Yan Chernikov (@TheCherno)
  • Stars
    star
    15,818
  • Global Rank 1,164 (Top 0.05 %)
  • Followers 11,117
  • Following 4
  • Registered almost 13 years ago
  • Most used languages
    C++
    44.8 %
    Java
    34.5 %
    C
    10.3 %
    Lua
    6.9 %
    JavaScript
    3.4 %
  • Location 🇦🇺 Australia
  • Country Total Rank 26
  • Country Ranking
    C++
    2
    Lua
    7
    Java
    35
    C
    214
    JavaScript
    3,233

Top repositories

1

Hazel

Hazel Engine
C++
11,609
star
2

Sparky

Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
C++
1,098
star
3

Walnut

Walnut is a simple application framework for Vulkan and Dear ImGui apps
C++
770
star
4

OpenGL

OpenGL support library so you can just dive in and write OpenGL code
C++
751
star
5

ProjectTemplate

A little quick-start project template for C++ projects which utilise a Core/App project architecture
Lua
395
star
6

RayTracing

YouTube ray tracing series
C++
366
star
7

Hazel1HourGame

Flappy Bird clone made in a couple of hours for a video using a very primitive version of Hazel.
C++
151
star
8

Flappy

A clone of Flappy Bird made for desktop platforms using Java and OpenGL.
Java
142
star
9

ChernoCraft

A small Minecraft clone in C++.
C++
120
star
10

OneHourParticleSystem

Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w
C++
116
star
11

Walnut-Chat

Some examples on how to use Valve's GameNetworkingSockets library for networking in C++
C++
110
star
12

ChernoChat

All of the code for the Cherno Chat project, as well as the code for the individual episodes.
Java
93
star
13

HazelAudio

Hazel Audio is an audio library designed for Hazel
C++
81
star
14

Genesis-Remake

C++
79
star
15

Cherno

The Cherno engine, for Ludum Dare.
Java
75
star
16

GameProgramming

The official Game Programming repository!
Java
73
star
17

WalnutAppTemplate

Walnut application template to easily make new Walnut apps
Lua
58
star
18

HazelLua

Scripting submodule for Hazel
C++
42
star
19

Flinty

Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.
C
33
star
20

Genesis

Genesis is (basically) the first game I ever made - for Ludum Dare 24.
Java
33
star
21

DocumentationWebsite

Example documentation website with mdBook
24
star
22

EventSystem

Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0
Java
22
star
23

JavaSerialization

Source code from my YouTube Serialization series: https://www.youtube.com/playlist?list=PLlrATfBNZ98cCfmH0xPebdVVMSYRQfyKi
Java
20
star
24

AnimatedSpriteCompression

Animated sprite compression format using delta encoding.
C
19
star
25

SparkyTEST

The Sparky (working title) engine!
C++
19
star
26

LD32

Ludum Dare 32 game! (Working Title)
C
13
star
27

Growth

My game for Ludum Dare 34!
Java
12
star
28

Shatter

Shatter, a game made by me within 48 hours for Ludum Dare 28!
Java
9
star
29

Beneath

Beneath, for Ludum Dare 29! Theme: Beneath the Surface
Java
8
star
30

Evacuate

Evacuate - my game for Ludum Dare 30. All content made within 48 hours.
JavaScript
6
star