• Stars
    star
    180
  • Rank 213,097 (Top 5 %)
  • Language
    TeX
  • License
    Other
  • Created almost 8 years ago
  • Updated 12 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

How-To write externals for Pd

HOWTO write an External for Pure Data

Pure Data (aka Pd) is a graphical real-time computer-music system that follows the tradition of IRCAM's ISPW-Max.

Although plenty of functions are built into Pd, it is sometimes a pain or simply impossible to create a patch with a certain functionality out of the given primitives and combinations of these.

Therefore, Pd can be extended with self made primitives (“objects”) that are written in higher-level programming-languages, like C/C++, Python, lua,...

This document aims to explain how to write such primitives in C, the popular programming language that was used to implement Pd.

Table of Contents

Contents

definitions and prerequisites

Pd refers to the graphical real-time computer-music environment Pure Data by Miller S. Puckette.

To fully understand this document, it is necessary to be acquainted with Pd and to have a general understanding of programming techniques especially in C.

To write externals yourself, a C-compiler that supports the ANSI-C-Standard, like the Gnu C-compiler (gcc) on linux-systems or Visual-C++ on windows-platforms, will be necessary.

classes, instances, objects

Pd is written in the programming language C Due to its graphical nature, Pd is a object-oriented system. Unfortunately C does not support very well the use of classes. Thus the resulting source-code is not as elegant as C++-code would be, for instance.

In this document, the expression class refers to the realisation of a concept combining data and manipulators on this data.

Concrete instances of a class are called objects.

internals, externals and libraries

To avoid confusion of ideas, the expressions internal, external and library should be explained here.

Internal

An internal is a class that is built into Pd. Plenty of primitives, such as “+”, “pack” or “sig” are internals.

External

An external is a class that is not built into Pd but is loaded at runtime. Once loaded into Pd’s memory, externals cannot be distinguished from internals any more.

Library

A library is a collection of externals that are compiled into a single binary-file.

Library-files have to follow a system dependent naming convention:

Operating System CPU-architecture filename
Linux unspecified (any architecture) my_lib.pd_linux
Linux i386 (Intel/AMD 32bit) my_lib.l_i386
Linux amd64 (Intel/AMD 64bit) my_lib.l_amd64
Linux arm (e.g. RaspberryPi) my_lib.l_arm
Linux arm64 my_lib.l_arm64
macOS unspecified (any architecture) my_lib.pd_darwin
macOS fat (multiple archs) my_lib.d_fat
macOS PowerPC my_lib.d_ppc
macOS i386 (Intel 32bit) my_lib.d_i386
macOS amd64 (Intel 64bit) my_lib.d_amd64
macOS arm64 (Apple Silicon) my_lib.d_arm64
Windows unspecified (any architecture) my_lib.dll
Windows i386 (Intel/AMD 32bit) my_lib.m_i386
Windows amd64 (Intel/AMD 64bit) my_lib.m_amd64

The simplest form of a library includes exactly one external bearing the same name as the library.

Unlike externals, libraries can be imported by Pd with special operations. After a library has been imported, all included externals have been loaded into memory and are available as objects.

Pd supports a few ways to import libraries:

  • via the command line-option “-lib my_lib”
  • by creating an object “declare -lib my_lib”
  • by creating an object “my_lib”

The first method loads a library when Pd is started. This method is preferably used for libraries that contain several externals.

The other method should be used for libraries that contain exactly one external bearing the same name. Pd checks first, whether a class named “my_lib” is already loaded. If this is not the case [1], all paths are searched for a file called “my_lib.pd_linux” [2]. If such file is found, all included externals are loaded into memory by calling a routine my_lib_setup(). After loading, a class “my_lib” is (again) looked for as a (newly loaded) external. If so, an instance of this class is created, else the instantiation fails and an error is printed. Anyhow, all external-classes declared in the library are loaded by now.

[1]If a class “my_lib” already exists, an object “my_lib” will be instantiated and the procedure is done. Thus, no library has been loaded. Therefore no library that is named like an already used class-name like, say, “abs”, can be loaded.
[2]or another system-dependent filename-extensions (s.a.)

Writing externals

my first external: helloworld

Usually the first attempt learning a programming-language is a “hello world”-application.

In our case, an object class should be created, that prints the line “hello world!!” to the standard error every time it is triggered with a “bang”-message.

the interface to Pd

To write a Pd-external a well-defined interface is needed. This is provided in the header-file “m_pd.h”.

#include "m_pd.h"

a class and its data space

First a new class has to be prepared and the data space for this class has to be defined.

static t_class *helloworld_class;

typedef struct _helloworld {
  t_object  x_obj;
} t_helloworld;

helloworld_class is going to be a pointer to the new class.

The structure t_helloworld (of the type _helloworld) is the data space of the class.

An absolutely necessary element of the data space is a variable of the type t_object, which is used to store internal object-properties like the graphical presentation of the object or data about inlets and outlets.

t_object has to be the first entry in the structure !

Because a simple “hello world”-application needs no variables, the structure is empty apart from the t_object.

method space

Apart from the data space, a class needs a set of manipulators (methods) to manipulate the data with.

If a message is sent to an instance of our class, a method is called. These methods are the interfaces to the message system of Pd. On principal they have no return argument and are therefore of the type void.

void helloworld_bang(t_helloworld *x)
{
  post("Hello world !!");
}

This method has an argument of the type t_helloworld, which would enable us to manipulate the data space.

Since we only want to output “Hello world!” (and, by the way, our data space is quite sparse), we renounce a manipulation.

The command post(char *c,...) sends a string to the standard error. A carriage return is added automatically. Apart from this, the post-command works like the C-command printf().

generation of a new class

To generate a new class, information of the data space and the method space of this class, have to be passed to Pd when a library is loaded.

On loading a new library “my_lib”, Pd tries to call a function “my_lib_setup()”. This function (or functions called by it) declares the new classes and their properties. It is only called once, when the library is loaded. If the function-call fails (e.g., because no function of the specified name is present), no external of the library will be loaded.

void helloworld_setup(void)
{
  helloworld_class = class_new(gensym("helloworld"),
        (t_newmethod)helloworld_new,
        0, sizeof(t_helloworld),
        CLASS_DEFAULT, 0);

  class_addbang(helloworld_class, helloworld_bang);
}
class_new

The function class_new creates a new class and returns a pointer to this prototype.

