Kino (@KinoAR)
  • Stars
    star
    57
  • Global Rank 311,131 (Top 11 %)
  • Followers 45
  • Following 66
  • Registered about 9 years ago
  • Most used languages
    JavaScript
    42.1 %
    OCaml
    31.6 %
    GDScript
    15.8 %
    HTML
    5.3 %
    Vue
    5.3 %
  • Location 🇺🇸 United States
  • Country Total Rank 65,373
  • Country Ranking
    OCaml
    202
    GDScript
    446
    Vue
    936

Top repositories

1

xlsx-to-json

Website to turn an .xlsx file to json.
Vue
13
star
2

re-discord

A base project for creating a Discord Bot with ReasonML
OCaml
8
star
3

rmmz-typescript-definitions

A list of typescript definitions for RPGMaker MZ
JavaScript
6
star
4

rmmv-live2d

A Live2D library for RPGMakerMV based of pixi-live2d
JavaScript
5
star
5

re-verv

Phaser game engine framework retyped to work with ReasonML
OCaml
4
star
6

resnake

An implementation of the snake game using ReasonML and Reprocessing
OCaml
3
star
7

RPGMakerMV-Plugin-Pattern

The basic plugin pattern I use; it supports imports and exports for any plugin you create.
JavaScript
3
star
8

death-reminder

A simple ReasonReact application to calculate time between dates to remind you how much time you have left.
OCaml
2
star
9

ytMp3

Access YouTube from the console and access videos from the console.
JavaScript
2
star
10

TrackingProgress

An Application to track your progress on specific tasks
JavaScript
1
star
11

kinetic-space

A simple space shooter game made in the Godot Game Engine 3.2
GDScript
1
star
12

project-skeleton

A skeleton project folder for creating applications.
HTML
1
star
13

reason-playground

Collection of reason scripts for testing out the language.
OCaml
1
star
14

Picture-To-Ascii

Converts an image to a set of ascii characters.
JavaScript
1
star
15

EISLibrariumWriterReleases

Librarium Writer Releases
JavaScript
1
star
16

recompile

A command line tool to compile a reason file to either a Node.js or native output.
OCaml
1
star
17

pomodoro-timer

A pomodoro timer created using Webpack, Vue.js, Node.js, and other technologies.
JavaScript
1
star
18

star-catcher

A prototype game in Godot to illustrate collision detection and basic game mechanics for an infinite game.
GDScript
1
star
19

godot-brick-break

An example of Brick Break created in Godot
GDScript
1
star