Rtype
Intuitive structural type notation for JavaScript.
(parameterName: Type) => ReturnType
Table of Contents
- About Rtype
- Reading Function Signatures
- Interface: User Defined Types
- Composing Types
- Event Emitters
- Comments
- References
About Rtype
- Great for simple documentation.
- Compiler-agnostic type notation - for use with ECMAScript standard tools.
- Low learning curve for JavaScript developers.
- Can embed in JS as strings, for example with rfx for easy runtime reflection.
- Standing on the shoulders of giants. Inspired by: ES6, TypeScript, Haskell, Flow, & React
What is Rtype?
Rtype is a JS-native representation of structural type interfaces with a TypeScript-inspired notation that's great for documentation.
Status: RFC
Developer preview. Please comment.
Currently in-use for production library API documentation, but breaking changes are expected.
In the future, libraries may parse rtype strings and return predicate functions for runtime type checking. Static analysis tools are also possible, but no significant developer tooling is currently available. Feel free to build some!
Why?
Perhaps the most important part of API documentation is to quickly grasp the function signatures and data structures required to work with the API. There are existing standards for this stuff, but we think we can improve on them:
- JSDoc is too verbose, not intuitive, and painful to maintain.
- TypeScript's structural types are very appealing, but opting into TypeScript's JS superset and runtime limitations is not.
We want a type representation that is very clear to modern JavaScript developers (ES2015+), that could potentially be used at runtime with simple utilities.
Why Not Just Use TypeScript?
We want the best of all worlds:
- An intuitive way to describe interfaces for the purposes of documentation, particularly function signatures.
- Runtime accessible type reflection (even in production) with optional runtime type checks that can be disabled in production (like React.PropTypes). See rfx.
- A way to specify types in standard ES2015+ code. Use any standard JS compiler. See rfx.
- An easy way to generate interface documentation (like JSDoc).
TypeScript is great for compile-time and IDE features, and you could conceivably generate docs with it, but runtime features are lacking. For example, I want the ability to query function signatures inside the program at runtime, along with the ability to turn runtime type checking on and off. AFAIK, that's not possible with TypeScript (yet - there is experimental runtime support using experimental features of the ESNext Reflect
API).
Reading Function Signatures
Function types are described by a function signature. The function signature tells you each parameter and its type, separated by a colon, and the corresponding return type:
(param: Type) => ReturnType
To make the signature familiar to readers, we use common JavaScript idioms such as destructuring, defaults, and rest parameters:
(...args: [...String]) => Any
({ count = 0: Number }) => Any
If a parameter or property has a default value, most built-in types can be inferred:
({ count = 0 }) => Any
If the type is a union or Any
, it must be specified:
({ collection = []: Array | Object }) => Any
Optionally, you may name the return value, similar to named parameters:
(param: Type) => name: Type
Or even name a signature to reuse it later on:
connect(options: Object) => connection: Object
Optional Parameters
Optional parameters can be indicated with ?
:
(param: Type, optParam?: Type) => ReturnType
Anonymous Parameters
Parameter names can be omitted:
is(Any) => Boolean
In the case of an anonymous optional parameter the type must be prefixed by ?:
:
toggle(String, ?: Boolean) => Boolean
In the case of an anonymous rest parameter, simply omit the name:
(...: [...Any]) => Array
Type Variables
Type variables are types that do not need to be declared in advance. They may represent any type, but a single type variable may only represent one type at a time in the scope of the signature being declared.
The signature for double is usually thought of like this:
double(x: Number) => Number
But what if we want it to accept objects as well?
const one = {
name: 'One',
valueOf: () => 1
};
double(one); // 2
In that case, we'll need to change the signature to use a type variable:
double(x: n) => Number
By convention, type variables are single letters and lowercased in order to visually distinguish them from predefined types. That way the reader doesn't need to scan back through documentation looking for a type declaration where there is no type declaration to be found.
