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Ray4Laz
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.Phoenix-Game-Framework
The Phoenix Game Framework is a set of classes for helping in the creation of 2D and 3D games in pascal.Pascal-for-C-users
TrueSpace
Elite style games, write in free pascalRaySokoban
LazGLFW
GLFW 3.4 Header for FreePascalUnRecord
Simple radio player used Radio Record APICode-Librarian
The Code Librarian enables you to organize and access often-used code snippets. It is an easy way to store the various code items that you use often, but do not fit into a general-purpose library unit.Ray4Laz-Extras
Is a set of classes for helping in the creation of 2D and 3D games for Ray4Lazws3d_fpc
Raylib-Examples
Collection of raylib code examples - For learning the Pascal language with 2D and 3D games.raylib-intro-course-pascal
Examples of classes from the Ramon Santamarina - raylib Introduction Course.Lib.SimpleCPUID
Small library designed to provide some basic parsed information (mainly CPU features) obtained by the CPUID instruction on x86(-64) processors.formatmydrive-pascal
LedKey
Hook program for scrolllockxled
Notify-send-in-Lazarus
A simple example of using Notify-send in Lazarus.xmpPlay
switch_ttl
Fast switching ttl (Time To Live)blog
TUosPlayer
Music Player Component for Lazarus...EasyFeed
xscomponents
RaySpeccy
GuvaCode
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