godot-lua-pluginscript
Godot PluginScript for the Lua language, currently based on LuaJIT's FFIgodot-dockable-container
Dockable/tiling UI panels Container addon for Godotunity-texture-apply-async
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main threadunity-update-manager
Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alikeunity-flex-ui
Flexbox layout support for Unity UI using the Yoga layout enginelua-gdextension
Extension for using the Lua programming language in Godot 4.1.2+unity-gradle-wrapper
Automatically generate Gradle Wrapper (gradlew) when exporting Android projects in Unityhello-gdextension
Samples and experiments using Godot 4 + GDExtensionunity-safe-area-layout
uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayoutgodot-dispatch-queue
Threaded and synchronous Dispatch Queues for Godotunity-camera-viewport-rect
Automatically setup Camera viewports from RectTransforms in Unityunity-key-value-store
Key-Value Store save system interface and implementations for Unitygodot-cubic-bezier-controls
Godot addon defining Cubic Bezier Curve Resource and Controls for visualizing and editing themhigh-level-gdnative
Single header GDNative high level API for C/C++pega-texto
Single-file Parsing Expression Grammars (PEG) runtime engine for Cdraw-over
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation toolunity-sqlite-net
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGLraylib-meson-template
Minimal template project for C/C++ applications using raylib built using Mesonunity-gradient-rect
Component that draws a Gradient using Unity UIgodot-lua-pluginscript-distribution
Distribution repository for Godot Lua PluginScript, submitted to the Asset Librarybettercmath
A -betterC compatible 3D math library for Dunity-easy-project-settings
Easily create custom Project Settings by adding [ProjectSettings(...)] attribute to your ScriptableObject subclassinclua
C to scripting languages wrapper generator, INitialy for binding C to LUAunity-managed-jobs
Use classes and other managed types with Unity's Job Systemunity-conditional-objects
Unity scripts that modify GameObjects and Components at Prefab/Scene import time based on build configurationsgodot-input-key-event-grabber
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resourcesunity-gesture-recognizers
Gesture recognizer scripts for Unity based on Input and EventSystem handlersmolde
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox supportlallegro
Lua bindings for the Allegro 5.2 game programming libraryunity-enum-bitset
Fast and memory efficient implementation of C#'s ISet for enums, storing data as bit maskshell
Hell build system: "to hell with building software!"AssetList
ScriptableObject that automatically aggregates assets using AssetDatabase.FindAssetsgdextension-lite
Automatically generated header-only GDExtension bindings for C/C++raise-and-shine
Height map editor with automatic normal map generation for 2D texturesTaskFactoryObject
TaskFactory Unity objects plus a collection of TaskSchedulers with optional limited concurrencyunity-runtime-preset
Functionality analogous to Unity's Preset that can be used at runtime and prefab/scene import timeunity-lyon-tessellation
Tessellation of vector paths in Unity, powered by lyonbetterclist
A -betterC compatible dynamic list backed by array for Dc_api_extract-py
Automatic extraction of C APIs from header files using Python and libclangsoa-d
A -betterC compatible Struct Of Arrays template for Dobjectivec-gdextension
Experimental GDExtension for calling Object-C methods at runtime in Godot 4.1+gargula
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterCunity-lottie-player
Player for Lottie animations, powered by rlottie, multithread/Job System-friendlyunity-camera-fov-fit
Automatically adjust cameras' FOV to 3D objects bounds in UnityxadrezaoDoBatistao
high-level-gdnative-example
Example project for High level GDNative C/C++ API (HGDN)csfml-luajit
LuaJIT FFI bindings for CSFMLunity-objectivec
High level C# to Objective-C interface, similar to Unity's AndroidJavaClass and AndroidJavaObjectunity-prefab-pool
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObjectwildcard_pattern-lua
Lua library for using shell-like wildcards as string patterns with support for importing gitignore-like file contentgodot-auto-scroll-label
Label that animates the text scrolling when it does not fit in its rect for Godotunity-serializable-collections
Serializable versions of Dictionary, HashSet and KeyValuePair for Unity 2020.1+godot-fixed-cell-grid-container
Simple grid Container with fixed size cells for GodotNamedEnum
Safer alternative to raw enums when used as serialized fields in Unity, maintains the right values after reordering, resistant to code mergesunity-ui-corner-offset
Corner Offset mesh modifier for Unity UI, useful for shearing/skewing GraphicsWebGlJsInjector
Import JavaScript code as <script> tags in Unity WebGL builds' index.html filegodot-ecolocalizacao-2D
Teste de efeito de eco localização em 2D usando Godotunity-non-alloc-enumeration
Non-alloc enumerables for Unity structures and C# IList/IReadOnlyListunity-scene-reference
Autogenerated ScriptableObjects that are stable references to the scenes configured in Build Settings, even if they are moved/renamedunity-main-thread-task
Task/UniTask-based Main Thread dispatcher classes, no GameObjects involvedlua-gdextension-distribution
Distribution repository for Lua GDExtension, submitted to the Asset Libraryunity-back-button-stack
Easily manage a stack of objects that respond to the ESC button / Android Back button in Unity, so that only the top object handles the event.unity-rounded-corners
UI components with rounded corners embedded in their meshes for Unityunity-tween-jobs
Tween engine for Unity based on the C# Job Systemc-allocators
A collection of public domain single-file custom allocators for C/C++unity-state-enum-sample
A sample Unity project using a state enum ScriptableObject + MonoBehaviours with UnityEventsnested
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.argmatcher
Simple command line argument matcher for Luapetecataque
A game made with Lua + LÖVE + Nestedbode-espirratorio
godot-moonscript-import-plugin-poc
Proof of concept import plugin for using MoonScript in Godot, based on Lua PluginScriptunity-get-component-context-menu
Context menu items for setting up Component references based on GetComponent* methodsgogodotjam1
Game made for Go Godot Jam 1fswatch-luajit
LuaJIT FFI and wrapper for libfswatch (https://github.com/emcrisostomo/fswatch)StreamingJson
A streaming JSON parser for desserializing structured data for Unitytuirm
A ncurses based Terminal UI toolkit in Lualualvm
Lua wrapper for the LLVM-C APId-sokol-game
An experimental game made using D + sokol_gfxggj2021
Game made for Global Game Jam Online 2021unity-playerloophelper
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.lap
Lambda Argument Parser, a C++11 library for parsing command line argumentsSOTreta
Jogo feito na Semcomp Game Jam 2017Godot-KeyShortcutCreator
A creator for InputEventKey Shortcut resources with direct keyboard input instead of looking up scancodes manuallyunity-audio-latency
Utilities for finding audio latencyunity-key-value-store-sqlite
Key-Value Store implementation backed by the SQLite database engineSSC0770-2020-S2-Audio
Projeto Unity pra aula sobre Audio da disciplina SSC0770unity-reset-after-play-mode
Editor-only ScriptableObject that resets other assets' properties after exiting Play Mode to avoid unwanted diffs in version controlunity-key-value-store-icloud-kvs
Key-Value Store implementation for Unity backed by iCloud KVScffi-gdextension
libffi bindings for Godot 4.1+unity-key-value-store-apple-keychain
Key-Value Store implementation for Unity backed by macOS/iOS/tvOS/visionOS Keychain servicesd-raylib-pongstruct
D + Raylib powered Pong game with no class (structs only)unity-sqlite-asset
Read-only SQLite database assets for Unity with ScriptedImporters for ".sqlite", ".sqlite2" and ".sqlite3" filesunity-native-collections-stream
Stream, TextReader and TextWriter implementations backed by Unity Native CollectionsLove Open Source and this site? Check out how you can help us