Victor - Ruby SVG Image Builder
Victor is a direct Ruby-to-SVG builder. All method calls are converted directly to SVG elements.
Table of Contents
Install
$ gem install victor
Or with bundler:
gem 'victor'
Examples
require 'victor'
svg = Victor::SVG.new width: 140, height: 100, style: { background: '#ddd' }
svg.build do
rect x: 10, y: 10, width: 120, height: 80, rx: 10, fill: '#666'
circle cx: 50, cy: 50, r: 30, fill: 'yellow'
circle cx: 58, cy: 32, r: 4, fill: 'black'
polygon points: %w[45,50 80,30 80,70], fill: '#666'
3.times do |i|
x = 80 + i*18
circle cx: x, cy: 50, r: 4, fill: 'yellow'
end
end
svg.save 'pacman'
Output:
See the examples folder for several ruby scripts and their SVG output.
Usage
Initialize your SVG image:
require 'victor'
svg = Victor::SVG.new
Any option you provide to SVG.new
will be added as an attribute to the
main <svg>
element. By default, height
and width
are set to 100%.
svg = Victor::SVG.new width: '100%', height: '100%'
# same as just Victor::SVG.new
svg = Victor::SVG.new width: '100%', height: '100%', viewBox: "0 0 200 100"
As an alternative, you can set the root SVG attributes using the setup
method:
require 'victor'
svg = Victor::SVG.new
svg.setup width: 200, height: 150
Victor uses a single method (element
) to generate all SVG elements:
svg.element :rect, x: 2, y: 2, width: 200, height: 200
# => <rect x="2" y="2" width="200" height="200"/>
But you can omit it. Calls to any other method, will be delegated to the
element
method, so normal usage looks more like this:
svg.rect x: 2, y: 2, width: 200, height: 200
# => <rect x="2" y="2" width="200" height="200"/>
In other words, these are the same:
svg.element :anything, option: 'value'
svg.anything option: 'value'
You can use the build
method, to generate the SVG with a block
svg.build do
rect x: 0, y: 0, width: 100, height: 100, fill: '#ccc'
rect x: 20, y: 20, width: 60, height: 60, fill: '#f99'
end
If the value of an attribute is a hash, it will be converted to a style-compatible string:
svg.rect x: 0, y: 0, width: 100, height: 100, style: { stroke: '#ccc', fill: 'red' }
# => <rect x=0 y=0 width=100 height=100 style="stroke:#ccc; fill:red"/>
If the value of an attribute is an array, it will be converted to a space delimited string:
svg.path d: ['M', 150, 0, 'L', 75, 200, 'L', 225, 200, 'Z']
# => <path d="M 150 0 L 75 200 L 225 200 Z"/>
For SVG elements that have an inner content - such as text - simply pass it as the first argument:
svg.text "Victor", x: 40, y: 50
# => <text x="40" y="50">Victor</text>
You can also nest elements with blocks:
svg.build do
g font_size: 30, font_family: 'arial', fill: 'white' do
text "Scalable Victor Graphics", x: 40, y: 50
end
end
# => <g font-size="30" font-family="arial" fill="white">
# <text x="40" y="50">Scalable Victor Graphics</text>
# </g>
Underscores in attribute names are converted to dashes:
svg.text "Victor", x: 40, y: 50, font_family: 'arial', font_weight: 'bold', font_size: 40
# => <text x="40" y="50" font-family="arial" font-weight="bold" font-size="40">
# Victor
# </text>
Features
Composite SVG
Victor also supports the ability to combine several smaller SVG objects into
one using the <<
operator or the #append
method.
This operator expects to receive any object that responds to #to_s
(can be another SVG
object).
require 'victor'
include Victor
# Create a reusable SVG object
frame = SVG.new
frame.rect x: 0, y: 0, width: 100, height: 100, fill: '#336'
frame.rect x: 10, y: 10, width: 80, height: 80, fill: '#fff'
# ... and another
troll = SVG.new
troll.circle cx: 50, cy: 60, r: 24, fill: 'yellow'
troll.polygon points: %w[24,50 50,14 76,54], fill: 'red'
# Combine objects into a single image
svg = SVG.new viewBox: '0 0 100 100'
svg << frame
svg << troll
# ... and save it
svg.save 'framed-troll'
Output:
These two calls are identical:
svg << other
svg.append other
To make this common use case a little easier to use, you can use a block when instantiating a new SVG
object:
troll = SVG.new do
circle cx: 50, cy: 60, r: 24, fill: 'yellow'
end
Which is the same as:
troll = SVG.new
troll.build do
circle cx: 50, cy: 60, r: 24, fill: 'yellow'
end
Another approach to a more modular SVG composition, would be to subclass
Victor::SVG
.
