• Stars
    star
    3
  • Rank 3,963,521 (Top 79 %)
  • Language
    Haskell
  • Created about 16 years ago
  • Updated about 16 years ago

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Repository Details

A simple physics engine with demo programs using OpenGL for rendering. Graphics applications especially those that use OpenGL for rendering require a lot of State manipulation, for which purely functional programming languages are not particularly elegant at. Decided to use Haskell anyway as my objective was basically do something non-trivial in Haskell.