BottomSheets源码解析
2月25日早上,Android官网更新了Support Lirary 23.2版本,其中Design Support Library库新加一个新的东西:Bottom Sheets。然后,第一时间写了篇Teach you how to use Design Support Library: Bottom Sheets,只是简单的讲了它的使用和使用的一些规范。
这篇文章我带大家看看BottomSheetBehavior的源码,能力有限,写的不好的地方,请尽力吐槽。好了,不说废话,直接主题
我们先简单的看下用法
// The View with the BottomSheetBehavior
View bottomSheet = coordinatorLayout.findViewById(R.id.bottom_sheet);
final BottomSheetBehavior behavior = BottomSheetBehavior.from(bottomSheet);
behavior.setBottomSheetCallback(new BottomSheetBehavior.BottomSheetCallback() {
@Override
public void onStateChanged(@NonNull View bottomSheet, int newState) {
//这里是bottomSheet 状态的改变回调
}
@Override
public void onSlide(@NonNull View bottomSheet, float slideOffset) {
//这里是拖拽中的回调,根据slideOffset可以做一些动画
}
});
对于切换状态,你也可以手动调用behavior.setState(int state);
state 的值你可以看我的上一篇戳我
BottomSheetBehavior的定义如下
public class BottomSheetBehavior<V extends View> extends CoordinatorLayout.Behavior<V>
继承自CoordinatorLayout.Behavior,BottomSheetBehavior.from(V view)
方法获得了BootomSheetBehavior的实例,我们进去看看它怎么实现的。
public static <V extends View> BottomSheetBehavior<V> from(V view) {
ViewGroup.LayoutParams params = view.getLayoutParams();
if (!(params instanceof CoordinatorLayout.LayoutParams)) {
throw new IllegalArgumentException("The view is not a child of CoordinatorLayout");
}
CoordinatorLayout.Behavior behavior = ((CoordinatorLayout.LayoutParams) params)
.getBehavior();
if (!(behavior instanceof BottomSheetBehavior)) {
throw new IllegalArgumentException(
"The view is not associated with BottomSheetBehavior");
}
return (BottomSheetBehavior<V>) behavior;
}
源码中看出根据传入的参数view的LayoutParams是不是 CoordinatorLayout.LayoutParams,若不是,将抛出"The view is not a child of CoordinatorLayout"的异常,通过 ((CoordinatorLayout.LayoutParams) params).getBehavior()
获得一个behavior并判断是不是BottomSheetBehavior,若不是,就抛出异常"The view is not associated with BottomSheetBehavior",都符合就返回了BottomSheetBehavior的实例。这里我们可以知道behavior保存在 CoordinatorLayout.LayoutParams里,那它是
怎么保存的呢,怀着好奇心,我们去看看CoordinatorLayout.LayoutParams中的源码,在LayoutParams的构造函数中,有这么一句:
if (mBehaviorResolved) {
mBehavior = parseBehavior(context, attrs, a.getString(
R.styleable.CoordinatorLayout_LayoutParams_layout_behavior));
}
顺藤摸瓜,我们在跟进去看看parseBehavior做了什么
static final Class<?>[] CONSTRUCTOR_PARAMS = new Class<?>[] {
Context.class,
AttributeSet.class
};
static Behavior parseBehavior(Context context, AttributeSet attrs, String name) {
/*
*省略部分代码
*/
try {
/*
*省略部分代码
*/
Constructor<Behavior> c = constructors.get(fullName);
if (c == null) {
final Class<Behavior> clazz = (Class<Behavior>) Class.forName(fullName, true,
context.getClassLoader());
c = clazz.getConstructor(CONSTRUCTOR_PARAMS);
c.setAccessible(true);
constructors.put(fullName, c);
}
return c.newInstance(context, attrs);
} catch (Exception e) {
throw new RuntimeException("Could not inflate Behavior subclass " + fullName, e);
}
}
这里做的事情很简单,就是在实例化CoordinatorLayout.LayoutParams时反射生成Behavior实例,这就是为什么自定义behavior需要重写如下的构造函数
public class CjjBehavior extends CoordinatorLayout.Behavior{
public CjjBehavior(Context context, AttributeSet attrs) {
super(context, attrs);
}
}
不然就会看到"Could not inflate Behavior subclass ..."异常 。
目前为止,我们只是了解了CoordinatorLayout.Behavior相关的东西,还是不知道BottomSheetBehavior实现的原理,别急,这就和你说说。
###view布局
当你的View持有Behavior的时候,
CoordinatorLayout 在 onLayout 的时候会调用Behavior.onLayoutChild
方法进行布局.
