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  • Rank 259,971 (Top 6 %)
  • Language
    Rust
  • License
    MIT License
  • Created over 4 years ago
  • Updated 5 months ago

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Repository Details

Video4Linux2 bindings for Rust

Safe video4linux (v4l) bindings

crates.io license Build Status

This crate provides safe bindings to the Video for Linux (V4L) stack. Modern device drivers will usually implement the v4l2 API while older ones may depend on the legacy v4l API. Such legacy devices may be used with this crate by choosing the libv4l feature for this crate.

Goals

This crate shall provide the v4l-sys package to enable full (but unsafe) access to libv4l*. On top of that, there will be a high level, more idiomatic API to use video capture devices in Linux.

There will be simple utility applications to list devices and capture frames. A minimalistic OpenGL/Vulkan viewer to display frames is planned for the future.

Changelog

See CHANGELOG.md

Dependencies

You have the choice between two dependencies (both provided by this crate internally):

  • libv4l-sys

    Link against the libv4l* stack including libv4l1, libv4l2, libv4lconvert. This has the advantage of emulating common capture formats such as RGB3 in userspace through libv4lconvert and more. However, some features like userptr buffers are not supported in libv4l.

  • v4l2-sys

    Use only the Linux kernel provided v4l2 API provided by videodev2.h. You get support for all v4l2 features such as userptr buffers, but may need to do format conversion yourself if you require e.g. RGB/BGR buffers which may not be supported by commodity devices such as webcams.

Enable either the libv4l or the v4l2 backend by choosing the it as feature for this crate.

Usage

Below you can find a quick example usage of this crate. It introduces the basics necessary to do frame capturing from a streaming device (e.g. webcam).

use v4l::buffer::Type;
use v4l::io::mmap::Stream;
use v4l::io::traits::CaptureStream;
use v4l::video::Capture;
use v4l::Device;
use v4l::FourCC;

fn main() {
    // Create a new capture device with a few extra parameters
    let mut dev = Device::new(0).expect("Failed to open device");

    // Let's say we want to explicitly request another format
    let mut fmt = dev.format().expect("Failed to read format");
    fmt.width = 1280;
    fmt.height = 720;
    fmt.fourcc = FourCC::new(b"YUYV");
    let fmt = dev.set_format(&fmt).expect("Failed to write format");

    // The actual format chosen by the device driver may differ from what we
    // requested! Print it out to get an idea of what is actually used now.
    println!("Format in use:\n{}", fmt);

    // Now we'd like to capture some frames!
    // First, we need to create a stream to read buffers from. We choose a
    // mapped buffer stream, which uses mmap to directly access the device
    // frame buffer. No buffers are copied nor allocated, so this is actually
    // a zero-copy operation.

    // To achieve the best possible performance, you may want to use a
    // UserBufferStream instance, but this is not supported on all devices,
    // so we stick to the mapped case for this example.
    // Please refer to the rustdoc docs for a more detailed explanation about
    // buffer transfers.

    // Create the stream, which will internally 'allocate' (as in map) the
    // number of requested buffers for us.
    let mut stream = Stream::with_buffers(&mut dev, Type::VideoCapture, 4)
        .expect("Failed to create buffer stream");

    // At this point, the stream is ready and all buffers are setup.
    // We can now read frames (represented as buffers) by iterating through
    // the stream. Once an error condition occurs, the iterator will return
    // None.
    loop {
        let (buf, meta) = stream.next().unwrap();
        println!(
            "Buffer size: {}, seq: {}, timestamp: {}",
            buf.len(),
            meta.sequence,
            meta.timestamp
        );

        // To process the captured data, you can pass it somewhere else.
        // If you want to modify the data or extend its lifetime, you have to
        // copy it. This is a best-effort tradeoff solution that allows for
        // zero-copy readers while enforcing a full clone of the data for
        // writers.
    }
}

Have a look at the provided examples for more sample applications.