Reserved Types
Builtin Types
Array, Boolean, Function, Number, Object, RegExp, String, Symbol
ArrayBuffer, Date, Error, Map, Promise, Proxy, Set, WeakMap, WeakSet
Notes
null
is part ofAny
and is not covered byObject
. If you want to allownull
withObject
, you must specify the union explicitly:Object | null
- the
Function
builtin type expands to(...args: [...Any]) => Any
Any
Type
The The special type Any
means that any type is allowed:
(...args: [...Any]) => Array
Void
Type
The The special type Void
should only be used to indicate that a function returns no meaningful value (i.e., undefined
). Since Void
is the default return type, it can be optionally omitted. Nevertheless Void
return types should usually be explicitly annotated to denote function side-effects.
set(name: String, value: String) => Void
Is equivalent to:
set(name: String, value: String)
Predicate
Type
The The special type Predicate
is a function with the following signature:
(...args: [...Any]) => Boolean
Iterable
Type
The Arrays, typed arrays, strings, maps and sets are iterable. Additionally any object that implements the @@iterator method can be iterated.
(paramName: Iterable) => Void
Is equivalent to
interface Iterator {
next() => {
done: Boolean,
value?: Any
}
}
interface IterableObject {
[Symbol.iterator]: () => Iterator
}
(paramName: IterableObject) => Void
TypedArray
Type
The It covers these contructors: Int8Array
, Uint8Array
, Uint8ClampedArray
, Int16Array
, Uint16Array
, Int32Array
, Uint32Array
, Float32Array
, Float64Array
.
Literal Types
Literals are also accepted as types.
signatureName(param1: String, param2: 'value1' | 'value2' | 'value3') => -1 | 0 | 1
Tuples
The type of arrays' elements can also be specified:
// an array that contains exactly 2 elements
[Number, String]
For β or more and 1 or more element(s) of the same type you can use the rest operator like so:
// 0 or more
[...Number]
// 1 or more
[Number...]
//which is equivalent to
[Number, ...Number]
Union Types
Union types are denoted with the pipe symbol, |
:
(userInput: String | Number) => String | Number
Negated Types
It is sometime easier and more informative to delimit a type by defining what it's not. The negation operator lets you exclude by substracting from Any
.
JSON::parse(String, reviver: Function)
=> Boolean | Number | String | Object | Array | null,
throws SyntaxError
// is less concise than
JSON::parse(String, reviver: Function)
=> !Function & !Void & !Symbol,
throws SyntaxError
// which is equivalent to
JSON::parse(String, reviver: Function)
=> !(Function | Void | Symbol),
throws SyntaxError
Constructors
Constructors in JavaScript require the new
keyword. You can identify a constructor signature using the new
keyword as if you were demonstrating usage:
new User({ username: String }) => UserInstance
In JavaScript, a class or constructor is not synonymous with an interface. The class or constructor definition describe the function signature to create the object instances. A separate signature is needed to describe the instances created by the function. For that, use a separate interface with a different name:
interface UserInstance {
username: String,
credentials: String
}
Accessor Descriptors
An accessor function is defined by prefixing a method with get
or set
.
new User({ username: String }) => {
username: String,
get name() => String,
set name(newName: String) // return type defaults to Void
}
Throwing Functions
To indicate that a function can throw an error you can use the throws
keyword.
(paramName: Type) => Type, throws: TypeError | DOMException
For the generic Error
type, you can optionally omit the throw type:
(paramName: Type) => Type, throws
Is equivalent to:
(paramName: Type) => Type, throws: Error
Dependencies
You can optionally list your functions' dependencies. In the future, add-on tools may automatically scan your functions and list dependencies for you, which could be useful for documentation and to identify polyfill requirements.
// one dependency
signatureName() => Type, requires: functionA
// several dependencies
signatureName()
=> Type,
requires: functionA, functionB
Interface: User Defined Types
You can create your own types using the interface
keyword.
