Dimitris Matsanganis (@dmatsanganis)
  • Stars
    star
    16
  • Global Rank 735,430 (Top 26 %)
  • Followers 88
  • Following 68
  • Registered almost 7 years ago
  • Most used languages
    Java
    46.2 %
    MATLAB
    15.4 %
    C#
    15.4 %
    HTML
    7.7 %
    Python
    7.7 %
    Prolog
    7.7 %
  • Location 🇬🇷 Greece
  • Country Total Rank 1,486
  • Country Ranking
    Prolog
    19
    MATLAB
    115
    Java
    188
    C#
    251
    HTML
    570
    Python
    1,014

Top repositories

1

Android_Speedometer

Java
2
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2

Multimedia_Systems_Motion_Compensation_Techniques_in_Video_Processing

This project delves into the realm of advanced multimedia processing, with a particular focus on video data. Leveraging the power of Python, I have implemented motion compensation techniques, which are fundamental to video compression and transmission standards.
Python
2
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3

Cinema_Web_Site

A Cinema-like web site application implemented in Java. A 3-tier functional application which have to implement Server-Side Technologies (Servlets and Jsp) and connect with a Database (Sql). A project for my University's Course, Programming on the Internet and World Wide Web (with Java).
Java
2
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4

Android_Calculator

In this project assignment you’ll write the program logic needed to complete a simple calculator app in Java. This app will perform integer arithmetic on values entered via components defined using Android’s user interface (or UI). We’ll supply you with skeleton code that implements the calculator’s UI in Android.
Java
2
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5

Advanced_Natural_Language_Understanding_System_with_Lexical_Syntactic_and_Semantic_Analysis

The objective of this ambitious project is to establish a comprehensive, adaptable Natural Language Understanding (NLU) system, utilizing state-of-the-art Machine Learning (ML) methodologies and programming languages like Python and Prolog. The system would integrate capabilities for lexical analysis, syntactic analysis, and semantic analysis.
Prolog
2
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6

MATLAB_Projects

MATLAB Projects from my University.
MATLAB
1
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7

Cinema_User_Interface

An Extended Cinema Compact written in C# Programming language.
C#
1
star
8

Android_Geometry_Calculations

In this Project, we perform common geometry calculations such as calculating the area of a circle, or the perimeter of a right triangle, or the volume of a box.
Java
1
star
9

Multithreading_Communication

A Multithreading Communication example, separated to two different exercises which implements threads and uses of the mutex, semaphore method.
Java
1
star
10

Bioinformatics_and_Functional_Genomics

This repository is dedicated to exploring the fascinating field that combines biology, data analysis, and computational techniques to uncover insights into the functions and interactions of genes and their products. You will find a collection of code, scripts, and resources related to bioinformatics and functional genomics.
MATLAB
1
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11

Android_The_Birthday_Problem

In probability theory, the birthday problem concerns the probability that, in a set of n randomly chosen people, some pair of them will have the same birthday. By the pigeonhole principle, the probability reaches 100% when the number of people reaches 366 (since there are 365 possible birthdays, excluding February 29th). It would seem that we would need 183 people (half of 365) to reach a 50% probability. However, 99% probability is reached with just 57 people and 50% probability with just 23 people. These conclusions are based on the assumption that each day of the year (except February 29) is equally probable for a birthday.
Java
1
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12

Bookstore_Project_with_MVC_Streamlining_Book_Sales_with_Model-View-Controller_Architecture

Bookstore Project with MVC is a streamlined e-commerce application designed for book sales. Developed in C#, it leverages the Model-View-Controller (MVC) architecture for clean, maintainable code. This project showcases efficient data handling, user-friendly interface design, and seamless database integration.
HTML
1
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13

Realistic_Medieval_Simulation_Game_in_Unity

This project constitutes an immersive medieval simulation game, meticulously developed in the Unity environment. The overarching goal was to construct an authentic medieval village setting, thereby offering players an unprecedented opportunity to experience life as a knight in the Middle Ages.
C#
1
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