The first argument is the symbolic name of the class.

The next two arguments define the constructor and destructor of the class.

Whenever a class object is created in a Pd-patch, the class-constructor (t_newmethod)helloworld_new instantiates the object and initialises the data space.

Whenever an object is destroyed (either by closing the containing patch or by deleting the object from the patch) the destructor frees the dynamically reserved memory. The allocated memory for the static data space is automatically reserved and freed.

Therefore we do not have to provide a destructor in this example, the argument is set to “0”.

To enable Pd to reserve and free enough memory for the static data space, the size of the data structure has to be passed as the fourth argument.

The fifth argument has influence on the graphical representation of the class objects. The default-value is CLASS_DEFAULT or simply “0”.

The remaining arguments define the arguments of an object and its type.

Up to six numeric and symbolic object-arguments can be defined via A_DEFFLOAT and A_DEFSYMBOL. If more arguments are to be passed to the object or if the order of atom types should by more flexible, A_GIMME can be used for passing an arbitrary list of atoms.

The list of object-arguments is terminated by “0”. In this example we have no object-arguments at all for the class.

class_addbang

We still have to add a method space to the class.

class_addbang adds a method for a “bang”-message to the class that is defined in the first argument. The added method is defined in the second argument.

constructor: instantiation of an object

Each time, an object is created in a Pd-patch, the constructor that is defined with the class_new-command, generates a new instance of the class.

The constructor has to be of type void *.

void *helloworld_new(void)
{
  t_helloworld *x = (t_helloworld *)pd_new(helloworld_class);

  return (void *)x;
}

The arguments of the constructor-method depend on the object-arguments defined with class_new.

class_new-argument constructor-argument
A_DEFFLOAT t_floatarg f
A_DEFSYMBOL t_symbol *s
A_GIMME t_symbol *s, int argc, t_atom *argv

Because there are no object-arguments for our “hello world”-class, the constructor has anon too.

The function pd_new reserves memory for the data space, initialises the variables that are internal to the object and returns a pointer to the data space.

The type-cast to the data space is necessary.

Normally, the constructor would initialise the object-variables. However, since we have none, this is not necessary.

The constructor must return a pointer to the instantiated data space. If it returns NULL, Pd think the object did not create.

the code: helloworld

#include "m_pd.h"

static t_class *helloworld_class;

typedef struct _helloworld {
  t_object  x_obj;
} t_helloworld;

void helloworld_bang(t_helloworld *x)
{
  post("Hello world !!");
}

void *helloworld_new(void)
{
  t_helloworld *x = (t_helloworld *)pd_new(helloworld_class);

  return (void *)x;
}

void helloworld_setup(void) {
  helloworld_class = class_new(gensym("helloworld"),
        (t_newmethod)helloworld_new,
        0, sizeof(t_helloworld),
        CLASS_DEFAULT, 0);
  class_addbang(helloworld_class, helloworld_bang);
}

a simple external: counter

Now we want to realize a simple counter as an external. A “bang”-trigger outputs the counter-value on the outlet and afterwards increases the counter-value by 1.

This class is similar to the previous one, but the data space is extended by a variable “counter” and the result is written as a message to an outlet instead of a string to the standard error.

object-variables

Of course, a counter needs a state-variable to store the actual counter-value.

State-variables that belong to class instances belong to the data space.

typedef struct _counter {
  t_object  x_obj;
  int i_count;
} t_counter;

The integer variable i_count stores the counter-value.

object-arguments

It is quite useful for a counter, if a initial value can be defined by the user. Therefore this initial value should be passed to the object at creation-time.

void counter_setup(void) {
  counter_class = class_new(gensym("counter"),
        (t_newmethod)counter_new,
        0, sizeof(t_counter),
        CLASS_DEFAULT,
        A_DEFFLOAT, 0);

  class_addbang(counter_class, counter_bang);
}

So we have an additional argument in the function class_new: A_DEFFLOAT tells Pd, that the object needs one argument of the type t_floatarg. If no argument is passed, this will default to “0”.

constructor

The constructor has some new tasks. On the one hand, a variable value has to be initialised, on the other hand, an outlet for the object has to be created.

void *counter_new(t_floatarg f)
{
  t_counter *x = (t_counter *)pd_new(counter_class);

  x->i_count=f;
  outlet_new(&x->x_obj, &s_float);

  return (void *)x;
}

The constructor-method has one argument of type t_floatarg as declared in the setup-routine by class_new. This argument is used to initialise the counter.

A new outlet is created with the function outlet_new. The first argument is a pointer to the interna of the object the new outlet is created for.

The second argument is a symbolic description of the outlet-type. Since out counter should output numeric values it is of type “float”.

outlet_new returns a pointer to the new outlet and saves this very pointer in the t_object-variable x_obj.ob_outlet. If only one outlet is used, the pointer need not additionally be stored in the data space. If more than one outlets are used, the pointers have to be stored in the data space, because the t_object-variable can only hold one outlet pointer.

the counter method

When triggered, the counter value should be sent to the outlet and afterwards be incremented by 1.

void counter_bang(t_counter *x)
{
  t_float f=x->i_count;
  x->i_count++;
  outlet_float(x->x_obj.ob_outlet, f);
}

The function outlet_float sends a floating-point-value (second argument) to the outlet that is specified by the first argument.

We first store the counter in a floating point-buffer. Afterwards the counter is incremented and not before that the buffer variable is sent to the outlet.

What appears to be unnecessary on the first glance, makes sense after further inspection: The buffer variable has been realized as t_float, since outlet_float expects a floating point-value and a typecast is inevitable.

If the counter value was sent to the outlet before being incremented, this could result in an unwanted (though well defined) behaviour: If the counter-outlet directly triggered its own inlet, the counter-method would be called although the counter value was not yet incremented. Normally this is not what we want.

