浅墨(毛星云) (@QianMo)
  • Stars
    star
    31,265
  • Global Rank 379 (Top 0.02 %)
  • Followers 10,613
  • Following 9
  • Registered over 10 years ago
  • Most used languages
    C#
    30.4 %
    C++
    30.4 %
    GLSL
    17.4 %
    ShaderLab
    13.0 %
    JavaScript
    4.3 %
    HTML
    4.3 %
  • Location 🇨🇳 China
  • Country Total Rank 105
  • Country Ranking
    ShaderLab
    2
    GLSL
    3
    C#
    13
    HTML
    36
    C++
    64
    JavaScript
    9,217

Top repositories

1

Game-Programmer-Study-Notes

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
8,620
star
2

Unity-Design-Pattern

🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
C#
3,947
star
3

Awesome-Unity-Shader

⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
ShaderLab
3,710
star
4

Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
HTML
3,357
star
5

X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库
C#
2,905
star
6

Real-Time-Rendering-3rd-CN-Summary-Ebook

📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
2,484
star
7

OpenCV3-Intro-Book-Src

📘《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code
C++
1,800
star
8

PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
1,686
star
9

GPU-Gems-Book-Source-Code

💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
C++
1,003
star
10

GPU-Pro-Books-Source-Code

💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
GLSL
623
star
11

Direct3D-Win32-Book-Src-Code

《Windows游戏编程之从零开始》配套源代码 |《Dream Journey: Windows Game Programming From Scratch》 book source code
C++
182
star
12

Unity-Shader-Resources-List

📋 Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
157
star
13

Unity-Mobile-Shader

Ready for Use Unity Mobile Shaders
ShaderLab
110
star
14

NPR-Cartoon-Shader-Library

NPR-Cartoon-Shader-Library for Unity3D
ShaderLab
74
star
15

Unity-Shader-Superb-Practice

Unity-Shader-Superb-Practice
GLSL
69
star
16

UE4-Battery-Collector

A Practice Game Project Using Unreal Engine 4.15 with C++
C++
35
star
17

Unity3D-Script-Library

A Script Library of Unity3D
C#
27
star
18

UE4-FPS-Game

A First Person Shooter Game Practice Project Using Unreal Engine 4.15 with C++
C++
27
star
19

Unity-Toolkit

Unity3D-Toolkit,Some usefull scripts
C#
24
star
20

Unity-StrangeIOC-Framework-Usage

Unity下IOC框架“StrangeIOC”的上手使用与实用性测试 | A trip to The Unity IoC/Binding Framework 'StrangeIOC'.
C#
23
star
21

Unity-Entitas-Framework-Usage

Unity下ECS框架"Entitas"的上手使用与实用性测试 | A Trip to The Entity–Component–System(ECS) Framework 'Entitas' in Unity
C#
23
star
22

Stock-Value-Calculator

📈一个最初版本花10分钟写出来的,供自己使用的Unity下的股票风控比率计算工具。
C#
23
star
23

X-PostProcessing-Gallery

Gallery Database for X-PostProcessing Library
22
star
24

Unity-Mirror-Reflection-Example

Unity3D Mirror Reflection Example||Unity3D镜面反射实现示例
JavaScript
22
star
25

UE4-Tank-Game

A Tank Battle Game Practice Project Using Unreal Engine 4.15 with C++
C++
20
star
26

UE4-Building-Escape

A Practice Game Project Using Unreal Engine 4.15 with C++
C++
16
star
27

Unity-Shader-From-Scratch

Re-understanding of Shader
GLSL
14
star
28

Unity-Shader-Practice

Shader-Practice
GLSL
13
star