Andrew Dansby (@andydansby)
  • Stars
    star
    35
  • Global Rank 438,984 (Top 16 %)
  • Followers 26
  • Following 8
  • Registered over 9 years ago
  • Most used languages
    Assembly
    66.7 %
    C
    29.2 %
    VBA
    4.2 %
  • Location πŸ‡ΊπŸ‡Έ United States
  • Country Total Rank 87,054
  • Country Ranking
    VBA
    127
    Assembly
    345
    C
    7,146

Top repositories

1

Pixel_racing

A demonstration of some of the fastest Pixel routines for the ZX Spectrum without resorting to some large LUT. A small LUT is fine
Assembly
5
star
2

z88dk-graphics-routines

Basic graphics for the Z88DK written for ZX Spectrum
C
4
star
3

zx-spectrum-128k-screen-paging-sccz80

C
3
star
4

MK2Xelda

Zelda inspired action adventure written in the MK2 game engine
Assembly
2
star
5

zx-spectrum-128k-screen-paging

bank switching example for the ZX Spectrum 128k compiled using Z88dk and SDCC-IY new library
C
2
star
6

worlds-worst-game-pixel-level

Not really a game but using structs for enemy management.
C
1
star
7

z88dk-screen-paging-using-sdcc-new-library-and-zx7

Page flipping on a standard 48K spectrum. Uncompressing images on the fly and displaying them.
C
1
star
8

z88dk_struct_experiment

C
1
star
9

Vortex2_Player_SJASM

Assembly
1
star
10

ZX_back_buffer

Various methods for filling a screen on a ZX Spectrum using a back buffer
Assembly
1
star
11

zx_spectrum_graphical_routines

routines taken from 40 Best Machine Code Routines for the ZX Spectrum by John Hardman and Andrew Hewson
Assembly
1
star
12

genesis_refactoring

Assembly
1
star
13

pixel_racing_LUT

This is Pixel Racing again, this time by using a large LUT (look up table)
Assembly
1
star
14

ZX_3D_function_plot

VBA
1
star
15

ZX_Spectrum_48k_Real_Time_clock

This program is a running clock uses the IM2 (interupt manager 2) to have a running clock at the top right of the screen on a 48K ZX Spectrum.
Assembly
1
star
16

ZX_Spectrum_128k_programming_lesson3

Assembly
1
star
17

ZX_Spectrum_128k_programming_lesson1

Lesson 1 in programming a 128K Spectrum with Z88dk SCCZ80
Assembly
1
star
18

ZX_Spectrum_128k_programming_lesson13

Assembly
1
star
19

zx_spectrum_graphical_routines_z88dk

Assembly
1
star
20

ZX_XOR_Sprites

Assembly
1
star
21

FASE-FN-Balls

Assembly
1
star
22

zx-spectrum-48k-screen-paging

paging in different compressed screens works on 48k and 128k ZX Spectrum.
C
1
star
23

ZX_Spectrum_128k_programming_lesson7

Lesson 7 of ZX Spectrum 128K programming
Assembly
1
star
24

fase1.03wyz

FASE Game engine
Assembly
1
star