Connor J Buchel (@CJBuchel)
  • Stars
    star
    85
  • Global Rank 232,314 (Top 9 %)
  • Followers 17
  • Following 2
  • Registered over 6 years ago
  • Most used languages
    C++
    60.0 %
    C
    16.7 %
    JavaScript
    3.3 %
    Shell
    3.3 %
    C#
    3.3 %
    Groovy
    3.3 %
    Java
    3.3 %
    ZenScript
    3.3 %
    Ruby
    3.3 %
  • Location πŸ‡¦πŸ‡Ί Australia
  • Country Total Rank 3,675
  • Country Ranking
    ZenScript
    4
    Groovy
    96
    C++
    569
    C
    939
    Ruby
    1,629
    C#
    2,203
    Shell
    2,215
    Java
    3,278
    JavaScript
    6,836

Top repositories

1

robotSimFRC

Small Simulator for robot using OpenCV
C++
1
star
2

2020CodeBase

Code Base For 2020. Creating a base line for the 2020 FRC Game (Infinite Recharge)
C++
1
star
3

KillSwitch-EventCode

why because someone FORGOT TO UPLOAD THEIR CODE TO GITHUB
C++
1
star
4

RI2D_Bunno

Robot In 2 Days code using base WPI setup.
C++
1
star
5

OpticSiege

Small game engine for low-end visual games. Using cross-platform build scripts generated by premake. And OpenGL for cross-platform rendering.
C++
1
star
6

Falcon_Testing

Testing Falcon using CAN & PWM with raspberry pi controller
C
1
star
7

one-life

Text Based MMO built in java
Java
1
star
8

CurtinGUI-Code

A GUI for Curtins FRC program, (Custom Shuffleboard)
C
1
star
9

StrategiesExample

Example for using strategies in robot code
C++
1
star
10

2020-Vision-Tracking-Template

C++
1
star
11

8613-2021-GameChangers

FRC team 8613 Codebase
C++
1
star
12

linux-setup

Linux Setup for my machines
Shell
1
star
13

CurtinGUI-Published

A GUI for Curtins FRC program, (Custom Shuffleboard)
1
star
14

buchel.family

Website to replace the old IIS Blitzen-Alpha website using Ruby of Rails and Apache + Passenger.
Ruby
1
star
15

FRCRobotLibEnvironment

An environment similar to frc robot code, so i can test my libraries like wayfinder, CJ-vision & WML
C++
1
star
16

SplineCheck

Spline builder to check math in CPP
C++
1
star
17

GUI_Core

Building a GUI in C++ for use in different products like simulations for preseason training and a new GUI for Curtin specific robots.
C++
1
star
18

Embedded_Lua

Embedded lua scripting for C++
C
1
star
19

Curtin-FLL-Scheduling

Used in conjunction with the FLL TMS, Using a PHP/Javascript Website to read local database records to provide viewable info on which teams are playing, which is next, And a live timer
JavaScript
1
star
20

EveryBot

EveryBot program for FRC in CPP
C++
1
star
21

CGI_WebInterface

Using cpp to control a hypertext file (Similar to a HTML javascript backend file)
C
1
star
22

FRC-Sim-Project

Simulation Using Unity to test vision tracking without robot
C#
1
star
23

minecraft-server

Blitzen minecraft server using docker containers and automated scripts in Ubuntu server 21
ZenScript
1
star
24

2019_DeepSpace_VisionTracking

Vision Tracking For Asus Tinker Board, Used in FRC 2019 Deep Space
C++
1
star
25

JMS_TestBench

Network Test bench using linux cpp socket networking and Nanopb/Protobuf
C++
1
star
26

CurtinFRC_TinkerBoard_Image

The Files for a fresh image designed for curtinFRC's Robot's. Edit 'fseventsd' to '.fseventsd' and make it hidden
1
star
27

SegFault-EventCode

Provides event code for the 5333 FRC 2019 DeepSpace Robot SegFault, gives an locked and unlocked version with limits on it's speed. as well as different drive systems, for a single driver rather than 2
C++
1
star
28

CJ-Vision-Example

Example using CJ-Vision as base. With OpenCV library.
C++
1
star
29

ToteBotVision

Simple Vision Tracking so the totebot will follow a humanoid or a shiny object, probs the controller covered in reflective tape. Deploy to Tinkerboard and get values from network tables using whatever controller in use
Groovy
1
star
30

Gradle-Vendordep-Downloads

Testing using gradle to automatically connect and download libraries and updates from a linux server. (I'm basically trying to do a jaci using my server instead)
C++
1
star