Evan Bollig (@bollig)
  • Stars
    star
    35
  • Global Rank 438,984 (Top 16 %)
  • Followers 21
  • Following 12
  • Registered almost 15 years ago
  • Most used languages
    C++
    40.0 %
    MATLAB
    30.0 %
    Vim Script
    10.0 %
    Python
    10.0 %
    Shell
    10.0 %
  • Location πŸ‡ΊπŸ‡Έ United States
  • Country Total Rank 83,861
  • Country Ranking
    MATLAB
    1,813
    Vim Script
    2,284

Top repositories

1

rbffd_prototypes

Prototypes Written in Matlab and Mathematica for the RBFFD_GPU Project
MATLAB
6
star
2

viennacl

NOTE: this is outdated. Please follow this repo instead: https://github.com/viennacl/viennacl-dev . Fork of the ViennaCL Project from Sourceforge (upstream: git://viennacl.git.sourceforge.net/gitroot/viennacl/viennacl). Fork/Clone this easily within GitHub. I will attempt to keep master updated regularly from upstream. My own modifications will be in the multi-gpu branch.
C++
5
star
3

rbffd_gpu

Radial Basis Function Finite Differences on the GPU
C++
4
star
4

rbffd_gpu_scripts

Scripts (mostly matlab post processing) for the rbffd_gpu and other projects.
MATLAB
3
star
5

dotfiles

Dotfiles to config my environment in various settings
Vim Script
3
star
6

LatexTemplates

Some of my personal templates for creating latex documents. Includes my own style for beamer slides.
3
star
7

rbf_hash_query

A Fixed-Grid Prototype for RBF Stencil Generation With Various Space Filling Curves
MATLAB
1
star
8

CMakeUtilities

A collection of CMake modules and examples I have sitting around.
C++
1
star
9

sphere_grids

Grids on the unit sphere used as test cases for my dissertation
1
star
10

docker-cbioportal

A minimal standalone Docker container running the cBioPortal for Cancer Genomics (http://www.cbioportal.org/). Based on Centos.
Shell
1
star
11

clSpMV_MIC

A MIC-based implementation of the clSpMV code (http://www.eecs.berkeley.edu/~subrian/clSpMV.html). Includes many improvements like generalizations to templates.
C++
1
star
12

stereo_animator_blender2.49b

This iterates through all cameras in a scene, replaces each camera with a stereo camera rig and renders the left/right stereoscopic pair to disk. Developed for Blender 2.49b. Not sure if it is necessary for Blender 2.5+, but the code is here for reference.
Python
1
star