####注意:我们将持有的Behavior 的View 叫做BehaviorView
我们查看onLayoutChild 的源码
@Override
public boolean onLayoutChild(CoordinatorLayout parent, V child, int layoutDirection) {
// First let the parent lay it out
if (mState != STATE_DRAGGING && mState != STATE_SETTLING) {
parent.onLayoutChild(child, layoutDirection);
}
// Offset the bottom sheet
mParentHeight = parent.getHeight();
mMinOffset = Math.max(0, mParentHeight - child.getHeight());
mMaxOffset = mParentHeight - mPeekHeight;
if (mState == STATE_EXPANDED) {
ViewCompat.offsetTopAndBottom(child, mMinOffset);
} else if (mHideable && mState == STATE_HIDDEN) {
ViewCompat.offsetTopAndBottom(child, mParentHeight);
} else if (mState == STATE_COLLAPSED) {
ViewCompat.offsetTopAndBottom(child, mMaxOffset);
}
if (mViewDragHelper == null) {
mViewDragHelper = ViewDragHelper.create(parent, mDragCallback);
}
mViewRef = new WeakReference<>(child);
mNestedScrollingChildRef = new WeakReference<>(findScrollingChild(child));
return true;
}
这里主要做了几件事情:
-
对BehaviorView 的摆放:先调用父类 对 BehaviorView 进行布局,根据 PeekHeight 和 State 对 BehaviorView 位置的进行偏移,偏移到合适的位置.
-
对mMinOffset,mMaxOffset的计算,根据mMinOffset 和mMaxOffset 可以确定BehaviorView 的偏移范围.即 距离CoordinatorLayout 原点 Y轴mMinOffset 到mMaxOffset;
-
始化了ViewDragHelper 类.ViewDragHelper是一个非常厉害的组件.我们这边使用它处理进行拖拽和滑动事件.
-
存储BehaviorView 的软引用和递归找到第一个NestedScrollingChild组件,当然NestedScrollingChild也可以为空.下面的逻辑对于NestedScrollingChild为空的情况做了处理的.
onLayoutChild做的事情还是挺少的.算是一些初始化的东西
因为State 默认为STATE_COLLAPSED,偏移量为ParentHeight - PeekHeight, 这时候BehaviorView 被往下调整了,露出屏幕的高度为PeekHeight 的大小.
在Android 5.0上可能是因为优化的原因还是别的因素. 当一开始的 PeekHeight为0的时候 整个BehaviorView 被移到屏幕外, 它就不会被绘制上去.导致你看不到BehaviorView的画面,但是它是存在的.实实在在存在着
我的好基友dim给出了解决方案Android support 23.2 使用BottomSheetBehavior 的坑
###事件拦截 ####touch 事件会先被onInterceptTouchEvent()捕获,进行判断是否拦截.
@Override
public boolean onInterceptTouchEvent(CoordinatorLayout parent, V child, MotionEvent event) {
if (!child.isShown()) {
return false;
}
int action = MotionEventCompat.getActionMasked(event);
// Record the velocity
if (action == MotionEvent.ACTION_DOWN) {
reset();
}
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(event);
switch (action) {
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
mTouchingScrollingChild = false;
mActivePointerId = MotionEvent.INVALID_POINTER_ID;
// Reset the ignore flag
if (mIgnoreEvents) {
mIgnoreEvents = false;
return false;
}
break;
case MotionEvent.ACTION_DOWN:
int initialX = (int) event.getX();
mInitialY = (int) event.getY();
View scroll = mNestedScrollingChildRef.get();
if (scroll != null && parent.isPointInChildBounds(scroll, initialX, mInitialY)) {
mActivePointerId = event.getPointerId(event.getActionIndex());
mTouchingScrollingChild = true;
}
mIgnoreEvents = mActivePointerId == MotionEvent.INVALID_POINTER_ID &&
!parent.isPointInChildBounds(child, initialX, mInitialY);
break;
}
if (!mIgnoreEvents && mViewDragHelper.shouldInterceptTouchEvent(event)) {
return true;
}
// We have to handle cases that the ViewDragHelper does not capture the bottom sheet because
// it is not the top most view of its parent. This is not necessary when the touch event is
// happening over the scrolling content as nested scrolling logic handles that case.
