Tired of complex template languages?
Try view components in pure Go.
gomponents are view components written in pure Go. They render to HTML 5, and make it easy for you to build reusable components. So you can focus on building your app instead of learning yet another templating language.
The API may change until version 1 is reached.
Check out www.gomponents.com for an introduction.
Made in
Features
- Build reusable view components
- Write declarative HTML5 in Go without all the strings, so you get
- Type safety
- Auto-completion
- Nice formatting with
gofmt
- Simple API that's easy to learn and use (you know most already if you know HTML)
- Useful helpers like
Text
andTextf
that insert HTML-escaped text,Map
for mapping data to components, andIf
for conditional rendering. - No external dependencies
Usage
Get the library using go get
:
go get github.com/maragudk/gomponents
The preferred way to use gomponents is with so-called dot-imports (note the dot before the gomponents/html
import),
to give you that smooth, native HTML feel:
package main
import (
"net/http"
g "github.com/maragudk/gomponents"
c "github.com/maragudk/gomponents/components"
. "github.com/maragudk/gomponents/html"
)
func main() {
_ = http.ListenAndServe("localhost:8080", http.HandlerFunc(handler))
}
func handler(w http.ResponseWriter, r *http.Request) {
_ = Page("Hi!", r.URL.Path).Render(w)
}
func Page(title, currentPath string) g.Node {
return Doctype(
HTML(
Lang("en"),
Head(
TitleEl(g.Text(title)),
StyleEl(Type("text/css"), g.Raw(".is-active{ font-weight: bold }")),
),
Body(
Navbar(currentPath),
H1(g.Text(title)),
P(g.Textf("Welcome to the page at %v.", currentPath)),
),
),
)
}
func Navbar(currentPath string) g.Node {
return Nav(
NavbarLink("/", "Home", currentPath),
NavbarLink("/about", "About", currentPath),
)
}
func NavbarLink(href, name, currentPath string) g.Node {
return A(Href(href), c.Classes{"is-active": currentPath == href}, g.Text(name))
}
Some people don't like dot-imports, and luckily it's completely optional. If you don't like dot-imports, just use regular imports.
You could also use the provided HTML5 document template to simplify your code a bit:
package main
import (
"net/http"
g "github.com/maragudk/gomponents"
c "github.com/maragudk/gomponents/components"
. "github.com/maragudk/gomponents/html"
)
func main() {
_ = http.ListenAndServe("localhost:8080", http.HandlerFunc(handler))
}
func handler(w http.ResponseWriter, r *http.Request) {
_ = Page("Hi!", r.URL.Path).Render(w)
}
func Page(title, currentPath string) g.Node {
return c.HTML5(c.HTML5Props{
Title: title,
Language: "en",
Head: []g.Node{
StyleEl(Type("text/css"), g.Raw(".is-active{ font-weight: bold }")),
},
Body: []g.Node{
Navbar(currentPath),
H1(g.Text(title)),
P(g.Textf("Welcome to the page at %v.", currentPath)),
},
})
}
func Navbar(currentPath string) g.Node {
return Nav(
NavbarLink("/", "Home", currentPath),
NavbarLink("/about", "About", currentPath),
)
}
func NavbarLink(href, name, currentPath string) g.Node {
return A(Href(href), c.Classes{"is-active": currentPath == href}, g.Text(name))
}
For more complete examples, see the examples directory.
What's up with the specially named elements and attributes?
Unfortunately, there are four main name clashes in HTML elements and attributes, so they need an El
or Attr
suffix,
respectively, to be able to co-exist in the same package in Go:
data
(DataEl
/DataAttr
)form
(FormEl
/FormAttr
)style
(StyleEl
/StyleAttr
)title
(TitleEl
/TitleAttr
)