ImHex Database
This repository serves as a database for files to use with the ImHex Hex Editor. It currently contains
- Patterns - Binary Format definitions for the Pattern Language
- Pattern Libraries - Libraries that make using the Pattern Language easier
- Magic Files - Custom magic file definitions for the use with libmagic
- Encodings - Custom encodings in the .tbl format
- Data Processor Nodes - Custom nodes made for ImHex's Data Processor
- Themes - Custom themes for ImHex
- Constants - Constants definition files
- Scripts - Various scripts to generate code or automate some tasks
- Yara - Custom Yara rules
Submissions
Most files in this repository have been submitted by the community. Please feel free to open a PR on your own and add files to it! Everything will immediately show up in ImHex's Content Store and gets bundled with the next release of ImHex.
Table of Contents
Hex Patterns
Name | MIME | Path | Description |
---|---|---|---|
AFE2 | patterns/afe2.hexpat |
Nintendo Switch Atmosphรจre CFW Fatal Error log | |
AR | application/x-archive |
patterns/ar.hexpat |
Static library archive files |
ARM VTOR | patterns/arm_cm_vtor.hexpat |
ARM Cortex M Vector Table Layout | |
Bencode | application/x-bittorrent |
patterns/bencode.hexpat |
Bencode encoding, used by Torrent files |
BMP | image/bmp |
patterns/bmp.hexpat |
OS2/Windows Bitmap files |
BSON | application/bson |
patterns/bson.hexpat |
BSON (Binary JSON) format |
BSP | patterns/bsp_goldsrc.hexpat |
GoldSrc engine maps format (used in Half-Life 1) | |
CCHVA | patterns/cchva.hexpat |
Command and Conquer Voxel Animation | |
CCVXL | patterns/ccvxl.hexpat |
Command and Conquer Voxel Model | |
CCPAL | patterns/ccpal.hexpat |
Command and Conquer Voxel Palette | |
CHM | patterns/chm.hexpat |
Windows HtmlHelp Data (ITSF / CHM) | |
COFF | application/x-coff |
patterns/coff.hexpat |
Common Object File Format (COFF) executable |
CPIO | application/x-cpio |
patterns/cpio.hexpat |
Old Binary CPIO Format |
CrashLvl | patterns/Crashlvl.hexpat |
Crash Bandicoot - Back in Time (fan game) User created flashback tapes level format | |
DDS | image/vnd-ms.dds |
patterns/dds.hexpat |
DirectDraw Surface |
DEX | patterns/dex.hexpat |
Dalvik EXecutable Format | |
DMG | patterns/dmg.hexpat |
Apple Disk Image Trailer (DMG) | |
DS_Store | application/octet-stream |
patterns/dsstore.hexpat |
.DS_Store file format |
DTA | patterns/max_v104.hexpat |
Mechanized Assault and Exploration v1.04 (strategy game) save file format | |
ELF | application/x-executable |
patterns/elf.hexpat |
ELF header in elf binaries |
EVTX | patterns/evtx.hexpat |
MS Windows Vista Event Log | |
FDT | patterns/fdt.hexpat |
Flat Linux Device Tree blob | |
File System | patterns/fs.hexpat |
Drive File System | |
FLAC | audio/flac |
patterns/flac.hexpat |
Free Lossless Audio Codec, FLAC Audio Format |
GB | application/x-gameboy-rom |
patterns/gb.hexpat |
Gameboy ROM |
GIF | image/gif |
patterns/gif.hexpat |
GIF image files |
GZIP | application/gzip |
patterns/gzip.hexpat |
GZip compressed data format |
ICO | patterns/ico.hexpat |
Icon (.ico) or Cursor (.cur) files | |
ID3 | audio/mpeg |
patterns/id3.hexpat |
ID3 tags in MP3 files |
Intel HEX | patterns/intel_hex.hexpat |
Intel hexadecimal object file format definition | |
IP | patterns/ip.hexpat |
Ethernet II Frames (IP Packets) | |
ISO | patterns/iso.hexpat |
ISO 9660 file system | |
Java Class | application/x-java-applet |
patterns/java_class.hexpat |
Java Class files |
JPEG | image/jpeg |
patterns/jpeg.hexpat |
JPEG Image Format |
Lua 5.4 | patterns/lua54.hexpat |
Lua 5.4 bytecode | |
Mach-O | application/x-mach-binary |
