@douduck08
  • Stars
    star
    139
  • Global Rank 162,945 (Top 6 %)
  • Followers 58
  • Following 23
  • Registered over 10 years ago
  • Most used languages
    C#
    70.4 %
    ShaderLab
    18.5 %
    C++
    3.7 %
    Shell
    3.7 %
    HLSL
    3.7 %
  • Location 🇹🇼 Taiwan
  • Country Total Rank 883
  • Country Ranking
    HLSL
    1
    ShaderLab
    6
    C#
    50
    Shell
    623
    C++
    1,546

Top repositories

1

UnityVFX-GerstnerWave

Gerstner wave surface shader in Unity, a practice of ocean simulation.
HLSL
38
star
2

Unity-DOTSTestbed2018

A Unity DOTS, Data-Oriented Technology Stack, testbed.
C#
8
star
3

Unity-DouduckLib

A Unity game development toolkit.
C#
8
star
4

UnityExtensions-SerializeReferenceHelper

A Unity editor extension for helping SerializeReferenceAttribute
C#
6
star
5

Unity-PostProcessing

Unity Post-processing Stack v2 Extension
C#
6
star
6

Unity-SkinShader

ShaderLab
5
star
7

Unity-RayMarching

Practicing ray marching with SDF
C#
5
star
8

Unity-GpuBillboardParticle

Practicing GPU Billboarding Particle in Unity
C#
5
star
9

Unity-VolumetricCloud

Practice of volumetric cloud rendering
C#
4
star
10

Unity-RasterizationOnCPU

Practicing of software rasterization.
C#
4
star
11

Unity-ScreenSpaceDecal

ShaderLab
4
star
12

UnityVFX-Dithering

Study Dithering Post Process Effect
C#
4
star
13

Unity-UrpVolumetricLight

Practice of volumetric light rendering in URP
C#
4
star
14

UnityVFX-InteractiveSurface

Practicing of Interactive Water Surface
C#
3
star
15

Unity-TweenPath

Use AnimationCurve to setup a tweening path
C#
2
star
16

Machfiles

My Settings
Shell
2
star
17

Unity-VFXTestbed

A collection and test bed of Unity VFX shader.
ShaderLab
2
star
18

Unity-FurShader

Practicing of Fur Shader in Unity
ShaderLab
2
star
19

UnityVFX-WaterSurface

Unity VFX practicing about Water Surface
C#
2
star
20

DX12-Practice

C++
1
star
21

DesignPatternsPractice

Study and Practicing 23 Design Patterns
C#
1
star
22

Unity-TreeStructure

(WIP) Practicing tree data structures in Unity
C#
1
star
23

Unity-TransparentShadow

Implement a directional transparent shadow in Unity
ShaderLab
1
star
24

Unity-LightProbeBuilder

Test some methods to automatically place Light Probes in Unity.
C#
1
star
25

Unity-PhysicsConstraints

Practice physics dynamics and constraints
C#
1
star
26

Unity-AdvancedPipelineTest

Practice some advanced rendering pipeline. ex. Cluster Based Lighting
C#
1
star
27

Unity-RayTracing

Studying ray-tracing in unity. Ref, https://raytracing.github.io/
C#
1
star