Billy Rebecchi (@thebillington)
  • Stars
    star
    28
  • Global Rank 517,529 (Top 18 %)
  • Followers 30
  • Following 19
  • Registered about 10 years ago
  • Most used languages
    Python
    30.0 %
    Assembly
    30.0 %
    JavaScript
    20.0 %
    C
    10.0 %
    C#
    10.0 %
  • Location ๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
  • Country Total Rank 102,293
  • Country Ranking
    Assembly
    270
    C
    3,521
    Python
    4,898
    C#
    6,219

Top repositories

1

tphysics

tphysics is a zero dependency, single file Python game engine designed for use in the classroom. tphysics renders using Turtle graphics, which is highly accessible to learners.
Python
9
star
2

pygame_multiplayer_server

Repository to hold the code for a very basic online multiplayer Python game, built using Pygame and PodSixNet. To run this project you must be using python 2.7 as the code is not compatible with python 3+;
Python
8
star
3

bbc_basic_examples

A repository to hold some example BBC BASIC code for interacting with the BBC Micro or an emulator. This repo documents my journey of learning to interact with BBC BASIC.
2
star
4

Skazka

Skazka is a Gameboy game built using GBDK in C for the Global Game Jam 2019. The game was built over the space of 48 hours and includes incredible assets and narrative. Although the game was more of a passion project, there are plans to flesh out the rest of the game in future.
C
2
star
5

garden-of-eden-GB

Repository to hold the code for GGJ23 Game Boy Game based on theme Roots
Assembly
1
star
6

LMCompile

A repo to hold the code for a python compiler to compile a c file into LMC assembly language.
Python
1
star
7

unity_wwise_audio_game

Repository to hold the code for an Audio first game built in Unity.
C#
1
star
8

pointAndClick

Repo to hold code for a basic in browser point and click adventure game
JavaScript
1
star
9

gbz80-game

Repository to hold the code for a gameboy game written in GBz80 ASM. Compile using rgbds.
Assembly
1
star
10

mushys_adventure

Mushy's Adventure is a Game Boy game built using gbZ80 Assembly. The project was originally conceived, designed and built in a 48 hour period as part of GGJ 2021. This game represents over 2 years of work learning to write code for the Game Boy.
Assembly
1
star
11

seasons

Seasons is a vibrant, colourful and atmospheric platformer where you have to travel through time in order to interact with the world around you and solve complex puzzles. Built in 48 hours for the Games Plus Jam, Seasons is one of my proudest pieces of work.
JavaScript
1
star