The same (correct) result could of course be obtained with a single line, but this would obscure the reentrant-problem.

the code: counter

#include "m_pd.h"

static t_class *counter_class;

typedef struct _counter {
  t_object  x_obj;
  int i_count;
} t_counter;

void counter_bang(t_counter *x)
{
  t_float f=x->i_count;
  x->i_count++;
  outlet_float(x->x_obj.ob_outlet, f);
}

void *counter_new(t_floatarg f)
{
  t_counter *x = (t_counter *)pd_new(counter_class);

  x->i_count=f;
  outlet_new(&x->x_obj, &s_float);

  return (void *)x;
}

void counter_setup(void) {
  counter_class = class_new(gensym("counter"),
        (t_newmethod)counter_new,
        0, sizeof(t_counter),
        CLASS_DEFAULT,
        A_DEFFLOAT, 0);

  class_addbang(counter_class, counter_bang);
}

a complex external: counter

The simple counter of the previous chapter can easily be extended to more complexity. It might be quite useful to be able to reset the counter to an initial value, to set upper and lower boundaries and to control the step-width. Each overrun should send a “bang”-Message to a second outlet and reset the counter to the initial value.

extended data space

typedef struct _counter {
  t_object  x_obj;
  int i_count;
  t_float step;
  int i_down, i_up;
  t_outlet *f_out, *b_out;
} t_counter;

The data space has been extended to hold variables for step width and upper and lower boundaries. Furthermore pointers for two outlets have been added.

extension of the class

The new class objects should have methods for different messages, like “set” and “reset”. Therefore the method space has to be extended too.

counter_class = class_new(gensym("counter"),
      (t_newmethod)counter_new,
      0, sizeof(t_counter),
      CLASS_DEFAULT,
      A_GIMME, 0);

The class generator class_new has been extended by the argument A_GIMME. This enables a dynamic number of arguments to be passed at the instantiation of the object.

class_addmethod(counter_class,
      (t_method)counter_reset,
      gensym("reset"), 0);

class_addmethod adds a method for an arbitrary selector to an class.

The first argument is the class the method (second argument) will be added to.

The third argument is the symbolic selector that should be associated with the method.

The remaining “0”-terminated arguments describe the list of atoms that follows the selector.

class_addmethod(counter_class,
      (t_method)counter_set, gensym("set"),
      A_DEFFLOAT, 0);
class_addmethod(counter_class,
      (t_method)counter_bound, gensym("bound"),
      A_DEFFLOAT, A_DEFFLOAT, 0);

A method for “set” followed by a numerical value is added, as well as a method for the selector “bound” followed by two numerical values.

class_sethelpsymbol(counter_class, gensym("help-counter"));

If a Pd-object is right-clicked, a help-patch describing the object-class can be opened. By default, this patch is located in the directory “doc/5.reference/” and is named like the symbolic class name.

An alternative help-patch can be defined with the class_sethelpsymbol-command.

construction of in- and outlets

When creating the object, several arguments should be passed by the user.

void *counter_new(t_symbol *s, int argc, t_atom *argv)

Because of the declaration of arguments in the class_new-function with A_GIMME, the constructor has following arguments:

t_symbol *s the symbolic name, that was used for object creation
int argc the number of arguments passed to the object
t_atom *argv a pointer to a list of argc atoms
t_float f1=0, f2=0;

x->step=1;
switch(argc){
default:
case 3:
  x->step=atom_getfloat(argv+2);
case 2:
  f2=atom_getfloat(argv+1);
case 1:
  f1=atom_getfloat(argv);
  break;
case 0:
  break;
}
if (argc<2)f2=f1;
x->i_down = (f1<f2)?f1:f2;
x->i_up   = (f1>f2)?f1:f2;

x->i_count=x->i_down;

If three arguments are passed, these should be the lower boundary, the upper boundary and the step width.

If only two arguments are passed, the step-width defaults to “1”. If only one argument is passed, this should be the initial value of the counter with step-width of “1”.

inlet_new(&x->x_obj, &x->x_obj.ob_pd,
      gensym("list"), gensym("bound"));

The function inlet_new creates a new “active” inlet. “Active” means, that a class-method is called each time a message is sent to an “active” inlet.

Due to the software-architecture, the first inlet is always “active”.

The first two arguments of the inlet_new-function are pointers to the interna of the object and to the graphical presentation of the object.

The symbolic selector that is specified by the third argument is to be substituted by another symbolic selector (fourth argument) for this inlet.

Because of this substitution of selectors, a message on a certain right inlet can be treated as a message with a certain selector on the leftmost inlet.

This means:

  • The substituting selector has to be declared by class_addmethod in the setup-routine.
  • It is possible to simulate a certain right inlet, by sending a message with this inlet’s selector to the leftmost inlet.
  • It is not possible to add methods for more than one selector to a right inlet. Particularly, it is not possible to add a universal method for arbitrary selectors to a right inlet.
floatinlet_new(&x->x_obj, &x->step);

floatinlet_new generates a new “passive” inlet for numerical values. “Passive” inlets allow parts of the data space-memory to be written directly from outside. Therefore it is not possible to check for illegal inputs.

The first argument is a pointer to the internal infrastructure of the object. The second argument is the address in the data space-memory, where other objects can write too.

“Passive” inlets can be created for pointers, symbolic or numerical (floating point [3] ) values.

x->f_out = outlet_new(&x->x_obj, &s_float);
x->b_out = outlet_new(&x->x_obj, &s_bang);

The pointers returned by outlet_new have to be saved in the classdata space to be used later by the outlet-routines.

The order of the generation of inlets and outlets is important, since it corresponds to the order of inlets and outlets in the graphical representation of the object.

[3]That’s why the step-width of the classdata space is realized as t_float.

extended method space

The method for the “bang”-message has to full fill the more complex tasks.

void counter_bang(t_counter *x)
{
  t_float f=x->i_count;
  int step = x->step;
  x->i_count+=step;
  if (x->i_down-x->i_up) {
    if ((step>0) && (x->i_count > x->i_up)) {
      x->i_count = x->i_down;
      outlet_bang(x->b_out);
    } else if (x->i_count < x->i_down) {
      x->i_count = x->i_up;
      outlet_bang(x->b_out);
    }
  }
  outlet_float(x->f_out, f);
}

Each outlet is identified by the outlet_...-functions via the pointer to this outlets.