An interface can spell out the structure of an object:
interface UserProfile {
name: String,
avatarUrl?: Url,
about?: String
}
Interfaces support builtin literal types:
interface UserInstance {
name: /\w+/,
description?: '',
friends?: [],
profile?: {}
}
A one-line interface doesn't need brackets:
interface Name: /\w+/
Function Interface
A regular function signature is a shorthand for a function interface:
user({ name: String, avatarUrl?: Url }) => UserInstance
A function interface must have a function signature:
interface user {
({ name: String, avatarUrl?: Url }) => UserInstance
}
For polymorphic functions, use multiple function signatures:
interface Collection {
(items: [...Array]) => [...Array],
(items: [...Object]) => [...Object]
}
If all signatures return/emit/throw/require the same thing, you can consolidate this information in one place:
interface Bar {
(String, Object),
(String, Boolean)
} => Void
Note that named function signatures in an interface block indicate methods, rather than additional function signatures:
interface Collection {
(signatureParam: Any) => Any, // Collection() signature
method1(items: [...Array]) => [...Array], // method
method2(items: [...Object]) => [...Object] // method
}
For convenience you can inline overloaded methods directly inside a function interface.
interface Foo {
(Type) => Type,
a(Object) => Void,
a(String, Number) => Void,
b(Object) => Void,
b(String, Number) => Void
}
Here is the equivalent using separate interfaces:
interface a {
(Object) => Void,
(String, Number) => Void
}
interface b {
(Object) => Void,
(String, Number) => Void
}
interface Foo {
(Type) => Type,
a,
b
}
this
Binding
Sometimes you want to define the shape of the call-site of a function; the ::
operator lets you do just that, granted that you have declared the newly bound interface.
For convenience let's reuse the previously defined IterableObject
interface:
// IterableObject::head() => Any, throws: TypeError
const head = function () {
const [first] = this;
return first;
};
head.call([1,2,3]); // 1
Dynamic Property Keys
Dynamic properties may be labeled and typed. If omitted, the type defaults to String
.
{
[id1]: {
skating: {time: 1000, money: 300},
'cooking': {time: 9999, money: 999}
},
[id2]: {
"jogging": {time: 300, money: 0}
}
// etc...
}
The preceding object can be expressed using these interfaces:
interface Expenditure {
time: Number,
money: Number
}
interface clientHobbies {
[id: Symbol]: {
// The following:
[hobby]: Expenditure
// is equivalent to
// [hobby: String]: Expenditure
}
}
Predicate Literals
Interfaces may use predicate literals, terminated by a semicolon:
interface Integer (number) => number === parseInt(number, 10);
You can combine predicate literals with interface blocks. Semicolon disambiguates:
interface EnhancedInteger (number) => number === parseInt(number, 10); {
isDivisibleBy3() => Boolean,
double() => Number
}
Multi-line example:
interface EnhancedInteger (number) => {
return number === parseInt(number, 10);
}; {
isDivisibleBy3() => Boolean,
double() => Number
}
Composing Types
Whenever you want to compose an interface out of several others, use the spread operator for that:
interface Person {
name: Name,
birthDate: Number
}
interface User {
username: String,
description?: String,
kudos = 0: Number
}
interface HumanUser {
...Person,
...User,
avatarUrl: String
}
You can also use the spread inside object type literals:
interface Company {
name: Name,
owner: { ...Person, shareStake: Number }
}
In case of a name conflict, properties with same names are merged. It means all prerequisites must be satisfied. Itβs fine to make types more specific through type literals:
interface Creature {
name: String,
character: String,
strength: (number) => (number >= 0 && number <= 100)
}
interface Human {
...Creature,
name: /^(.* )?[A-Z][a-z]+$/,
character: 'friendly' | 'grumpy'
}
To make sure we can run a static type check for you, we donβt allow merging two different literals. So this would result in a compile error:
// Invalid!
interface Professor {
...Human,
name: /^prof\. \w+$/
}
Obviously, merging incompatible interfaces is also invalid:
// Invalid!
interface Bot {
...Creature,
name: Number
}
Event Emitters
When composing an observable interface, you can use the emits
keyword to describe the events it emits:
interface Channel {
...EventEmitter
} emits: {
'messageAdded': (body: String, authorId: Number),
'memberJoined': (id: Number, { name: String, email: String })
}
// this is equivalent
interface Channel {
...EventEmitter
} emits: {
messageAdded(body: String, authorId: Number),
memberJoined(id: Number, { name: String, email: String })
}
Comments
Standard JS comment syntax applies, e.g.:
// A single-line comment, can appear at the end of a line.
/*
A multi-line comment.
Can span many lines.
*/
References
Somewhat related ideas and inspiration sources.