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ofxiOSBoost
iOS Boost Library 1.60.0 (arm64, armv7, i386, x86_64) Pre-compiled and Build Script (libc++ and libstdc++) - Boost iOSMultithreaded-Ray-Tracer
A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been adapted around Sverre Kvaale's original wxWidgets Skeleton to enhance speed, look and functionality of the original framework. Skeleton based on and for Kevin Suffern's Textbook Ray Tracing from the Ground Up.FreeImage
FreeImage library - With Fixes for ALL PLATFORMSofxOSXBoost
OSX Boost Library 1.60.0 (i386, x86_64) Pre-compiled with (libc++ and libstdc++ branches) - Boost OSXofxTexturePacker
openFrameworks Addon for SpriteSheets and Animated Sprites generated from TexturePackerofxCocosDenshion
iOS Music and Sound Engine for Games in C++ - openFrameworksofxPhysicsEditor
openFrameworks addon for loading and managing 2D Physics Geometry generated from Physics EditorofxtvOSBoost
tvOS Boost Library 1.59.0 for AppleTVOS (arm64, x86_64) Pre-compiled and Build Script (Bitcode and libc++)ofxMultiplatform
openFrameworks Multiplatform Example Template C++ (iOS, Android, Windows, Linux)apothecary-den
Apothecary Formula Automated Testing (Travis has volunteered to drink our potions!)ofxRayTracer
In progressUTSGamesProgrammingSnippets
Snippets for Game Programming 2014ofxZipUtils
Utility Addon for Zip functions (Decompress, Compress zip containers)ofxParallax
openFrameworks Addon for Parallax scenesofxAddonsScript
openFrameworks Addon for downloading ofxAddons or git repo's defined in script.ofxOboe
Android Google Oboe Low Latency Sound Engine Wrapper for openFrameworksUnity-il2cpp
il2cpp Unity Test Cloud BuildSkeleton-Ray-Tracer
Skeleton ray tracer written by Sverre Kvaale. Updated for new Visual Studio Editions by Daniel RosserofxMagicEnum
C++17 enum to std::string - std::string to enum - Magic Enum Converter Wrapper for openFrameworksGameCenterManager2
[Updated Version of GameCenterManager] for OSX and iOS (Objective-C)Love Open Source and this site? Check out how you can help us