The remaining methods still have to be implemented:

void counter_reset(t_counter *x)
{
  x->i_count = x->i_down;
}

void counter_set(t_counter *x, t_floatarg f)
{
  x->i_count = f;
}

void counter_bound(t_counter *x, t_floatarg f1, t_floatarg f2)
{
  x->i_down = (f1<f2)?f1:f2;
  x->i_up   = (f1>f2)?f1:f2;
}

the code: counter

#include "m_pd.h"

static t_class *counter_class;

typedef struct _counter {
  t_object  x_obj;
  int i_count;
  t_float step;
  int i_down, i_up;
  t_outlet *f_out, *b_out;
} t_counter;

void counter_bang(t_counter *x)
{
  t_float f=x->i_count;
  int step = x->step;
  x->i_count+=step;

  if (x->i_down-x->i_up) {
    if ((step>0) && (x->i_count > x->i_up)) {
      x->i_count = x->i_down;
      outlet_bang(x->b_out);
    } else if (x->i_count < x->i_down) {
      x->i_count = x->i_up;
      outlet_bang(x->b_out);
    }
  }

  outlet_float(x->f_out, f);
}

void counter_reset(t_counter *x)
{
  x->i_count = x->i_down;
}

void counter_set(t_counter *x, t_floatarg f)
{
  x->i_count = f;
}

void counter_bound(t_counter *x, t_floatarg f1, t_floatarg f2)
{
  x->i_down = (f1<f2)?f1:f2;
  x->i_up   = (f1>f2)?f1:f2;
}

void *counter_new(t_symbol *s, int argc, t_atom *argv)
{
  t_counter *x = (t_counter *)pd_new(counter_class);
  t_float f1=0, f2=0;

  x->step=1;
  switch(argc){
  default:
  case 3:
    x->step=atom_getfloat(argv+2);
  case 2:
    f2=atom_getfloat(argv+1);
  case 1:
    f1=atom_getfloat(argv);
    break;
  case 0:
    break;
  }
  if (argc<2)f2=f1;

  x->i_down = (f1<f2)?f1:f2;
  x->i_up   = (f1>f2)?f1:f2;

  x->i_count=x->i_down;

  inlet_new(&x->x_obj, &x->x_obj.ob_pd,
        gensym("list"), gensym("bound"));
  floatinlet_new(&x->x_obj, &x->step);

  x->f_out = outlet_new(&x->x_obj, &s_float);
  x->b_out = outlet_new(&x->x_obj, &s_bang);

  return (void *)x;
}

void counter_setup(void) {
  counter_class = class_new(gensym("counter"),
        (t_newmethod)counter_new,
        0, sizeof(t_counter),
        CLASS_DEFAULT,
        A_GIMME, 0);

  class_addbang  (counter_class, counter_bang);
  class_addmethod(counter_class,
        (t_method)counter_reset, gensym("reset"), 0);
  class_addmethod(counter_class,
        (t_method)counter_set, gensym("set"),
        A_DEFFLOAT, 0);
  class_addmethod(counter_class,
        (t_method)counter_bound, gensym("bound"),
        A_DEFFLOAT, A_DEFFLOAT, 0);

  class_sethelpsymbol(counter_class, gensym("help-counter"));
}

a signal-external: xfade~

Signal classes are normal Pd-classes, that offer additional methods for signals.

All methods and concepts that can be realized with normal object classes can therefore be realized with signal classes too.

Per agreement, the symbolic names of signal classes end with a tilde .

The class “xfade” shall demonstrate, how signal classes are written.

A signal on the left inlet is crossfaded with a signal on the second inlet. The mixing-factor between 0 and 1 is defined via a t_float-message on a third inlet.

variables of a signal class

Since a signal-class is only an extended normal class, there are no principal differences between the data spaces.

typedef struct _xfade_tilde {
  t_object x_obj;

  t_float x_pan;
  t_float f;

  t_inlet *x_in2;
  t_inlet *x_in3;

  t_outlet*x_out;

} t_xfade_tilde;

Only one variable x_pan for the mixing-factor of the crossfade-function is needed.

The other variable f is needed whenever a signal-inlet is needed too. If no signal but only a float-message is present at a signal-inlet, this variable is used to automatically convert the float to signal.

Finally, we have the members x_in2, x_in3 and x_out, which are needed to store handles to the various extra inlets (resp. outlets) of the object.

signal-classes

void xfade_tilde_setup(void) {
  xfade_tilde_class = class_new(gensym("xfade~"),
        (t_newmethod)xfade_tilde_new,
        (t_method)xfade_tilde_free,
        sizeof(t_xfade_tilde),
        CLASS_DEFAULT,
        A_DEFFLOAT, 0);

  class_addmethod(xfade_tilde_class,
        (t_method)xfade_tilde_dsp, gensym("dsp"), A_CANT, 0);
  CLASS_MAINSIGNALIN(xfade_tilde_class, t_xfade_tilde, f);
}

Something has changed with the class_new function: the third argument specifies a “free-method” (aka destructor), which is called whenever an instance of the object is to be deleted (just like the “new-method” is called whenever an instance is to be created). In the prior examples this was set to 0 (meaning: we don’t care), but in this example we have to clean up some resources when we don’t need them any more.

More interestingly, a method for signal-processing has to be provided by each signal class.

Whenever Pd’s audio engine is started, a message with the selector “dsp” is sent to each object. Each class that has a method for the “dsp”-message is recognised as signal class. Always mark the arguments following the “dsp” selector as A_CANT, as this will make it impossible to manually send an illegal dsp message to the object, triggering a crash.

Signal classes that want to provide signal-inlets have to declare this via the CLASS_MAINSIGNALIN-macro. This enables signals at the first (default) inlet. If more than one signal-inlet is needed, they have to be created explicitly in the constructor-method.

Inlets that are declared as signal-inlets cannot provide methods for t_float-messages any longer.

The first argument of the macro is a pointer to the signal class. The second argument is the type of the class’s data space.

