• Stars
    star
    142
  • Rank 258,495 (Top 6 %)
  • Language
    Clojure
  • License
    MIT License
  • Created almost 4 years ago
  • Updated 2 months ago

Reviews

There are no reviews yet. Be the first to send feedback to the community and the maintainers!

Repository Details

A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine

jme-clj

A Clojure wrapper library for jMonkeyEngine. jMonkeyEngine is a 3D game engine for adventurous Java developers (now Clojure developers). It is open-source, cross-platform, and cutting-edge. Please check jMonkeyEngine Wiki if you would like to learn more about the engine, highly recommended! Also, there is jMonkeyEngine Hub that you can ask/search for questions, the community is very responsive and friendly.

The engine is used by several commercial game studios and computer-science courses. Here's a taste: jME3 Games Mashup

Justification

The best thing about making a game in Clojure is that you can modify it in a REPL while it's running. By simply reloading a namespace, your code will be injected into the game, uninhibited by the restrictions posed by tools like HotSwap. Additionally, a REPL lets you read and modify the state of your game at runtime, so you can quickly experiment and diagnose problems.

Clojure also brings the benefits of functional programming. This is becoming a big topic of discussion in gamedev circles, including by John Carmack. Part of this is due to the prevalence of multi-core hardware, making concurrency more important. Additionally, there is a general difficulty of maintaining object-oriented game codebases as they grow, due to complicated class hierarchies and state mutations.

It is from Zach Oakes's play-clj library. This summarises the delicacy of the situation perfectly.

Installation

Clojars Project

Usage

Please note that the library still in the development (alpha) stage, so there might be some breaking changes. Please have a look /test/examples for more.

(require '[jme-clj.core :refer :all])

(import '(com.jme3.math ColorRGBA))

(defn init []
  (let [box  (box 1 1 1)
        geom (geo "Box" box)
        mat  (material "Common/MatDefs/Misc/Unshaded.j3md")]
    (set* mat :color "Color" ColorRGBA/Blue)
    (set* geom :material mat)
    (add-to-root geom)))

(defsimpleapp app :init init)

(start app)

Recommended Learning Path

Demo Video

jme-clj | Clojure 3D Game Development Demo

License

MIT License

Copyright (c) 2020 Ertuğrul Çetin

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

More Repositories

1

racing-game-cljs

A 3D racing game built with ClojureScript, React and ThreeJS
Clojure
243
star
2

ClojureNews

Clojure News Web Application - (Hacker News Clone)
Clojure
220
star
3

GlueList

GlueList is brand new list implementation which is faster than classic List implementations
Java
169
star
4

re-frame-flow

Graph based visualization tool for re-frame event chains
Clojure
147
star
5

herfi

3D multiplayer game prototype written in Clojure and ClojureScript
Clojure
108
star
6

code3dworld

Learn programming in 3D World
Clojure
71
star
7

enion

Enion Online is an Epic PvP Battle game between Orcs and Humans. The game is written using Clojure and ClojureScript, and utilizes the PlayCanvas game engine.
Clojure
65
star
8

CommentRemover

Source Code Comment Remover For Java
Java
58
star
9

kezban

Utility library for Clojure and ClojureScript
Clojure
43
star
10

konva-cljs

A minimalistic ClojureScript interface to react-konva
Clojure
23
star
11

playcanvas-cljs-demo

PlayCanvas ClojureScript Demo App
JavaScript
20
star
12

overload-fn

Function overloading on type for Clojure
Clojure
19
star
13

lein-nsort

Leiningen plugin that checks that order of namespace declarations for Clojure and ClojureScript
Clojure
18
star
14

procedure.async

Async procedures for Clojure
Clojure
13
star
15

patika

Clojure routing library which is an abstraction over Liberator + Compojure
Clojure
13
star
16

babylon-cljs

3D character controller prototype project. It showcases how to integrate BabylonJS with ClojureScript.
Clojure
13
star
17

finite-cache

finite-cache is a Clojure caching library that allows you to limit the size of a cache object.
Clojure
12
star
18

asynctor

Minimal core.async inspector library for Clojure and ClojureScript
Clojure
10
star
19

datomic-backupper

Datomic Backupper
Clojure
4
star
20

segmentum

Segmentum is an unified customer data platform. Open source alternative of Segment.com
Clojure
3
star
21

spark-definitive-guide-examples

Spark: The Definitive Guide's Code in Clojure
Clojure
3
star
22

the-repl

Clojure REPL built with Java Swing GUI
Clojure
2
star
23

parse_struct

Parse C struct dumps in clojure
Clojure
1
star
24

random-clojure-fn

Chrome extension that generates random clojuredocs.org URLs to learn Clojure's standard library.
JavaScript
1
star