Alley
Essential URLSessionDataTask
micro-wrapper for communication with HTTP(S) web services. This is built as framework but it’s so small that I encourage you to simply copy the Alley folder into your project directly.
Why
In most cases where you need to fetch something from the internet, you:
- Want to get the data at the URL you are targeting, no matter what
- In case when it’s simply not possible, display some useful error to the end-customer and display / log what error actually happened so you can troubleshoot and debug
Second point is nice to have. First one is vastly more important since that data is the reason you are doing this at all.
Thus main feature of Alley is automatic request retries for predefined conditions.
Integration
Manually
Just drag Alley
folder into your project.
If you prefer to use dependency managers, see below. Releases are tagged with Semantic Versioning in mind.
Swift Package Manager
Ready, just add this repo URL as Package. I recommend to link with master
branch, not with specific version.
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate Alley into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'Alley', :git => 'https://github.com/radianttap/Alley.git'
Setting up with Carthage
Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate Alley into your Xcode project using Carthage, specify it in your Cartfile
:
github "radianttap/Alley"
Usage
You would already have some URLSession
instance to work with. Then instead of this:
let urlRequest = URLRequest(...)
urlSession.dataTask(with: urlRequest) {
data, urlResponse, error in
//...process error, response, data
}
task.resume()
with Alley you will do this:
let urlRequest = URLRequest(...)
urlSession.performNetworkRequest(urlRequest) {
networkResult in
//...process networkResult
}
// -- or --
do {
let data = try await urlSession.alleyData(for: urlRequest)
} catch let err {
//...process NetworkError
}
NetworkResult
is your standard Swift’s Result type, defined like this:
typealias NetworkResult = Result<Data, NetworkError>
In case the request was successful, you would get the Data
instance returned from the service which you can convert into whatever you expected it to be.
Of course, with async/await, you will get Data
directly.
Either way — in case of failure you will get an instance of NetworkError
.
NetworkError
This is custom Error (implemented by an enum) which – for starters – wraps stuff returned by URLSessionDataTask
. Thus first few possible options are:
/// `URLSession` errors are passed-through, handle as appropriate.
case urlError(URLError)
/// URLSession returned an `Error` object which is not `URLError`
case generalError(Swift.Error)
Then it handles the least possible scenario to happen: no error returned by URLSessionDataTask
but also no URLResponse
.
case noResponse
Next, if the returned URLResponse
is not HTTPURLResponse
:
case invalidResponseType(URLResponse)
Now, if it is HTTPURLResponse
but status code is 400
or higher, this is an error returned by the web service endpoint you are communicating with. Hence you get the entire HTTPURLResponse
and Data
(if it exists) so caller can figure out what happened.
case endpointError(HTTPURLResponse, Data?)
In the calling object, you can use these values and try to build instances of strongly-typed custom errors related to the given specific web service.
If status code is in 2xx
range, you may have a case of missing response body.
case noResponseData(HTTPURLResponse)
This may or may not be an error. If you perform PUT
or DELETE
or even POST
requests, your service may not return any data as valid response (just 200 OK
or whatever). In that case, prevent this error by calling perform like this:
let urlRequest = URLRequest(...)
urlSession.performNetworkRequest(urlRequest, allowEmptyData: true) {
networkResult in
//...process networkResult
}
// -- or --
let data = try await urlSession.alleyData(for: urlRequest, allowEmptyData: true)
where you will get empty Data()
instance as NetworkResult.success
.
There’s one more possible NetworkError
value, which is related to...
Automatic retries
Default number of retries is 10
.
This value is automatically used for all networking calls but you can adjust it per call by simply supplying appropriate number to maxRetries
argument:
let urlRequest = URLRequest(...)
urlSession.performNetworkRequest(urlRequest, maxRetries: 5) {
networkResult in
//...process networkResult
}
// -- or --
let data = try await urlSession.alleyData(for: urlRequest, maxRetries: 5)
How automatic retries work?
In case of a NetworkError
being raised, Alley will check its shouldRetry
property and – if that’s true
– it will increment retry counter by 1 and perform URLSessionDataTask
again. And again. And again...until it reaches maxRetries
value when it will return NetworkError.inaccessible
as result.
Each retry is delayed by half a second (see NetworkError.defaultRetryDelay
).
You can customize the behavior by changing the implementation of shouldRetry
property.
That’s about it. Alley is intentionally simple to encourage writing as little code as possible, hiding away often-repeated boilerplate.
License
MIT License, like all my open source code.
Give back
If you found this code useful, please consider buying me a coffee or two. ☕️😋