See the composite svg example or the subclassing example for more details.
Saving the Output
Generate the full SVG to a string with render
:
result = svg.render
Or, save it to a file with save
:
svg.save 'filename'
# the '.svg' extension is optional
SVG Templates
The :default
SVG template is designed to be a full XML document (i.e.,
a standalone SVG image). If you wish to use the output as an SVG element
inside HTML, you can change the SVG template:
svg = Victor::SVG.new template: :html
# accepts :html, :minimal, :default or a filename
You can also point it to any other template file:
svg = Victor::SVG.new template: 'path/to/template.svg'
See the templates folder for an understanding of how templates are structured.
Templates can also be provided when rendering or saving the output:
svg.save 'filename', template: :minimal
svg.render template: :minimal
CSS
CSS gets a special treatment in Victor::SVG
, with these objectives in mind:
- Hide implementation details (such as the need for a
CDATA
marker) - Provide a DSL-like syntax for CSS rules
The Victor::SVG
objects has a css
property, which can contain either a
Hash or a String:
svg = Victor::SVG.new
svg.css = css_hash_or_string
# or without the equal sign:
svg.css css_hash_or_string
svg.build do
# ...
end
This flexibility allows you to apply CSS in multiple ways. Below are some examples.
Assigning CSS rules using the hash syntax
svg = Victor::SVG.new
svg.build do
css['.main'] = {
stroke: "green",
stroke_width: 2,
fill: "yellow"
}
circle cx: 35, cy: 35, r: 20, class: 'main'
end
Assigning a full hash to the CSS property
svg.css = {
'.bar': {
fill: '#666',
stroke: '#fff',
stroke_width: 1
},
'.negative': {
fill: '#f66'
},
'.positive': {
fill: '#6f6'
}
}
Underscore characters will be converted to dashes (stroke_width
becomes
stroke-width
).
Importing CSS from an external file
svg.css = File.read 'styles.css'
@import
directives
CSS If you need to add CSS statements , like @import
, use the following syntax:
css['@import'] = [
"url('https://fonts.googleapis.com/css?family=Audiowide')",
"url('https://fonts.googleapis.com/css?family=Pacifico')"
]
This is achieved thanks to the fact that when Victor encounters an array
in the CSS hash, it will prefix each of the array elements with the hash
key, so the above will result in two @import url(...)
rows.
See the css example, css string example, or the custom fonts example.
Tagless Elements
Using underscore (_
) as the element name will simply add the value to the
generated SVG, without any surrounding element. This is designed to allow
generating something like this:
<text>
You are
<tspan font-weight="bold">not</tspan>
a banana
</text>
using this Ruby code:
svg.build do
text do
_ 'You are'
tspan 'not', font_weight: "bold"
_ 'a banana'
end
end
See the tagless elements example.
XML Encoding
Plain text values are encoded automatically:
svg.build do
text "Ben & Jerry's"
end
# <text>Ben & Jerry's</text>
If you need to use the raw, unencoded string, add !
to the element's name:
svg.build do
text! "Ben & Jerry's"
end
# <text>Ben & Jerry's</text>
See the xml encoding example.
XML Newlines
By default, the generated SVGs will have a newline glue between the elements. You can change this (for example, to an empty string) if the default newlines are not appropriate for your use case.
svg = Victor::SVG.new glue: ''
The glue can also be provided when rendering or saving the output:
svg.save 'filename', glue: ''
svg.render glue: ''
DSL Syntax
Victor also supports a DSL-like syntax. To use it, simply require 'victor/script'
.
Once required, you have access to:
svg
- returns an instance ofVictor::SVG
- All the methods that are available on the
SVG
object, are included at the root level.
For example:
require 'victor/script'
setup width: 100, height: 100
build do
circle cx: 50, cy: 50, r: 30, fill: "yellow"
end
puts render
save 'output.svg'
See the dsl example.
Using with Rails
See the example_rails folder.
Related Projects
Victor CLI
A command line utility that allows converting Ruby to SVG as well as SVG to Victor Ruby scripts.
Victor Opal
A Victor playground that works in the browser.
Minichart
A Ruby gem that uses Victor to generate SVG charts
Icodi
A Ruby gem that uses Victor to generate consistent random icon images, similar to GitHub's identicon.
Contributing / Support
If you experience any issue, have a question or a suggestion, or if you wish to contribute, feel free to open an issue.