The last argument is a dummy-variable out of the data space that is needed to replace non-existing signal at the signal-inlet(s) with t_float-messages.

construction of signal-inlets and -outlets

void *xfade_tilde_new(t_floatarg f)
{
  t_xfade_tilde *x = (t_xfade_tilde *)pd_new(xfade_tilde_class);

  x->x_pan = f;

  x->x_in2 = inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);
  x->x_in3 = floatinlet_new (&x->x_obj, &x->x_pan);

  x->x_out = outlet_new(&x->x_obj, &s_signal);

  return (void *)x;
}

Additional signal-inlets are added like other inlets with the routine inlet_new. The last two arguments are references to the symbolic selector “signal” in the lookup-table.

Signal-outlets are also created like normal (message-)outlets, by setting the outlet-selector to “signal”.

The newly created inlets/outlets are “user-allocated” data. Pd will keep track of all the resources it automatically creates (like the default inlet), and will eventually free these resources once they are no longer needed. However, if we request an “extra” resource (like the additional inlets/outlets in this example; or - more commonly - memory that is allocated via malloc or similar), we have to make sure ourselves, that these resources are freed when no longer needed. If we fail to do so, we will invariably create a dreaded memory leak.

Therefore, we store the “handles” to the newly created inlets/outlets as returned by the ..._new routines for later use.

DSP-methods

Whenever Pd’s audio engine is turned on, all signal-objects declare their perform-routines that are to be added to the DSP-tree.

The “dsp”-method has two arguments, the pointer to the class-data space, and a pointer to an array of signals. The signal array consists of the input signals (from left to right) and then the output signals (from left to right).

void xfade_tilde_dsp(t_xfade_tilde *x, t_signal **sp)
{
  dsp_add(xfade_tilde_perform, 5, x,
          sp[0]->s_vec, sp[1]->s_vec, sp[2]->s_vec, sp[0]->s_n);
}

dsp_add adds a perform-routine (as declared in the first argument) to the DSP-tree.

The second argument is the number of the following pointers to diverse variables. Which pointers to which variables are passed is not limited.

Here, sp[0] is the first in-signal, sp[1] represents the second in-signal and sp[2] points to the out-signal.

The structure t_signal contains a pointer to the its signal-vector ().s_vec (an array of samples of type t_sample), and the length of this signal-vector ().s_n.

Since all signal vectors of a patch (not including it’s sub-patches) are of the same length, it is sufficient to get the length of one of these vectors.

Since an object doesn't know its perform-routine's signal-vector length until the “dsp”-method, this would be the place to allocate temporary buffers to store intermediate dsp computations. See: getbytes.

perform-routine

The perform-routine is the DSP-heart of each signal class.

A pointer to an integer-array is passed to it. This array contains the pointers, that were passed via dsp_add, which must be cast back to their real type.

The perform-routine has to return a pointer to integer, that points to the address behind the stored pointers of the routine. This means, that the return argument equals the argument of the perform-routine plus the number of pointer variables (as declared as the second argument of dsp_add) plus one.

t_int *xfade_tilde_perform(t_int *w)
{
  t_xfade_tilde *x = (t_xfade_tilde *)(w[1]);
  t_sample    *in1 =      (t_sample *)(w[2]);
  t_sample    *in2 =      (t_sample *)(w[3]);
  t_sample    *out =      (t_sample *)(w[4]);
  int            n =             (int)(w[5]);

  t_sample pan = (x->x_pan<0)?0.0:(x->x_pan>1)?1.0:x->x_pan;

  while (n--) *out++ = (*in1++)*(1-pan)+(*in2++)*pan;

  return (w+6);
}

Each sample of the signal vectors is read and manipulated in the while-loop.

Optimisation of the DSP-tree tries to avoid unnecessary copy-operations. Therefore it is possible, that in- and out-signal are located at the same address in the memory. In this case, the programmer has to be careful not to write into the out-signal before having read the in-signal to avoid overwriting data that is not yet saved.

destructor

void xfade_tilde_free(t_xfade_tilde *x)
{
  inlet_free(x->x_in2);
  inlet_free(x->x_in3);
  outlet_free(x->x_out);
}

If our object has some dynamically allocated resources (usually this is dynamically allocated memory), we must free them manually in the “free-method” (aka: destructor).

In the example above, we do so by calling inlet_free (resp. outlet_free) on the handles to our additional iolets.

NOTE: we do not really need to free inlets and outlet. As Pd will automatically free them for us (unless we are doing higher-order magic, like displaying one object's iolet as another object's. but let's not get into that for now...)

the code: xfade~

#include "m_pd.h"

static t_class *xfade_tilde_class;

typedef struct _xfade_tilde {
  t_object x_obj;
  t_float x_pan;
  t_float f;

  t_inlet *x_in2;
  t_inlet *x_in3;
  t_outlet*x_out;
} t_xfade_tilde;

t_int *xfade_tilde_perform(t_int *w)
{
  t_xfade_tilde *x = (t_xfade_tilde *)(w[1]);
  t_sample    *in1 =      (t_sample *)(w[2]);
  t_sample    *in2 =      (t_sample *)(w[3]);
  t_sample    *out =      (t_sample *)(w[4]);
  int            n =             (int)(w[5]);
  t_sample pan = (x->x_pan<0)?0.0:(x->x_pan>1)?1.0:x->x_pan;

  while (n--) *out++ = (*in1++)*(1-pan)+(*in2++)*pan;

  return (w+6);
}

void xfade_tilde_dsp(t_xfade_tilde *x, t_signal **sp)
{
  dsp_add(xfade_tilde_perform, 5, x,
          sp[0]->s_vec, sp[1]->s_vec, sp[2]->s_vec, sp[0]->s_n);
}

void xfade_tilde_free(t_xfade_tilde *x)
{
  inlet_free(x->x_in2);
  inlet_free(x->x_in3);
  outlet_free(x->x_out);
}

void *xfade_tilde_new(t_floatarg f)
{
  t_xfade_tilde *x = (t_xfade_tilde *)pd_new(xfade_tilde_class);

  x->x_pan = f;

  x->x_in2=inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);
  x->x_in3=floatinlet_new (&x->x_obj, &x->x_pan);
  x->x_out=outlet_new(&x->x_obj, &s_signal);

  return (void *)x;
}

void xfade_tilde_setup(void) {
  xfade_tilde_class = class_new(gensym("xfade~"),
        (t_newmethod)xfade_tilde_new,
        0, sizeof(t_xfade_tilde),
        CLASS_DEFAULT,
        A_DEFFLOAT, 0);

  class_addmethod(xfade_tilde_class,
        (t_method)xfade_tilde_dsp, gensym("dsp"), A_CANT, 0);
  CLASS_MAINSIGNALIN(xfade_tilde_class, t_xfade_tilde, f);
}

Pd’s message-system

Non-audio-data are distributed via a message-system. Each message consists of a “selector” and a list of atoms.

atoms

There are three kinds of atoms:

  • A_FLOAT: a numerical value (floating point)
  • A_SYMBOL: a symbolic value (string)
  • A_POINTER: a pointer

Numerical values are always floating point-values (t_float), even if they could be displayed as integer values.

