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UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.SuperCharacterController
Unity custom character controllerToonWaterShader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.UnityCameraShake
Source code for Camera Shake tutorial for Unity. Generates pseudo-random camera shake using Perlin noise.2DCharacterControllerTutorial
Source code for 2D Character Controller tutorial for Unity.UnityPhysics-GameObjects
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).ParsecUnity
Unity wrapper for Parsec SDK C# bindings to allow hosting and joining Parsec sessions within a Unity app.FixedPoint-Sharp-Unity
Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-SharpUnityCrossPlatformDeterministicFloats
Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.GLHF
Literally nothingChatGPT-2DPhysics
FusionDemo
UnityLogViewer
Displays Player.log files in a window similar to the standard Unity Editor Console. Currently an editor script, though that could change.Love Open Source and this site? Check out how you can help us