yasuo (@yasuohasegawa)
  • Stars
    star
    160
  • Global Rank 146,456 (Top 6 %)
  • Followers 33
  • Following 11
  • Registered almost 12 years ago
  • Most used languages
    C#
    62.5 %
    Swift
    15.0 %
    ShaderLab
    12.5 %
    C++
    7.5 %
    Python
    2.5 %
  • Location 🇯🇵 Japan
  • Country Total Rank 3,181
  • Country Ranking
    ShaderLab
    22
    C#
    212
    Swift
    645
    C++
    1,569
    Python
    3,407

Top repositories

1

UnityRainDropShader

It already exists port of this shader. Just in case, a simple one and no blur effect.
ShaderLab
28
star
2

UnityFakeVolumetricFog

This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.
C#
20
star
3

SVGPainterUnity

SVG Line Painter for Unity
C#
19
star
4

UnityTensorFlowCNNTest

This is an example code of a CNN for MNIST handwritten digit recognition with Unity Tensorflow at runtime.
C#
10
star
5

UnityShaderPaint

Simple paint code using shader.
C#
8
star
6

UnityComputeProceduralMap

It's just one of my compute shader demo. It results that it takes only 19 SetPass calls and 25 batches to make this demo.
C#
6
star
7

GLSLToHLSL

Very lazy GLSL to HLSL converter for Unity
Python
6
star
8

UnityGeometryShaderSample

This is an example code of a geometry shader animation.
ShaderLab
5
star
9

UnityVisionMLSample

This project is the sample code of working with ARFoiundation, Vision framework, and CoreML.
ShaderLab
4
star
10

SplineMeshTube

Create mesh tube with spline curve.
C++
4
star
11

UnitySplineMeshPipe

Spline-based mesh generation
C#
4
star
12

UnityVerletPhysicsSample

This is a sample code of the Verlet Physics in Unity.
C#
4
star
13

SimpleECSAndJobsystemSample

This is very simple ECS and Jobsystlm sample. You need Unity editor version 2018b12 to test.
C#
3
star
14

SimpleRssReaderWithSwiftUI

It's a sample code of loading RSS data with the SwiftUI.
Swift
3
star
15

EcsSvgPainterUnity

Very shitty code for trying out ECS. Animation things are not using Job System. It only works on 2018b12.
C#
3
star
16

UnityShaderMath

This is a collection of GLSL shader common functions that ported to the C#.
C#
3
star
17

UnityRaymarchAR

This project is an example code of raymarching in ARKit environment.
C#
2
star
18

ShaderTransitionEffects

The collection of the basic shader-based transition effects
C#
2
star
19

UnityGoogleDoodleClassifier

This code is a port of https://github.com/shiffman/Tensorflow-JS-Examples/tree/master/03_DoodleClassifier
C#
2
star
20

UnityDJITelloSample

This is an example code of testing a DJI Tello SDK.
C#
2
star
21

SkinningMeshUnitySample

Unity version of Skinning Mesh sample.
C#
2
star
22

MetalShaderSample

Porting GLSL Sandbox code to Metal shader.
Swift
2
star
23

OpenGL-Multipass-Shader-Sample

This is c++ based multiples shader sample.
C++
2
star
24

UnityEditorPaintTool

Paint tool during the development.
C#
2
star
25

AdvancedPlane

Generate the Plane mesh using Advanced Mesh API
C#
2
star
26

SimpleVoxel

SimpleVoxel is using pseudo instancing technique to work on old mobile or old divices which is not suported instancing. There is this sort of class at asset store or git but I wanted create simple one and easy to modify code to any projects. If you know very fundamental matrix, vector and geometry pipeline, you can easily modify.
C#
2
star
27

SimpleVFXSkinnedMeshSample

C#
2
star
28

MacOSVisionCoreMLSample

This project is a sample code of vision and Core ML for mac os app development.
Swift
1
star
29

OFColorMatrix

ColorMatrix for openframeworks.
C++
1
star
30

UnityiOSNativeCameraTest

example codes of iOS camera implementation without using Webcamtexture
Swift
1
star
31

Toy-Neural-Network-Unity

C#
1
star
32

UnityWindowsFormSample

This is an example code of the windows form with Unity.
C#
1
star
33

UnityGeometoryMathUtils

This is a mall math utility for an analytical geometry.
C#
1
star
34

BodytrackWithSceneKitSample

This is the swift sample code of the body tracking with the SceneKit.
Swift
1
star
35

FireBanTMPEffect

Text animation effect for a TextMeshPro
ShaderLab
1
star
36

UnitySknningMeshWithInstancingDemo

This demo is using only one Gameobject and one mesh that create 5k animated planes.
C#
1
star
37

LWRPPeopleOcclusionSample

This is the sample code of the people occlusion using the Unity LWRP.
C#
1
star
38

UnityRayTracingSample

Very simple distance function demo on Unity. It's using fragment shader.
ShaderLab
1
star
39

NatureOfCodeUnitySample

This is a couple of examples from NatureOfCode using Unity.
C#
1
star
40

Swift-MVVM-Sample

Testing Swift MVVM pattern based on "http://rasic.info/from-mvc-to-mvvm-in-swift/".
Swift
1
star