VoxLords
Play the game here: http://voxlords.webgl.nu
Also on Chrome Experiments: https://www.chromeexperiments.com/experiment/voxlords
A little game engine test: http://threejs.webgl.nu
Description
VoxLords is a ThreeJS WebGL game with a simple voxel engine. It also provides a implementation for loading .vox files that are created with MagicaVoxel (https://voxel.codeplex.com/).
The code is free to use but I would appreciate if you give me credit when using it.
The code has NOT been polished and is provided "as is". There are a lot of code that are redundant and there are tons of improvements that can be made.
I haven't had time to create some description of the code layout but if you have any questions, feel free to contact me ([email protected]).
The game implements the following (and more):
- Voxel engine with chunks
- Basic greedy algorithm for optimizing chunks
- Sound loader with volume based on length to objects
- Basic block physics
- Voxel explosions
- Reading game maps from PNG image files
- ".vox" file loading into chunks
- etc..
Testing
Install nodejs and run "cd server; nodejs server.js". Then point your browser to http://localhost:8081