Andrew Clark (@fl4shk)
  • Stars
    star
    65
  • Global Rank 282,131 (Top 10 %)
  • Followers 31
  • Following 25
  • Registered about 11 years ago
  • Most used languages
    C++
    54.2 %
    Python
    12.5 %
    SystemVerilog
    8.3 %
    C
    8.3 %
    Scala
    8.3 %
    Assembly
    4.2 %
    Makefile
    4.2 %
  • Location 🇺🇸 United States
  • Country Total Rank 58,918
  • Country Ranking
    SystemVerilog
    206
    Scala
    1,111
    Makefile
    1,590
    Assembly
    2,117
    C++
    4,964

Top repositories

1

arduinogbdump

This is a mostly finished GB/GBC game cart Save Data (!) and ROM dumper that uses an Arduino, an N64 controller, and an N64 Transfer Pak.
C++
15
star
2

sherwin_adventure_old

Stuff from before Sherwin's Adventure was switched to a Modern Platforms game
C++
8
star
3

libcheesevoyage

My SpinalHDL library intended to be reused across multiple HDL projects
Scala
6
star
4

flare32_cpu

A 32-bit CPU being developed in SpinalHDL
Scala
4
star
5

volt64_console

Game Console for (tentatively) the DE0-CV (not tentatively) using Amaranth
Python
4
star
6

gcc-snes

Port of the GNU Compiler Collection (and Binutils) to the Super Nintendo's various chips
4
star
7

libfat-GBA-fix

The latest version of libFAT for the GBA appears to be not working, and requires a small fix. A test program is included.
Makefile
3
star
8

gba_project_template

This is a starting point for GBA programs that was created from fl4shk/sherwin_adventure
C++
2
star
9

frost64_console

A video game console being implemented in Amaranth
Python
2
star
10

fl4paint

FL4SHK's Paint Program (Geared Towards Sprites)
C++
1
star
11

fling

(In Development) Compiled Programming Language with C Interop
C++
1
star
12

fl4shk_gbemu

This is not really qualified to be called a GB emulator yet
C++
1
star
13

pyhdlgen

A Python library for writing SystemVerilog code with a DSL.
Python
1
star
14

wfc

Wave Function Collapse in C++20
C++
1
star
15

SaveyBot

This is my re-implementation of https://github.com/Always8bit/SaveyBot/ in C++
C++
1
star
16

binutils-gdb-flare32

C
1
star
17

pokecrystal_rtc_fix

This is a disassembly of a ROM hack of pokecrystal that can be applied to pret/pokecrystal, enabling changing the RTC status from the Pokegear
Assembly
1
star
18

old_gba_paint_thing

(Old) Not yet functional GBA Graphics Editor
C++
1
star
19

jolt80_cpu

This is a small CPU I'm developing to practice my SystemVerilog skills and CPU implementation skills
SystemVerilog
1
star
20

dunwich_sandgeon

Traditional Roguelike written in C++ using SDL2
C++
1
star
21

fling_hdl

A Hardware Description Language with features similar to my custom programming language, Fling
C++
1
star
22

frost32_cpu

My first pipelined CPU, in SystemVerilog, as well as an assembler in C++
SystemVerilog
1
star
23

liborangepower

Generic C++20 library consisting of mainly header files
C++
1
star
24

binutils-gdb-volt32

GNU Binutils backend for the Volt32 CPU
C
1
star
25

sherwin_adventure_base

Sherwin's Adventure Base, the engine and some assets of Sherwin's Adventure, a platform game for modern systems
C++
1
star