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Spark
CrystallineBox
A rendering engine to research the relatively new Vulkan and D3D12 rendering APIs and other IHV features (Path tracing, NVidia mesh & task shaders).RustySpark
RustySpark is the Rust equivalent to the game engine subsystems of the Spark (C++) project. It shall serve as a research basis to check if Rust can compete with C++ game idioms and techniques.CompileTimeHashedString
Implementation of a compile-time hashed string based in the method presented by Stefan Reinalter in Game Engine Gems 3 "Compile-Time String Hashing in C++"Spark-X
Spark-X is a tool used to measure execution time of other executables (used for reliable cross-language benchmarks)AquariumMayhem
Aquarium Simulation using Nvidia Flex and Unreal Engine 4.16.0CVector
A custom vector implementation in C++ that can be used as a replacement for std::vectorLove Open Source and this site? Check out how you can help us