patterns/macho.hexpat |
Mach-O executable |
MIDI | audio/midi |
patterns/midi.hexpat |
MIDI header, event fields provided |
MiniDump | application/x-dmp |
patterns/minidump.hexpat |
Windows MiniDump files |
mp4 | video/mp4 |
patterns/mp4.hexpat |
MPEG-4 Part 14 digital multimedia container format |
msgpack | application/x-msgpack |
patterns/msgpack.hexpat |
MessagePack binary serialization format |
NACP | patterns/nacp.hexpat |
Nintendo Switch NACP files | |
NBT | patterns/nbt.hexpat |
Minecraft NBT format | |
NE | patterns/ne.hexpat |
NE header and Standard NE fields | |
NRO | patterns/nro.hexpat |
Nintendo Switch NRO files | |
NTAG | patterns/ntag.hexpat |
NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC | |
OGG | audio/ogg |
patterns/ogg.hexpat |
OGG Audio format |
PCAP | application/vnd.tcpdump.pcap |
patterns/pcap.hexpat |
pcap header and packets |
PCX | application/x-pcx |
patterns/pcx.hexpat |
PCX Image format |
PE | application/x-dosexec |
patterns/pe.hexpat |
PE header, COFF header, Standard COFF fields and Windows Specific fields |
PFS0 | patterns/pfs0.hexpat |
Nintendo Switch PFS0 archive (NSP files) | |
PIF | image/pif |
patterns/pif.hexpat |
PIF Image Format |
PNG | image/png |
patterns/png.hexpat |
PNG image files |
PRODINFO | patterns/prodinfo.hexpat |
Nintendo Switch PRODINFO | |
Protobuf | patterns/protobuf.hexpat |
Google Protobuf encoding | |
QBCL | patterns/qbcl.hexpat |
Qubicle voxel scene project file | |
QOI | image/qoi |
patterns/qoi.hexpat |
QOI image files |
Shell Link | application/x-ms-shortcut |
patterns/lnk.hexpat |
Windows Shell Link file format |
SPIRV | patterns/spirv.hexpat |
SPIR-V header and instructions | |
STL | model/stl |
patterns/stl.hexpat |
STL 3D Model format |
StuffItV5 | application/x-stuffit |
patterns/sit5.hexpat |
StuffIt V5 archive |
TAR | application/x-tar |
patterns/tar.hexpat |
Tar file format |
TIFF | image/tiff |
patterns/tiff.hexpat |
Tag Image File Format |
TGA | image/tga |
patterns/tga.hexpat |
Truevision TGA/TARGA image |
UEFI | patterns/uefi.hexpat ` |
UEFI structs for parsing efivars | |
UF2 | patterns/uf2.hexpat |
USB Flashing Format | |
VDF | patterns/vdf.hexpat |
Binary Value Data Format (.vdf) files | |
VHDX | patterns/vhdx.hexpat |
Microsoft Hyper-V Virtual Hard Disk format | |
WAV | audio/x-wav |
patterns/wav.hexpat |
RIFF header, WAVE header, PCM header |
WAD | patterns/wad.hexpat |
DOOM WAD Archive | |
XBEH | audio/x-xbox-executable |
patterns/xbeh.hexpat |
Xbox executable |
XCI | patterns/xci.hexpat |
Nintendo Switch XCI cardridge ROM | |
Xilinx BIT | patterns/xilinx_bit.hexpat |
Xilinx FPGA Bitstreams | |
ZIP | application/zip |
patterns/zip.hexpat |
End of Central Directory Header, Central Directory File Headers |
ZSTD | application/zstd |
patterns/zstd.hexpat |
Zstandard compressed data format |
Scripts
Name | Path | Description |
---|---|---|
svd2pat | scripts/svd2pat.py |
Converts a ARM .svd register MMIO definition file into a pattern |
csv2tbl | scripts/csv2tbl.py |
Converts a 010 editor CSV encoding file into a table file |
Pattern Libraries
Name | Path | Description |
---|---|---|
libstd | includes/std/* |
Pattern Language Standard Libaray |
libtype | includes/type/* |
Various custom types with special formatters |
libhex | includes/hex/* |
Functions to interact with ImHex |
Yara rules
Name | Path | Description |
---|---|---|
Official Rules | yara/official_rules/* |
Official Yara rules repository |
Magic files
Name | Path | Description |
---|---|---|
Nintendo Switch | magic/nintendo_switch_magic |
Identifies common file types used on the Nintendo Switch |