Each symbol is stored in a lookup-table for reasons of performance. The command gensym looks up a string in the lookup-table and returns the address of the symbol. If the string is not yet to be found in the table, a new symbol is added.

Atoms of type A_POINTER are not very important (for simple externals).

The type of an atom a is stored in the structure-element a.a_type.

selectors

The selector is a symbol that defines the type of a message. There are five predefined selectors:

  • “bang” labels a trigger event. A “bang”-message consists only of the selector and contains no lists of atoms.
  • “float” labels a numerical value. The list of a “float”-Message contains one single atom of type A_FLOAT
  • “symbol” labels a symbolic value. The list of a “symbol”-Message contains one single atom of type A_SYMBOL
  • “pointer” labels a pointer value. The list of a “pointer”-Message contains one single atom of type A_POINTER
  • “list” labels a list of one or more atoms of arbitrary type.

Since the symbols for these selectors are used quite often, their address in the lookup-table can be queried directly, without having to use gensym:

selector lookup-routine lookup-address
bang gensym("bang") &s_bang
float gensym("float") &s_float
symbol gensym("symbol") &s_symbol
pointer gensym("pointer") &s_pointer
list gensym("list") &s_list
— (signal) gensym("signal") &s_signal

Other selectors can be used as well. The receiving class has to provide a method for a specific selector or for “anything”, which is any arbitrary selector.

Messages that have no explicit selector and start with a numerical value, are recognised automatically either as “float”-message (only one atom) or as “list”-message (several atoms).

For example, messages “12.429” and “float 12.429” are identical. Likewise, the messages “list 1 for you” is identical to “1 for you”.

API reference

Pd-types

Since Pd is used on several platforms, many ordinary types of variables, like int, are re-defined. To write portable code, it is reasonable to use types provided by Pd.

Apart from this there are many predefined types, that should make the life of the programmer simpler.

Generally, Pd-types start with t_.

Pd-type description
t_atom atom
t_float floating point value
t_symbol symbol
t_gpointer pointer (to graphical objects)
t_int pointer-sized integer value (do not use this for integers)
t_signal structure of a signal
t_sample audio signal-value (floating point)
t_outlet outlet of an object
t_inlet inlet of an object
t_object object-interna
t_class a Pd-class
t_method class-method
t_newmethod pointer to a constructor (new-routine)

Pd-functions

functions: atoms

SETFLOAT
SETFLOAT(atom, f)

This macro sets the type of atom to A_FLOAT and stores the numerical value f in this atom.

SETSYMBOL
SETSYMBOL(atom, s)

This macro sets the type of atom to A_SYMBOL and stores the symbolic pointer s in this atom.

SETPOINTER
SETPOINTER(atom, pt)

This macro sets the type of atom to A_POINTER and stores the pointer pt in this atom.

atom_getfloat
t_float atom_getfloat(t_atom *a);

If the type of the atom a is A_FLOAT, the numerical value of this atom else “0.0” is returned.

atom_getfloatarg
t_float atom_getfloatarg(int which, int argc, t_atom *argv)

If the type of the atom – that is found at in the atom-list argv with the length argc at the place which – is A_FLOAT, the numerical value of this atom else “0.0” is returned.

atom_getint
t_int atom_getint(t_atom *a);

If the type of the atom a is A_FLOAT, its numerical value is returned as integer else “0” is returned.

atom_getsymbol
t_symbol atom_getsymbol(t_atom *a);

If the type of the atom a is A_SYMBOL, a pointer to this symbol is returned, else a null-pointer “0” is returned.

atom_gensym
t_symbol *atom_gensym(t_atom *a);

If the type of the atom a is A_SYMBOL, a pointer to this symbol is returned.

Atoms of a different type, are “reasonably” converted into a string. This string is – on demand – inserted into the symbol-table. A pointer to this symbol is returned.

atom_string
void atom_string(t_atom *a, char *buf, unsigned int bufsize);

Converts an atom a into a C-string buf. The memory to this char-Buffer has to be reserved manually and its length has to be declared in bufsize.

gensym
t_symbol *gensym(char *s);

Checks, whether the C-string *s has already been inserted into the symbol-table. If no entry exists, it is created. A pointer to the symbol is returned.

functions: classes

class_new
t_class *class_new(t_symbol *name,
        t_newmethod newmethod, t_method freemethod,
        size_t size, int flags,
        t_atomtype arg1, ...);

Generates a class with the symbolic name name. newmethod is the constructor that creates an instance of the class and returns a pointer to this instance.

If memory is reserved dynamically, this memory has to be freed by the destructor-method freemethod (without any return argument), when the object is destroyed.

size is the static size of the class-data space, that is returned by sizeof(t_mydata).

flags define the presentation of the graphical object. A (more or less arbitrary) combination of following objects is possible:

flag description
CLASS_DEFAULT a normal object with one inlet
CLASS_PD object (without graphical presentation)
CLASS_GOBJ pure graphical object (like arrays, graphs,...)
CLASS_PATCHABLE a normal object (with one inlet)
CLASS_NOINLET the default inlet is suppressed

Flags the description of which is printed in italic are of small importance for writing externals.

The remaining arguments arg1,... define the types of object-arguments passed at the creation of a class-object. A maximum of six type checked arguments can be passed to an object. The list of argument-types are terminated by “0”.