View scroll = mNestedScrollingChildRef.get();
return action == MotionEvent.ACTION_MOVE && scroll != null &&
!mIgnoreEvents && mState != STATE_DRAGGING &&
!parent.isPointInChildBounds(scroll, (int) event.getX(), (int) event.getY()) &&
Math.abs(mInitialY - event.getY()) > mViewDragHelper.getTouchSlop();
}
####onInterceptTouchEvent 做了几件事情:
-
判断是否拦截事件.先使用mViewDragHelper.shouldInterceptTouchEvent(event)拦截.
-
使用mVelocityTracker 记录手指动作,用于后期计算Y 轴速率.
-
判断点击事件是否在NestedChildView 上,将 boolean 存到mTouchingScrollingChild 标记位中,这个主要是用于ViewDragHelper.Callback 中的判断.
-
ACTION_UP 和ACTION_CANCEL 对标记位进行复位,好在下一轮 Touch 事件中使用.
####onTouchEvent处理
@Override
public boolean onTouchEvent(CoordinatorLayout parent, V child, MotionEvent event) {
if (!child.isShown()) {
return false;
}
int action = MotionEventCompat.getActionMasked(event);
if (mState == STATE_DRAGGING && action == MotionEvent.ACTION_DOWN) {
return true;
}
mViewDragHelper.processTouchEvent(event);
// Record the velocity
if (action == MotionEvent.ACTION_DOWN) {
reset();
}
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(event);
// The ViewDragHelper tries to capture only the top-most View. We have to explicitly tell it
// to capture the bottom sheet in case it is not captured and the touch slop is passed.
if (action == MotionEvent.ACTION_MOVE) {
if (Math.abs(mInitialY - event.getY()) > mViewDragHelper.getTouchSlop()) {
mViewDragHelper.captureChildView(child, event.getPointerId(event.getActionIndex()));
}
}
return true;
}
####onTouchEvent 主要做了几件事情:
-
使用mVelocityTracker 记录手指动作.用于后期计算Y 轴速率.
-
使用mViewDragHelper 处理Touch 事件.可能会产生拖动效果.
-
mViewDragHelper 在滑动的时候对BehaviorView 的再一次捕获.再一次明确告诉ViewDragHelper 我要移动的是BehaviorView 组件.什么情况需要主动告诉ViewDragHelper ?比如:当你点击在BehaviorView 的区域,但是BehaviorView 的视图的层级不是最高的,或者你点击的区域不在 BehaviorView 上,ViewDragHelper 在做处理滑动的时候找不到BehaviorView, 这个时候你要手动告知它现在要移动的是BehaviorView,情景类似ViewDragHelper处理EdgeDrag 的样子.
####注意 即使你的onInterceptTouchEvent 返回false,也可能因为下面的View 没有处理这个Touch事件,而导致Touch 事件上发被Behavior的onTouchEvent 被截取.
NestedScrolling事件处理
当 CoordinatorLayout 的子控件有 NestedScrollingChild 产生 Nested 事件的时候.会调用onStartNestedScroll 这个方法
@Override
public boolean onStartNestedScroll(CoordinatorLayout coordinatorLayout, V child,
View directTargetChild, View target, int nestedScrollAxes) {
return (nestedScrollAxes & ViewCompat.SCROLL_AXIS_VERTICAL) != 0;//滑动Y轴方向的判断
}
返回值 true :表示 BehaviorView 要和NestedScrollingChild 配合消耗这个 NestedScrolling 事件,这里可以看出只要是纵向的滑动都会返回true.
####onNestedPreScroll
NestedScrollingChild的在滑动的时候会触发onNestedPreScroll
方法,询问BehaviorView消耗多少Y轴上面的滑动.