Portable Executable | magic/portable_executable_magic |
Identifies PE files used on Windows |
Constants files
Name | Path | Description |
---|---|---|
CRC-16 | constants/crc16.json |
Constants associated with CRC-16 operations |
CRC-32 | constants/crc32.json |
Constants associated with CRC-32 operations |
HTTP-Codes | constants/http_status.json |
HTTP Status code values |
Linux Error Codes | constants/linux_errors.json |
Values of Linux error results |
Encoding files
Name | Path | Description |
---|---|---|
Arabic ISO | encodings/arabic_iso.tbl |
Arabic ISO encoding |
Arabic Windows | encodings/arabic_windows.tbl |
Arabic Windows encoding |
ASCII | encodings/ascii.tbl |
Regular ASCII encoding |
ASCII+ANSI | encodings/ascii_ansi.tbl |
Extended ASCII encoding |
ASCII+OEM | encodings/ascii_oem.tbl |
ASCII encoding with Windows OEM characters |
Baltic ISO | encodings/baltic_iso.tbl |
Baltic ISO encoding |
Baltic Windows | encodings/baltic_windows.tbl |
Baltic Windows encoding |
Cyrillic ISO | encodings/cyrillic_iso.tbl |
Cyrillic ISO encoding |
Cyrillic Windows | encodings/cyrillic_windows.tbl |
Cyrillic Windows encoding |
Cyrillic KOI8-R | encodings/cyrillic_koi8_r.tbl |
Cyrillic KOI8-R encoding (Russian Characters) |
Cyrillic KOI8-U | encodings/cyrillic_koi8_u.tbl |
Cyrillic KOI8-U encoding (Ukranian Characters) |
Eastern Europe ISO | encodings/eastern_europe_iso.tbl |
Eastern Europe ISO encoding |
Eastern Europe Windows | encodings/eastern_europe_windows.tbl |
Eastern Europe Windows encoding |
EBCDIC | encodings/ebcdic.tbl |
Extended Binary Coded Decimal Interchange Code, developed by IBM for their Main Frames |
EUC-JP | encodings/euc_jp.tbl |
EUC-JP encoding with NEC special and IBM extended characters |
EUC-KR | encodings/euc_kr.tbl |
EUC-KR encoding |
Greek ISO | encodings/greek_iso.tbl |
Greek ISO encoding |
Greek Windows | encodings/greek_windows.tbl |
Greek Windows encoding |
Hebrew ISO | encodings/hebrew_iso.tbl |
Hebrew ISO encoding |
Hebrew Windows | encodings/hebrew_windows.tbl |
Hebrew Windows encoding |
ISO/IEC 646 | encodings/iso_646.tbl |
ISO/IEC 646 encoding, an older version of ASCII |
ISO/IEC 6937 | encodings/iso_6937.tbl |
ISO/IEC 6937 encoding, an extension of ASCII containing additional character |
JIS 0201 | encodings/jis_x_0201.tbl |
JIS X 0201 encoding in UTF-8 |
JIS X 0211 | encodings/jis_x_0211.tbl |
JIS X 0211 encoding in UTF-8 |
JIS 0213 | encodings/jis_x_0213.tbl |
JIS X 0213 encoding in UTF-8 |
Macintosh | encodings/macintosh.tbl |
Macintosh character encoding used by the Kermit protocol |
Pokรฉmon (English, Generation 1) | encodings/pokegen1_en.tbl |
Character encoding used by the English generation 1 Pokรฉmon games |
Pokรฉmon (English, Generation 3) | encodings/pokegen3_en.tbl |
Character encoding used by the English generation 3 Pokรฉmon games |
Shift-JIS UTF-8 | encodings/shiftjis.tbl |
Shift-JIS encoding in UTF-8 |
Thai | encodings/thai.tbl |
Thai character encoding |
Turkish ISO | encodings/turkish_iso.tbl |
Turkish ISO encoding |
Turkish Windows | encodings/turkish_windows.tbl |
Turkish Windows encoding |
UTF-8 | encodings/utf8.tbl |
UTF-8 encoding |
Vietnamese | encodings/vietnamese.tbl |
Vietnamese character encoding |
Data Processor Nodes
Name | Path | Description |
---|---|---|
Caesar Cipher | nodes/caesar.hexnode |
Simple adjustable per-byte Caecar Cipher (ROT) |
XOR Cipher | nodes/xor.hexnode |
XORs a input with a repeating XOR pad |
Themes
Name | Path | Description |
---|---|---|
Visual Studio Dark | themes/vs_dark.json |
Theme similar to Visual Studio's Dark theme |
Solarized Dark | themes/solarized_dark.json |
Solarized Dark Theme |