Possible types of arguments are:

A_DEFFLOAT a numerical value
A_DEFSYMBOL a symbolical value
A_GIMME a list of atoms of arbitrary length and types

If more than six arguments are to be passed, A_GIMME has to be used and a manual type-check has to be made.

class_addmethod
void class_addmethod(t_class *c, t_method fn, t_symbol *sel,
    t_atomtype arg1, ...);

Adds a method fn for a selector sel to a class c.

The remaining arguments arg1,... define the types of the list of atoms that follow the selector. A maximum of six type-checked arguments can be passed. If more than six arguments are to be passed, A_GIMME has to be used and a manual type-check has to be made.

The list of arguments is terminated by “0”.

Possible types of arguments are:

A_DEFFLOAT a numerical value (default to '0')
A_FLOAT an obligatory numerical value (no default value)
A_DEFSYMBOL a symbolic value (default to '')
A_SYMBOL an obligatory symbol value
A_POINTER a pointer
A_GIMME a list of atoms of arbitrary length and types
A_CANT no possible atoms (used for internal messages which would crash Pd when called by the user
class_addbang
void class_addbang(t_class *c, t_method fn);

Adds a method fn for “bang”-messages to the class c.

The argument of the “bang”-method is a pointer to the class-data space:

void my_bang_method(t_mydata *x);

class_addfloat
void class_addfloat(t_class *c, t_method fn);

Adds a method fn for “float”-messages to the class c.

The arguments of the “float”-method is a pointer to the class-data space and a floating point-argument:

void my_float_method(t_mydata *x, t_floatarg f);

class_addsymbol
void class_addsymbol(t_class *c, t_method fn);

Adds a method fn for “symbol”-messages to the class c.

The arguments of the “symbol”-method is a pointer to the class-data space and a pointer to the passed symbol:

void my_symbol_method(t_mydata *x, t_symbol *s);

class_addpointer
void class_addpointer(t_class *c, t_method fn);

Adds a method fn for “pointer”-messages to the class c.

The arguments of the “pointer”-method is a pointer to the class-data space and a pointer to a pointer:

void my_pointer_method(t_mydata *x, t_gpointer *pt);

class_addlist
void class_addlist(t_class *c, t_method fn);

Adds a method fn for “list”-messages to the class c.

The arguments of the “list”-method are – apart from a pointer to the class-data space – a pointer to the selector-symbol (always &s_list), the number of atoms and a pointer to the list of atoms:

void my_list_method(t_mydata *x,

t_symbol *s, int argc, t_atom *argv);

class_addanything
void class_addanything(t_class *c, t_method fn);

Adds a method fn for an arbitrary message to the class c.

The arguments of the anything-method are – apart from a pointer to the class-data space – a pointer to the selector-symbol, the number of atoms and a pointer to the list of atoms:

void my_any_method(t_mydata *x,

t_symbol *s, int argc, t_atom *argv);

class_addcreator
void class_addcreator(t_newmethod newmethod, t_symbol *s,
   t_atomtype type1, ...);

Adds a creator-symbol s, alternative to the symbolic class name, to the constructor newmethod. Thus, objects can be created either by their “real” class name or an alias-name (e.g. an abbreviation, like the internal “float” resp. “f”).

The “0”-terminated list of types corresponds to that of class_new.

class_sethelpsymbol
void class_sethelpsymbol(t_class *c, t_symbol *s);

If a Pd-object is right-clicked, a help-patch for the corresponding object class can be opened. By default this is a patch with the symbolic class name in the directory “doc/5.reference/”.

The name of the help-patch for the class that is pointed to by c is changed to the symbol s.

Therefore, several similar classes can share a single help-patch.

Path-information is relative to the default help path doc/5.reference/.

pd_new
t_pd *pd_new(t_class *cls);

Generates a new instance of the class cls and returns a pointer to this instance.

functions: inlets and outlets

All routines for inlets and outlets need a reference to the object-interna of the class-instance. When instantiating a new object, the necessary data space-variable of the t_object-type is initialised. This variable has to be passed as the owner-object to the various inlet- and outlet-routines.

inlet_new
t_inlet *inlet_new(t_object *owner, t_pd *dest,
      t_symbol *s1, t_symbol *s2);

Generates an additional “active” inlet for the object that is pointed at by owner. Generally, dest points at “owner.ob_pd”.

The selector s1 at the new inlet is substituted by the selector s2.

If a message with selector s1 appears at the new inlet, the class-method for the selector s2 is called.

This means:

  • The substituting selector has to be declared by class_addmethod in the setup-routine.

  • It is possible to simulate a certain right inlet, by sending a message with this inlet’s selector to the leftmost inlet.

    Using an empty symbol (gensym("")) as selector makes it impossible to address a right inlet via the leftmost one.

  • It is not possible to add methods for more than one selector to a right inlet. Particularly, it is not possible to add a universal method for arbitrary selectors to a right inlet.

floatinlet_new
t_inlet *floatinlet_new(t_object *owner, t_float *fp);

Generates a new “passive” inlet for the object that is pointed at by owner. This inlet enables numerical values to be written directly into the memory fp, without calling a dedicated method.

symbolinlet_new
t_inlet *symbolinlet_new(t_object *owner, t_symbol **sp);

Generates a new “passive” inlet for the object that is pointed at by owner. This inlet enables symbolic values to be written directly into the memory *sp, without calling a dedicated method.

pointerinlet_new
t_inlet *pointerinlet_new(t_object *owner, t_gpointer *gp);

Generates a new “passive” inlet for the object that is pointed at by owner. This inlet enables pointer to be written directly into the memory gp, without calling a dedicated method.

outlet_new
t_outlet *outlet_new(t_object *owner, t_symbol *s);

Generates a new outlet for the object that is pointed at by owner. The Symbol s indicates the type of the outlet.

symbol symbol-address outlet-type
“bang” &s_bang message (bang)
“float” &s_float message (float)
“symbol” &s_symbol message (symbol)
“pointer” &s_gpointer message (pointer)
“list” &s_list message (list)
— 0 message
“signal” &s_signal signal

There are no real differences between outlets of the various message-types. At any rate, it makes code more easily readable, if the use of outlet is shown at creation-time. For outlets for any messages a null-pointer is used. Signal-outlet must be declared with &s_signal.

Variables if the type t_object provide pointer to one outlet. Whenever a new outlet is generated, its address is stored in the object variable (*owner).ob_outlet.

