
This is a simple game engine with cartoon rendering.VRoomEditor
3D Map editor for Virtual conference platform **VRoom**gl_shaded_gltfscene
Rendering PBR shaded GLTF scene with modern opengl 4.5YachtSimulator
sinbaram_algorithm_2021
CreativeAdversarialNetworks_paper_implementation
paper implement5dChess
PBR-3ed
Implementation of Physicall Based Rendering 3rd edition book contentsRaytracing-In-A-Weekend-Python
pnu-machine-learning-2021
Implementation of several machine learning algorithms, such as logistic-regression, linear-regression, k-Nearest-Neighbor, etc.real_time_face_detection
get image from opencv video and get face features's position by tensorflow and draw on the screenostep-homeworks
lockfree_vector
Unofficial implementation of (2006). Lock-Free Dynamically Resizable ArraysParallelPathTracer
CPU based path tracing multiple frame in parallel and generate compressed gif with several generated framesForestFireSimul
AlgorithmPlayground
directx-rs
Safe DirectX 12 wrapper for the Rust language.rubik_autosolver_stm32
terrain-rs
terrain-rs is composed of random terrain generator based on polygonal map generator and visualizer using webgpupbrt_rs
This repository is for learning PBRT 3rd edition(https://www.pbr-book.org/) and implement it with rust languagecargs
The command line arguments parser with similar command recommendation featureRustPlayground
vk_collision2d_simul
modern-opengl-oss-template
Template repository for modern opengl with OSSSimple-Raytracing-Framework
Surface-Subdivision
CopilotPlayground
Programming with copilot with several languagespnu_computer_vision_2022
json-rs
Simple json parser for practiceGoonRenderer
pnu-software-term
Tree-Archives
TFAT
TFT simulator using C++ with some reinforecement learning.AttributeVertexClouds
experimental project for implementing AVCs in the book "GPU Zen : Advanced Rendering Techniques"cxx-oss-template
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