GB-Studio-Community-Assets
A repository of user-submitted original assets usable in GB Studio, with no attribution required.Embers-FPS-Controller
My KinematicBody solution to smooth stairstepping in Godot.GDScript-in-NotepadPlusPlus
A user-defined GDScript language for Notepad++, forked from pwab's 2017 userstyle.LootyShooty3D
A now-dead first-person looter shooter made in Godot. Made to test my limits of solo-project management and organization.Godot-RelativeMargin
An easier-to-use MarginContainer that applies a relative, percent-based margin to its children. Perfect for CSS nerds.Keep-Away-Game
A multiplayer FPS keep-away game made in Godot. Protect your ballpit from enemy attackers! Prototype out now!Spatial-Screen-Space-Texturing
A Godot shader that renders a tileable 2D texture to screen in 3D, using spatial polygons as a mask.MilkyTracker-GBT-Template
Template for MilkyTracker users writing for GBT PlayerGodot-Control-Node-Extensions
Personal extensions I've made to showcase my work with Godot's control nodes.Free-or-Affordable-Font-Tools
A list of font galleries and font-creation tools. Many entries are free to use, require no registration, and work in-browser.KinematicBoarder
My early attempt at making an arcade-style snowboard racing game in Godot Engine.gd-gitignore-test
finding auto-generated .gitignore contents for godot so i can use them in my local repositoriesFree-Skyboxes
A list of galleries for HDRi, 360 Panorama, or otherwise traditional skyboxes that can be used in projects with attribution.Godot-Splitscreen-Demo
WIP EMPTY - An example project showing how you can get local splitscreen working in GodotFightcycle-2D-Prototype
Prototype of a combat-focused top-down motorcycle game in GodotPalettes-for-Gamemaking-Artists
To help with creating assets for palette-restricted gamemaking programs.Qodot-Brush-Prefabs
Simple/reusable .map structures to add to your Qodot project. Works with .map editors like Radiant and Trenchbroom.DeerTears-Godot-Shaders
A collection of my shader concoctions. Made specifically for Godot, but can be applied to other engines using GLSL and 2d particles.Love Open Source and this site? Check out how you can help us