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Gaia
Gaia Physics EngineShortest-Path-to-Boundary-for-Self-Intersecting-Meshes
Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting MeshesTinyVBD
A tiny version of VBD, focused on mass spring strand simulation.MeshFrame2
An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.CuMatrix
Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including bufferLBS-Deformation
A C++ library that handles skeleton deformation via linear blend skinning(LBS)NormalEstimatePatchShift
Capturing-Detailed-Deformations-of-Moving-Human-Bodies
The code for our Siggraph 2021 paper, Capturing Detailed Deformations of Moving Human BodiesCollisionHandling
fungusDetection
Matlab่ไธๆฃๆต่ฏๅซ้กน็ฎPyToolKit
Glider-A-High-Performance-GPU-Collision-Detector
SkelFit
Tool Kit used in skeleton fitting projectnew_chessboards_test
CCDN - Checkerboard Corner Detection Network for Robust Camera CalibrationCVCalibToolBox
STN-MNIST-Recognition
An example of using STN(spatial_transformer_network) to detect augmented MNIST dataVTKVisulization
NormalEstimation
Normal Vector Estimation For PointCloud in Matlab VersionDeformationModel
Low dimensional model to describe motionsLove Open Source and this site? Check out how you can help us