Erich Loftis (@erichlof)
  • Stars
    star
    1,838
  • Global Rank 16,818 (Top 0.6 %)
  • Followers 224
  • Registered almost 12 years ago
  • Most used languages
    JavaScript
    88.2 %
    HTML
    11.8 %
  • Location πŸ‡ΊπŸ‡Έ United States
  • Country Total Rank 5,312
  • Country Ranking
    JavaScript
    1,050
    HTML
    8,278

Top repositories

1

THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
JavaScript
1,708
star
2

Babylon.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-Renderer/Babylon_Path_Tracing.html
JavaScript
56
star
3

3dLightCycles

A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to Play
JavaScript
15
star
4

SpacePong3D

A simple 3D game that shows how to use three.js, threex helpers, PubNub network code, and game logic
JavaScript
13
star
5

AntiGravity-Pool

The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play --> https://erichlof.github.io/AntiGravity-Pool/AntiGravityPool.html
JavaScript
12
star
6

TheSentinel-2nd-Look

A fully path traced remake of Geoff Crammond's iconic 1986 game, The Sentinel - runs in your Desktop browser, click to play --> https://erichlof.github.io/TheSentinel-2nd-Look/TheSentinel_2nd_Look.html
JavaScript
12
star
7

PathTracedPong

A real-time path traced game for desktop and mobile using WebGL. Click to Play --> https://erichlof.github.io/PathTracedPong/Path_Traced_Pong.html
JavaScript
11
star
8

AsteroidPatrol3D

A First-Person 3D version of the classic game Asteroids for Desktop and Mobile browsers. Currently works with Chrome and Firefox only. Click the link below to Play
JavaScript
9
star
9

THREE.js-RayMarching-Renderer

Real-time RayMarching with physically-based progressive rendering, all on top of the Three.js WebGL framework. Click for demo -> http://erichlof.github.io/THREE.js-RayMarching-Renderer/ThreeJS_RayMarching_Renderer.html
HTML
7
star
10

CanvasTracer

This is just a test for coding a ray/path tracer in pure JavaScript without any libraries - only the browser's Canvas API. Click for Live Demo --> https://erichlof.github.io/CanvasTracer/Canvas_Tracer.html
JavaScript
7
star
11

Joy-of-Ray-Tracing

The companion code repository for 'The Joy of Ray Tracing' video series on YouTube
JavaScript
7
star
12

DeepSpacePad

A generative music composer in your browser that uses the Web Audio API to create and play ethereal harmonies. Click for Demo: https://erichlof.github.io/DeepSpacePad/DeepSpacePad.html
HTML
4
star
13

RayTracing-Projects

This repo was created on camera to demonstrate using VSCode-GitHub integration feature
JavaScript
2
star
14

threex.gametimer

A simple threex helper for adding timers to your Three.js games
JavaScript
2
star
15

CanvasRayTracer

A Ray Tracer that uses only pure JavaScript and the Canvas API to render realistic images on any device with a browser. It is a CPU-Only software renderer mainly intended as a fun side-project as well as an educational resource on the art of traditional/classic CPU Ray Tracing.
JavaScript
2
star
16

PathTracing-MultiSample-test

A Test/gathering feedback for adding Multi-Sampling (more than 1 sample per animation frame) to the three.js PathTracingRenderer.
JavaScript
1
star
17

Glider-Ball-3D

A fully path traced 3D action game for all devices with a browser. https://erichlof.github.io/Glider-Ball-3D/Glider_Ball_3D.html
JavaScript
1
star