Yannick Comte (@demonixis)
  • Stars
    star
    856
  • Global Rank 35,522 (Top 2 %)
  • Followers 146
  • Following 29
  • Registered about 13 years ago
  • Most used languages
    C#
    66.7 %
    JavaScript
    13.9 %
    C++
    5.6 %
    GDScript
    2.8 %
    RPC
    2.8 %
    VBA
    2.8 %
    ShaderLab
    2.8 %
    Java
    2.8 %
  • Location 🇫🇷 France
  • Country Total Rank 1,014
  • Country Ranking
    ShaderLab
    1
    RPC
    5
    VBA
    27
    C#
    54
    GDScript
    229
    JavaScript
    1,348
    C++
    2,668
    Java
    2,715

Top repositories

1

SSGI-URP

Screen Space Global Illumination for Unity Universal Render Pipeline
ShaderLab
324
star
2

C3DE

C3DE is a 3D Game Engine powered by MonoGame
C#
111
star
3

Unity-toolbox

A collection of scripts that I use with Unity
C#
111
star
4

FastPostProcessing

A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity
C#
66
star
5

XRCinematicImageEffects

The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering
C#
23
star
6

Maze3D

A 3D Maze game written in JavaScript for WebGL
JavaScript
20
star
7

Vridge.Kinect

Using the Kinect sensor with RIftcat/Vridge has head and hands trackers.
C#
19
star
8

UnityJSONSceneExporter

Unity JSON Scene Exporter
C#
16
star
9

Kinect-WS

A server application that send Kinect data over network using the WebSocket protocol
JavaScript
10
star
10

demonixis.tutorials

Xna and MonoGame tutorials
JavaScript
10
star
11

Atlantis.js

A game engine written in JavaScript with an API close to XNA/MonoGame
JavaScript
10
star
12

Unity-UniversalVR

A set of scripts to uniformise your VR developments with Unity (Oculus / OSVR / OpenVR / GoogleVR / etc..)
C#
10
star
13

StylisticFog-URP

Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline
C#
8
star
14

WindowsMRLinearToGamma

An image effect allowing you to use the Linear color space with Windows Mixed Reality.
C#
8
star
15

SteamVREnabler

A tool to enable or disable the SteamVR runtime.
C#
6
star
16

InMoovUnity

A robotics framework powered by Unity 3D to make the InMoov robot alive!
C#
5
star
17

MonoGameRayTracer

A WIP raytracer using MonoGame
C#
5
star
18

2MGFXGuiConverter

A frontend for 2MGFX (MonoGame Shader Converter)
C#
5
star
19

Atlantis.java

An Experimental game engine written in Java with an API close to XNA/MonoGame
Java
4
star
20

XNAGizmo

C#
4
star
21

Vridge.3dRudder

3dRudder driver for Vridge. It allows positional tracking with SteamVR
C#
3
star
22

OSVR-Ximmerse

An OSVR plugin for the Ximmerse' Outside/In Controllers
C++
3
star
23

ESMSharp

ESM parser for Morrowind, Oblivion, Skyrim, Fallout 3 & Fallout 4
C#
3
star
24

ramneumneum

HTML5/JavaScript Game Shooter, created during the "Game Dev Party 2" event.
JavaScript
3
star
25

ARToolkitVR

A small hack to get ARToolkit working in VR with Unity3D.
C#
3
star
26

Vridge.NoloVR

NoloVR driver for Vridge
C#
2
star
27

YnaEngine

C#
2
star
28

Amstrad-CPC

Amstrad CPC source files
VBA
1
star
29

TheLostMaze-XNA

The first version of the game The Lost Maze, made with XNA and ported to MonoGame
RPC
1
star
30

GodotGPUTerrain

A WIP port of C3DE terrain system into Godot Engine
GDScript
1
star
31

HDKReader

Sandbox to read OSVR HDK data
C#
1
star
32

sharpchip-8

SharpChip-8 is an experimental Chip-8 interpreter/emulator written in C# and using OpenTK
C#
1
star
33

spaceranger

A very basic shoot them up made with pico-8
1
star
34

Vridge.LeapMotion

Using LeapMotion as 6DOF controllers with Vridge
C#
1
star
35

InMoovSharp

InMoov core C# library and tools used by InMoov Unity
C#
1
star
36

ECSSharp

An attempt to write an Entity Component System in C#
C#
1
star
37

SFMLRaytracer

A WIP raytracer using SFML
C++
1
star