@Override
public void onNestedPreScroll(CoordinatorLayout coordinatorLayout, V child, View target, int dx,
int dy, int[] consumed) {
View scrollingChild = mNestedScrollingChildRef.get();
if (target != scrollingChild) {
return;
}
int currentTop = child.getTop();
int newTop = currentTop - dy;
if (dy > 0) { // Upward
if (newTop < mMinOffset) {
consumed[1] = currentTop - mMinOffset;
ViewCompat.offsetTopAndBottom(child, -consumed[1]);
setStateInternal(STATE_EXPANDED);
} else {
consumed[1] = dy;
ViewCompat.offsetTopAndBottom(child, -dy);
setStateInternal(STATE_DRAGGING);
}
} else if (dy < 0) { // Downward
if (!ViewCompat.canScrollVertically(target, -1)) {
if (newTop <= mMaxOffset || mHideable) {
consumed[1] = dy;
ViewCompat.offsetTopAndBottom(child, -dy);
setStateInternal(STATE_DRAGGING);
} else {
consumed[1] = currentTop - mMaxOffset;
ViewCompat.offsetTopAndBottom(child, -consumed[1]);
setStateInternal(STATE_COLLAPSED);
}
}
}
dispatchOnSlide(child.getTop());
mLastNestedScrollDy = dy;
mNestedScrolled = true;
}
####onNestedPreScroll 方法主要做几件事情:
-
判断发起NestedScrolling 的 View 是否是我们在onLayoutChild 找到的那个控件.不是的话,不做处理.不处理就是不消耗y 轴,把所有的Scroll 交给发起的 View 自己消耗.
-
根据dy 判断方向,根据之前的偏移范围算出偏移量.使用
ViewCompat.offsetTopAndBottom
对BehaviorView 进行偏移操作. -
消耗Y轴的偏移量.发起 NestedScrollingChild 会自动响应剩下的部分
其中comsume[]是个数组,consumed[1]表示 Parent 在 Y 轴消耗的值, NestedScrollingChild 会消耗除BehaviorView消耗剩下的那部分( 比如: NestedScrollingChild 要滑动20像素,因为BehaviorView消耗了10像素,最后NestedScrollingChild 只滑动了10像素);
onStopNestedScroll
在Nestd事件结束触发.
主要做的事情:
根据BehaviorView当前的状态对它的最终位置的确定,有必要的话调用ViewDragHelper.smoothSlideViewTo
进行滑动.
####注意
当你是往下滑动且Hideable 为 true ,他会
使用上面计算的Y轴的速率的判断.是否应该切换到Hideable 的状态.
####onNestedPreFling 这个是 NestedScrollingChild 要滑行时候触发的,询问 BehaviorView是否消耗这个滑行.
@Override
public boolean onNestedPreFling(CoordinatorLayout coordinatorLayout, V child, View target,
float velocityX, float velocityY) {
return target == mNestedScrollingChildRef.get() &&
(mState != STATE_EXPANDED ||
super.onNestedPreFling(coordinatorLayout, child, target,
velocityX, velocityY));
}
处理逻辑是:发起Nested事件要与onLayoutChild 找到的那个控件一致且当前状态是一个STATE_EXPANDED状态.
返回值: true表示BehaviorView 消耗滑行事件,那么NestedScrollingChild就不会有滑行了
####ViewDragHelper.Callback ViewDragHelper网上教程挺多的,就不多讲了,他主要是处理滑动拖拽的.
####小技巧 在说说一个小技巧,Android官网中有这样一句话:Enums often require more than twice as much memory as static constants. You should strictly avoid using enums on Android,就是说枚举比静态常量更加耗费内存,我们应该避免使用,然后我看BottomSheetBehavior源码中 mState 是这样定义的:
public static final int STATE_DRAGGING = 1;
public static final int STATE_SETTLING = 2;
public static final int STATE_EXPANDED = 3;
public static final int STATE_COLLAPSED = 4;
public static final int STATE_HIDDEN = 5;
@IntDef({STATE_EXPANDED, STATE_COLLAPSED, STATE_DRAGGING, STATE_SETTLING, STATE_HIDDEN})
@Retention(RetentionPolicy.SOURCE)
public @interface State {}
@State
private int mState = STATE_COLLAPSED;
弥补了Android不建议使用枚举的缺陷。
###Have a nice weekend ! Bye bye.
转载请注明出处,不然我咬你哦!
###Thanks: dim
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