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DRL-Network-Path-Selection-For-Multimedia-Traffic-in-SDNs
SummerProject
AutoParking
Automated parking system, achieved by programming a real-time kernel with the FreeRTOS library (C++ and Java / NetBeans IDE and Visual Studio)MEANStack_Course
Protocols
TCP/IP and UDP put together in a chat with the Go-Back-N and Full Duplex Stop&Wait protocols (Java / NetBeans IDE)AssemblyLine
Factory assembly line based on sensors, semaphores, mailboxes and threads (Java and C++ / Netbeans IDE and Visual Studio)PowerConsumption
Management of a power consumption database (SQL / Oracle)Networks
Java project about network protocols (unicast, multicast, anycast)socketsApp
Desenvolvimento de Aplicações dual stack com sockets e endereços Multicast.ScrabbleGame
Linux terminal application to play the popular Scrabble game. Developed in the first year of college, using C.Calculator
Calculator like application developed with Assembly and emu8086.Farm_Simulator
Web Services based application using XML and WSDL integration capabilities between different technologies (Java, C#)OpenIMS_AS
Creation of an OpenIMS integrated Application Server for call taxation (Java)Champions-League-Draw-API
Built with Python and frameworks (Sanic)Floodlight-SDN-Controller
Familiarisation with Software Defined Networking. In this lab you will learn how to build SDN applications in the Floodlight SDN controller. You will also learn how to use the mininet simulator that simulates OpenFlow enabled switches in a computer using (Open vSwitch) http://openvswitch.org/ Virtual Switches in the linux kernel. You will start by following the mininet walkthrough and then you will develop an SDN app using the floodlight controller https://floodlight.atlassian.net/wiki/display/ floodlightcontroller/Floodlight+Documentation that configures the switches in a network to block the forwarding of packets to forbidden IP addresses. The application then collects data about the TCP connections to the allowed destination IP addresses. Namely it stores the sizes and arrival times of the first three packets after the TCP handshake and then the duration and byte count of the connection after it stops.Love Open Source and this site? Check out how you can help us