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reisen
A simple library to extract video and audio frames from media containers (based on libav).cirno
An easy-to-use collision resolution library for gamedev written in pure Go.mempool
An implementation of memory pool to reduce nimber of memory allocations.clickhouse-replication
All the necessary things to set up ClickHouse cluster with replication enabledclickhouse-clustering
Source for creating a basic ClickHouse cluster with sharding only.pixel-video
A demo of playing video using Pixel game library.struct-packaging
A source code of the serialization methods benchmarking.kosuzu
A library for serializing Go structs into network packets.pixel-transitioning
An example of transitioning in Pixel (Go library).exedep
A simple Windows-only tool to find out what DLLs your Go application usesPriorityQueue
pixel-joystick-test
A simple program to test if joystick input works properlyFractionalCalculator
A contest project for EFSOL.unsafe-cast
Various functions to unsafely convert data between different types.ll
Generic linked list for Golangmarkov
A Markov's chain implementation in Golang.pixel-engine-animation
Example of animation in Go and Pixel game engineLove Open Source and this site? Check out how you can help us