If more than one message-outlet is needed, the outlet-pointers that are returned by outlet_new have to be stored manually in the data space to address the given outlets.

outlet_bang
void outlet_bang(t_outlet *x);

Outputs a “bang”-message at the outlet specified by x.

outlet_float
void outlet_float(t_outlet *x, t_float f);

Outputs a “float”-message with the numeric value f at the outlet specified by x.

outlet_symbol
void outlet_symbol(t_outlet *x, t_symbol *s);

Outputs a “symbol”-message with the symbolic value s at the outlet specified by x.

outlet_pointer
void outlet_pointer(t_outlet *x, t_gpointer *gp);

Outputs a “pointer”-message with the pointer gp at the outlet specified by x.

outlet_list
void outlet_list(t_outlet *x,
                 t_symbol *s, int argc, t_atom *argv);

Outputs a “list”-message at the outlet specified by x. The list contains argc atoms. argv points to the first element of the atom-list.

Independent of the symbol s, the selector “list” will precede the list.

To make the code more readable, s should point to the symbol list (either via gensym("list") or via &s_list).

outlet_anything
void outlet_anything(t_outlet *x,
                     t_symbol *s, int argc, t_atom *argv);

Outputs a message at the outlet specified by x.

The message-selector is specified with s. It is followed by argc atoms. argv points to the first element of the atom-list.

functions: DSP

If a class should provide methods for digital signal-processing, a method for the selector “dsp” (followed by no atoms) has to be added to this class.

Whenever Pd’s audio engine is started, all objects that provide a “dsp”-method are identified as instances of signal classes.

DSP-method
void my_dsp_method(t_mydata *x, t_signal **sp)

In the “dsp”-method a class method for signal-processing is added to the DSP-tree by the function dsp_add.

Apart from the data space x of the object, an array of signals is passed. The signals in the array are arranged from left to right, first the inlets, then the outlets.

In case there are both two in- and out-signals, this means:

pointer to signal
sp[0] left in-signal
sp[1] right in-signal
sp[2] left out-signal
sp[3] right out-signal

The signal structure contains apart from other things:

structure-element description
s_n length of the signal vector
s_vec pointer to the signal vector

The signal vector is an array of samples of type t_sample.

perform-routine
t_int *my_perform_routine(t_int *w)

A pointer w to an array (of integer) is passed to the perform-routine that is inserted into the DSP-tree by class_add.

In this array the pointers that are passed via dsp_add are stored. These pointers have to be cast back to their original type.

The first pointer is stored at w[1] !!!

The perform-routine has to return a pointer to integer, that points directly behind the memory, where the object’s pointers are stored. This means, that the return-argument equals the routine’s argument w plus the number of used pointers (as defined in the second argument of dsp_add) plus one.

CLASS_MAINSIGNALIN
CLASS_MAINSIGNALIN(<class_name>, <class_data>, <f>);

The macro CLASS_MAINSIGNALIN declares, that the class will use signal-inlets.

The first macro-argument is a pointer to the signal-class. The second argument is the type of the class-data space. The third argument is a (dummy-)floating point-variable of the data space, that is needed to automatically convert “float”-messages into signals if no signal is present at the signal-inlet.

No “float”-methods can be used for signal-inlets, that are created this way.

dsp_add
void dsp_add(t_perfroutine f, int n, ...);

Adds the perform-routine f to the DSP-tree. The perform-routine is called at each DSP-cycle.

The second argument n defines the number of following pointer-arguments.

Which pointers to which data are passed is not limited. Generally, pointers to the data space of the object and to the signal-vectors are reasonable. The length of the signal-vectors should also be passed to manipulate signals effectively.

dsp_addv
void dsp_addv(t_perfroutine f, int n, t_int *vec);

Adds the perform-routine f to the DSP-tree. The perform-routine is called at each DSP-cycle.

The second argument, n, defines the number of arguments passed in the third argument vec.

The third argument, vec, holds the pointers to the data to be passed to the perform routine f.

This method performs the same operation as dsp_add but is more flexible because its array can be manipulated at run-time based on attributes of the object. This is how you would create an object with a variable amount of inputs and/or outputs.

sys_getsr
float sys_getsr(void);

Returns the sample-rate of the system.

sys_getblksize
int sys_getblksize(void);

Returns the system top level dsp block size.

NOTE: this isn't necessarily the same as the length of the signal-vector that a signal object is expected to execute on. A switch~ or block~ object might change that. An object's “dsp”-method has access to the signal-vectors and the s_n entry of any of the t_signal's passed in give the length of the signal-vector the dsp perform-routine will execute on.

functions: memory

getbytes
void *getbytes(size_t nbytes);

Reserves nbytes bytes and returns a pointer to the allocated memory.

copybytes
void *copybytes(void *src, size_t nbytes);

Copies nbytes bytes from *src into a newly allocated memory. The address of this memory is returned.

freebytes
void freebytes(void *x, size_t nbytes);

Frees nbytes bytes at address *x.

functions: output

post
void post(const char *fmt, ...);

Writes a C-string to the Pd-console.

verbose
void verbose(int level, const char *fmt, ...);

Writes a C-string as a verbose message to the Pd-console. If level==0, the message is only printed if Pd was started in verbose mode (-v startup flag). If level==1, the message is only printed if Pd was started in more verbose mode (-v -v startup flags), and so on.

pd_error
void pd_error(void object*, const char *fmt, ...);

Writes a C-string as an error-message to the Pd-console. The error message is associated with the object that emitted it, so you can Control -Click the error message to highlight the object (or find it via the Pd-menu Find->Find last error).

The object must point to your object instance (or be NULL).

logpost
void logpost(void object*, const int level, const char *fmt, ...);

Writes a C-string as an message to the Pd-console at a given verbosity. The message is associated with the object that emitted it, so you can Control -Click the error message to highlight the object.

The object must point to your object instance (or be NULL).

The verbosity level can have the following values:

level severity
0 fatal
1 error
2 normal
3 verbose
4 more verbose
error

Previous versions of Pd had an error function to emit errors, but this has been removed as it clashed with the function of the same name in many libc implementations.

Use pd_error() instead (possibly with a NULL object)